SgtPappy Posted July 30, 2014 Posted July 30, 2014 When I was taxiing at Batumi, I opened the canopy and when I looked down, there was this fixed line which seemed to show the grass underneath the airport textures. I've only noticed this in the Sabre, although I've only tried in the Sabre as well. See the attached images.
HiJack Posted July 30, 2014 Posted July 30, 2014 Me to, always have had the line and I have played this for many years :-)
SkateZilla Posted July 30, 2014 Posted July 30, 2014 it's a GFX Tearing issue, you'll get it with every plane, I've seen it on the ground and on my own aircraft's shadows at random. Might have something to do with VSYNC. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Skulleader Posted July 30, 2014 Posted July 30, 2014 When I was taxiing at Batumi, I opened the canopy and when I looked down, there was this fixed line which seemed to show the grass underneath the airport textures. I've always see these line when I'm Batumi... Bye, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
El Hadji Posted July 30, 2014 Posted July 30, 2014 Funny enough I only notice it in Batumi as well... [sIGPIC][/sIGPIC] My computer specs below: CPU: Intel Core i5 3570K@4.2GHz | CPU Cooler: Corsair Hydro H100 | GPU: MSI Nvidia GTX 680 2GB Lightning 2GB VRAM @1.3GHz | RAM: 16GB Corsair Vengeance LP DDR3 1600 | SSD 1: Corsair Force 3 120GB (SATA 6) | SSD 2: Samsung 850 EVO 500GB (SATA 6) | Hybrid disc: Seagate Momentus Hybrid 500/4GB (SATA 3) | Keyboard: QPAD MK-85 | Mouse: QPAD 5K LE | TrackIR 5 + Track Clip Pro | Thrustmaster HOTAS Warthog | MFG Crosswind | OS: Win7/64
xxJohnxx Posted July 30, 2014 Posted July 30, 2014 I have the feeling that this is just the concrete texture beeing to close to the ground texture. Therfore the ground texture is clipping through at certain angles. Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled
HiJack Posted July 30, 2014 Posted July 30, 2014 I have the feeling that this is just the concrete texture beeing to close to the ground texture. Therfore the ground texture is clipping through at certain angles. So you say its a design fault in the map? Oh, my, I didn't think there was any :P
jocko417 Posted July 31, 2014 Posted July 31, 2014 I get it at Batumi too, I think I first noticed it with the A-10C release.
YoYo Posted July 31, 2014 Posted July 31, 2014 Its a DCS bug, not Sabre I Think. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
B25Mitch Posted July 31, 2014 Posted July 31, 2014 (edited) My theory is that it's the transition line between two rendering passes - one configured for close-range objects(cockpit), and the other for rendering more distant objects. It's got nothing to do with Vsync, and it's not due to z-fighting (concrete being too close to ground) either. I believe this won't occur in EDGE since it's a new rendering engine entirely. Edited July 31, 2014 by B25Mitch
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