Jump to content

Recommended Posts

Posted

Is to remove all the trees of the game? Thank you!

 

|Motherboard|: Asus TUF Gaming X570-PLUS,

|WaterCooler|: Corsair H115i Pro,

|CPU|: AMD Ryzen 7 3800X,

|RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4,

|SSD|: Kingston A2000 500GB M.2 NVMe,

|SSD|: Kingston 2.5´ 480GB UV400 SATA III,

|SSHD|: Seagate Híbrido 2TB 7200RPM SATA III,

|GPU|: MSI Gaming 980Ti,

|Monitor|: LG UltraWide 34UM68,

|Joystick 1|: Thrustmaster Hotas Warthog,

|Joystick 2|: T.Flight Rudder Pedals,

|Head Motion|: TrackIr 5.

 

Posted

Every branch shaking, shifting, and falling in the icy wind,

A tiny leaf at the very end holds strong,

Why am I here, questioning wondering waiting, for that final pulse that will blow him down?

But in that tree was a force, a force of life, a force of strength, a force unmatched by the icy wind.

That tree was a young tree, a tree that never crossed roots with wild bushes,

Bore fruits desired by many, tasted by few and discarded by the very planter,

Questioning why am I here, questioning is this the only way?

Posted

Heheheheheh! :P

 

|Motherboard|: Asus TUF Gaming X570-PLUS,

|WaterCooler|: Corsair H115i Pro,

|CPU|: AMD Ryzen 7 3800X,

|RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4,

|SSD|: Kingston A2000 500GB M.2 NVMe,

|SSD|: Kingston 2.5´ 480GB UV400 SATA III,

|SSHD|: Seagate Híbrido 2TB 7200RPM SATA III,

|GPU|: MSI Gaming 980Ti,

|Monitor|: LG UltraWide 34UM68,

|Joystick 1|: Thrustmaster Hotas Warthog,

|Joystick 2|: T.Flight Rudder Pedals,

|Head Motion|: TrackIr 5.

 

Posted

Give me a land of boughs in leaf,

A land of trees that stand;

Where trees are fallen there is grief;

I love no leafless land.

 

Regards,

Milli

Posted
Is to remove all the trees of the game? Thank you!
Open C:\Program Files\Eagle Dynamics\DCS World\Config\terrain\low.lua (assuming you are on low settings, otherwise modify Medium.lua or High.lua)

 

Change all of these to 0.0; and make sure you keep the semicolons.

 

treesFarDistance = 0.0;

treesFarFullBlendRenderDistance = 0.0;

treesFarFullRenderDistance = 0.0;

treeslodDistance = 0.0;

 

I have not tested this, but I assume it will work.

[sIGPIC][/sIGPIC]

Posted
Open C:\Program Files\Eagle Dynamics\DCS World\Config\terrain\low.lua (assuming you are on low settings, otherwise modify Medium.lua or High.lua)

 

Change all of these to 0.0; and make sure you keep the semicolons.

 

treesFarDistance = 0.0;

treesFarFullBlendRenderDistance = 0.0;

treesFarFullRenderDistance = 0.0;

treeslodDistance = 0.0;

 

I have not tested this, but I assume it will work.

 

It does not work. anyway thanks to all!

 

|Motherboard|: Asus TUF Gaming X570-PLUS,

|WaterCooler|: Corsair H115i Pro,

|CPU|: AMD Ryzen 7 3800X,

|RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4,

|SSD|: Kingston A2000 500GB M.2 NVMe,

|SSD|: Kingston 2.5´ 480GB UV400 SATA III,

|SSHD|: Seagate Híbrido 2TB 7200RPM SATA III,

|GPU|: MSI Gaming 980Ti,

|Monitor|: LG UltraWide 34UM68,

|Joystick 1|: Thrustmaster Hotas Warthog,

|Joystick 2|: T.Flight Rudder Pedals,

|Head Motion|: TrackIr 5.

 

Posted

The trees doens't affect much of the fps, the grass does make much difference.

The particle effect make the most difference of the fps, especially multiple explosion or a failed land.

Posted

I hope they add so many trees our PCs explode....if I wanted to fly with no trees i would play BMS or IL-2.....perhaps you should do a hardware upgrade or a software downgrade....either option is capable of bringing you happiness...well maybe not...but, atleast you would have no trees (and still be playing some damn fine simulators)....

It only takes two things to fly, Airspeed and Money.

Posted

:-/

 

General rule of simulator design: people want simulators not games.

 

DCS is not a game. It's a SIMULATOR. A really good one, too.

  • Like 1

The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...

Posted (edited)
:-/

 

General rule of simulator design: people want simulators not games.

 

DCS is not a game. It's a SIMULATOR. A really good one, too.

 

The two are not mutually exclusive, and it's somewhat funny that you're suggesting that is so. DCS absolutely has elements that borrow from games, like abstractions in the flight models, to abstractions of systems used in planes like the F-15C in-game, and other things like the Game Avionics Mode. Just like any other game, it has its own agreed-upon rules, and even has a competitive aspect in multiplayer.

 

Hell, if DCS is just a simulator and no one, including me, plays it for the purpose of entertainment, I'll eat my hat. The Oxford English Dictionary certainly has my back on this one. Video game. Game (see #2).

 

But that's certainly one heck of a tangent. Do tell, was your post meant to suppose that the highest-quality graphics possible are necessary for a simulator game like DCS? If so, would it be acceptable to devote time instead to the graphical detail of minutiae like trees instead of development of the more gamey parts like multiplayer, the flight model, or instrument behaviour?

Edited by Tvol
Posted
General rule of game design: People want games, not graphics.
When talking about general rules of game design regarding what people want, one should be reminded that Angry Birds has sold more copies than DCS.

[sIGPIC][/sIGPIC]

Posted
When talking about general rules of game design regarding what people want, one should be reminded that Angry Birds has sold more copies than DCS.

 

That supports what I said. O.o

Posted

Angry Birds has sold more copies then DCS because toddlers can play that game. I've yet to see a toddler drop JDAM's on multiple targets while coordinating SEAD, CAP, and CAS packages. This is a simulator. Not a game. While it does have "Easy game modes" and simplified flight models all you have to do in angry birds is swipe your finger across the screen.

Posted (edited)
If so, would it be acceptable to devote time instead to the graphical detail of minutiae like trees instead of development of the more gamey parts like multiplayer, the flight model, or instrument behaviour?

 

 

You do realize that they just put almost everything on hold so they could build the new graphics engine....specifically putting an extreme amount of time into trees and making them so you can run into them....EDGE and the striving for better graphic has been DCS's main goal for over 2-3 years now.....

 

...and for the record....they are infact not removing trees....and not working on parts like multiplayer, and FMs, and instrument behavior (although they get very minor updating)......they are currently working on increasing the graphics and lighting, and shading,.....and yes, they are currently working on making so many trees your PC will explode.......good luck with the new game engine about to be releases....

 

 

 

....and......everything sells more copies then DCS...its the nature of comparing complex simulations vs fast action FPS or app like games for a phone...the mental effort, physical space and financial investment needed to truly get into a simulator is much more demanding on the consumer then the mass media games available....its like me saying Ford sells more trucks then Tesla sells cars...well ofcourse they do...but the comparison is stupid and not fair to the mass truck seller or the fancy cars that only sell 300 a year.....

Edited by Davis0079

It only takes two things to fly, Airspeed and Money.

Posted
You do realize that they just put almost everything on hold so they could build the new graphics engine....specifically putting an extreme amount of time into trees and making them so you can run into them....EDGE and the striving for better graphic has been DCS's main goal for over 2-3 years now.....

 

...and for the record....they are infact not removing trees....and not working on parts like multiplayer, and FMs, and instrument behavior (although they get very minor updating)......they are currently working on increasing the graphics and lighting, and shading,.....and yes, they are currently working on making so many trees your PC will explode.......good luck with the new game engine about to be releases....

 

There's no better sure-fire way to kill your community than to update the game's requirements so that only the people with the best hardware can run it.

 

If that's what they're doing, they're doing it wrong.

 

And collision isn't a graphics thing. O.o Collision calculations are more-or-less always done on the CPU.

Posted (edited)

"kill the community"....nice...thats what they are doing....glad to see that instead of growing with us, you resent us for leaving you behind....we are very sorry for that...but we are not stopping....i suggest you stop whining about progress and start trying to catch up...

 

 

...."wait (not weight) is what broke the wagon"....make no mistake about it...this wagontrain is not waiting because a small few have refused to grow with the PC gaming industry....

 

...Go play BMS like I originally stated, its more game less graphic, just like you want...no need to tell ED to slow down....

Edited by Davis0079

It only takes two things to fly, Airspeed and Money.

Posted (edited)
"kill the community"....nice...thats what they are doing....glad to see that instead of growing with us, you resent us for leaving you behind....we are very sorry for that...but we are not stopping....i suggest you stop whining about progress and start trying to catch up...

 

 

...."wait (not weight) is what broke the wagon"....make no mistake about it...this wagontrain is not waiting because a small few have refused to grow with the PC gaming industry....

 

...Go play BMS like I originally stated, its more game less graphic, just like you want...no need to tell ED to slow down....

 

Good job assuming and reading way too much into what I actually said.

 

http://www.facepalm.de/images/facepalm.jpg

 

I mean, seriously, you're trying to pass-off what you said as if it were somehow moderate. No, you said, very clearly: "I hope they add so many trees our PCs explode"

 

That certainly implies ultra-high levels of fidelity. What are you asking for? Are you asking for updates to the graphics engine such that it performs better and will still be scalable and accessible to most if not all people still playing, or are you asking for (as your words definitely imply) the game to be updated to a point where "people's PCs explode"; a point at which, it certainly sounds like you're saying that the equivalent of a pair of Titan Blacks wouldn't even cope.

 

If that's what you're asking for, then you're being stupid. The game, at peak hours, has maybe a few dozen people online over all the servers. Any improvements, as I said, need to be scalable. Losing even a handful of dedicated players because of a jump in minimum requirements would be quite noticeable. No amount of being snarky and self-important, or telling people "get a better computer" is going to change that. Guess what, not everyone is rolling in money. If a developer doesn't design for that, as you clearly are suggesting now that they shouldn't, then they will fail.

Edited by Tvol
Posted

DCS does not have high requirements....I apologize for upsetting you....I will leave this topic alone....

 

 

 

heres a quick vid that should bring you up to speed....good luck in the remaining of 2014, Christmas is coming :)

 

 

 

http://www.youtube.com/watch?v=yQXbyeztSe4

 

 

cant seem to get ed forums to embed vid....AAAhhhhhh!!!!!

It only takes two things to fly, Airspeed and Money.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...