Dudester22 Posted August 7, 2014 Posted August 7, 2014 (edited) I am having problem with the Spi using the TM Hotas. I thought to release the Spi it was TMS long backwards, but this isn't releasing it for some reason. Am I right in thinking this is the correct way? Edited August 7, 2014 by Dudester22
cichlidfan Posted August 7, 2014 Posted August 7, 2014 I am having problem with the Spi using the TM Hotas. I thought to release the Spi it was Target long backwards, but this isn't releasing it for some reason. Am I right in thinking it is this because I'm trying to determine if it's my stick that's faulting? What is 'Target Long Backwards'? ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
AtaliaA1 Posted August 7, 2014 Posted August 7, 2014 He means TMS long back. English is not his first language it appears. This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.
Rongor Posted August 7, 2014 Posted August 7, 2014 You don't release a SPI, but you can reset the delivering SOI to the active steerpoint or to boresight with the China hat switch.
Dudester22 Posted August 7, 2014 Author Posted August 7, 2014 You don't release a SPI, but you can reset the delivering SOI to the active steerpoint or to boresight with the China hat switch. I know you can do that with the China Hat switch, but are you sure you cannot release a SPI? Normally when I have made something the SPI using TMS forward long, I am then able to release the SPI using TMS back long.
kontiuka Posted August 7, 2014 Posted August 7, 2014 I know you can do that with the China Hat switch, but are you sure you cannot release a SPI? Normally when I have made something the SPI using TMS forward long, I am then able to release the SPI using TMS back long.TMS back long sets the steerpoint as SPI. I don't think you can actually not have a SPI.
Dudester22 Posted August 7, 2014 Author Posted August 7, 2014 TMS back long sets the steerpoint as SPI. I don't think you can actually not have a SPI. I see, I was meaning release it from the target I had made SPI though, like a tank for example. So it should at-least release it from the target then? For me that isn't happening, it's staying on the same target.
kontiuka Posted August 7, 2014 Posted August 7, 2014 I see, I was meaning release it from the target I had made SPI though, like a tank for example. So it should at-least release it from the target then? For me that isn't happening, it's staying on the same target.Actually, you're not making the target SPI, you're making where the TGP is looking SPI. A subtle but important difference. Anyways, yes TMS back long should make steerpoint SPI instead of the TGP. Are you looking at the target through the TGP or through the Mav sight? That might be your problem. If the Mav is locked up, changing SPI won't automatically unlock the Mav.
kontiuka Posted August 7, 2014 Posted August 7, 2014 If you are on your TGP, unless the TGP is slaved to the steerpoint, setting the steerpoint as SPI (TMS back long) won't unlock anything. Your TGP will continue to look at the same area or point. It's just that the TGP will no longer be SPI. Could that be what you are doing?
jcbak Posted August 7, 2014 Posted August 7, 2014 (edited) China Hat AFT LONG will release the SPI from current target and return the SPI to the Steerpoint. Depending on the circumstances, it may be a good idea to create a MARKPOINT at the current target before you "release" it in the event you want to return to it. The last target fired upon will automatically generate a "Z" markpoint. Edited August 7, 2014 by jcbak [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]
Rongor Posted August 7, 2014 Posted August 7, 2014 Actually, you're not making the target SPI, you're making where the SOI is looking SPI. A subtle but important difference. Anyways, yes TMS back long should make steerpoint SPI instead of the SOI. Are you looking at the target through the TGP or through the Mav set as SOI? That might be your problem. If the Mav is locked up, changing SPI won't automatically unlock the Mav. I recommend looking up pages 88 and 91 in the latest DCS A-10C flight manual.
Mike5560 Posted August 7, 2014 Posted August 7, 2014 One thing that couldve happened is you set your TGP as SPI and slewed it somewhere, a target for example. If you did a TMS right, either accidentally or not you just created a markpoint. If your CDU is set to mark, then a TMS aft long will set your markpoint as SPI, which in this case, would be the same thing. Your markpoint and TGP are at the same location, so TMS aft long doesnt change the location, minus some inertial drift.
Dudester22 Posted August 7, 2014 Author Posted August 7, 2014 This gets so confusing when you are in the thick of it sometimes. I have printed out the pages from the manual and I'll see what happens. I do know it wasn't my TM Hotas faulting though, because I could see the TMS switch moving in the cockpit as I moved it on my Stick. Thanks for the replies.
PFunk1606688187 Posted August 8, 2014 Posted August 8, 2014 For ultimately clarity, when you say "release" what do you mean? Using the nomenclature in the manual, TMS Aft Long should "Reset SPI to Steerpoint". Warning: Nothing I say is automatically correct, even if I think it is.
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