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Posted

I've been going through the tutorials and making headway. I would be grateful for some pointers for best landing practices. Currently I'm finding there is just so much to do that my landings are at best "messy". I mean I'm getting it down and mostly in one piece. One of the big problems i seem to have is losing enough speed to land and yet maintaining enough for the glide path. while I'm fighting with this I'm tending to come in too low. One of the worst bits is the complete lack of forward (runway) visibility also, it seems that at the 350kph landing speed the AoA is such that even craning over the nose I can't see the deck.

 

A small gripe is the NPP? adjustment dial which seems to have too much movement. When i try and use the mouse to adjust it there comes a point where the pointer is too far away and seems to go in the opposite direction.

Posted (edited)

First thing is first, don't forget this, most important thing: DO NOT CUT THROTTLE AFTER YOU FLARE!

 

flare at 300-320 kph

 

control your decent rate with your throttle, hold your plane nose up with your stick, like the most gentle helicopter landing you've ever done..

 

 

at around 280 kph with 600L fuel, you want to gently roll the rear wheels onto the ground first, then gently let the front wheel touch, cut throttle, and at the same time deploy chute and pull back on the stick before all the weight gets transfered to the front tire.

 

cut the chute at 150kph, get below 50kph and throttle up some to stop the wobblyness.

 

Edited by Hadwell

My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120.

System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC

Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset.

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Posted

no, no speed brakes, i turned them off when i got to 400kph roughly.

My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120.

System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC

Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset.

[sIGPIC][/sIGPIC]

Posted

My landings have gotten much better now that I started coming in much steeper and faster than I would in any other plane.

 

This way I have much better visibility. Don't worry about coming in fast.You've got good breaks and a chute. I have never run out of runway.

 

It sounds crazy but my advice is come in faster and steeper! lol

Posted

You need to fly the aircraft with landing power all the way onto the runway.

 

Maintain 350-320 km/h on approach, keep the power setting over the threshold and flare and let it sit down. Once gear touch reduce to idle and hit the drag chute.

 

You should touch down under 300km/h using this method as speed will wash off as you round out and flare.

Posted (edited)

Sorry, a bit OT, but have you noticed that since today's update the ground effect is barely noticeable during the flare? There was a nice cushion of air pre-update that i could rely on, so you can guess i was quite shocked when i slamed her onto the tarmac last landing!

Edited by -Flo-
Posted (edited)

There are as many approaches to... well... approach and landing as there are people flying it. The manual says to start approach from 14km at 1km altitude away. (Use of prmg is recommended if available) I use 20km from 2km altitude to be sure. IAS should be 500km/h at those parameters, extend landing gear. Follow the glide path and at 600m of altitude, extend the first notch of flaps. Let the airspeed bleed off to about 380 km/h and deploy the landing flaps, you should be around 300m of altitude. (about 4km to runway) Vertical speed should be around 5 to 6 m/s. When you pass the inner marker, you are 1 km from the runway and should be about 80m altitude. Speed should decrease slowly and when you are at the treshold, speed should be 320-340km/h and altitude 80m. Flaring before touchdown is pretty obvious. Hit the runway with about 1m/s of Vertical speed.

 

During approach, N1 RPM should be between 80 and 90%. Use of speedbrakes should not be necessary.

 

Use trim so you don't have to 'pull' the stick so hard. If going around, using the level-autopilot resets the trim (can be seen by the green 'neutral trim' light)

 

A quickread of pages 85 and 86 of the manual. :)

 

All speeds are IAS and altitudes are in meters above groundlevel.

 

Approach speeds should be around or just below 400km/h. If it drops below 350, your AoA will be too high for you to see the runway and the controllability of the MiG isn't great either. Only do this the last 1 or 2 km. The manual suggests keeping the treshold of the runway just above the scale of the range-meter. I recommend turning on the fixnet grid as well, just to have some extra reference to keep the airplane level. The MiG-21 doesn't like to touchdown while it isn't level.

 

The manual has pictures too! :)

Edited by 1.JaVA_Platypus

Happy Flying! :pilotfly:

  • 2 weeks later...
Posted

The mig can land at speeds up to 360kph the 270kph landing speed limitation is not due to the inability of the plane rather the lifespan of the tires. In real life if you land too fast you simply wear off tires too fast which is considered as a mischief by the military authority of the peoples republic :)

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