ENO Posted February 11, 2015 Posted February 11, 2015 Not a big deal really- more of an announcement to those of you who spent so much time helping me over the past couple years that I may come politely knocking on your door again to start tapping into new functionality of the mission builder. I'm not sure if I'm going to go back to all the missions I've already done and touch them up or start all over from scratch- but one way or the other I'm going to try and do slightly smaller scale missions with fewer types of piloted aircraft. I'm looking forward to catching up with some of you and learning some of the new magic. I also heard about "Witchcraft" I believe it's called- where we can now FINALLY place objects within the 3D environment. What a blessing! Anyway guys- hope everyone is doing well and I'm just sitting down at the computer waiting for a fresh version of DCSW to download. See ya! "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Yurgon Posted February 11, 2015 Posted February 11, 2015 I'd already been wondering what happened to you. Welcome back. :beer:
ED Team Raptor9 Posted February 11, 2015 ED Team Posted February 11, 2015 Cool stuff Eno, welcome back. I recently got back into it as well. Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
Midnight Posted February 11, 2015 Posted February 11, 2015 Great to see you back on forum again ENO, you did however pick the worst time to get into mission building again because some scripts will not work anymore with the last update. I suggest you keep missions default without scrips at this time.
Wrecking Crew Posted February 11, 2015 Posted February 11, 2015 Hey bud! Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
ENO Posted February 11, 2015 Author Posted February 11, 2015 Hey guys! Most of my missions ran without too many elaborate scripts- with the exception of the random flights to add some traffic around various airfields. I had to stop using that one anyway since the aircraft wouldn't land (in formation anyway). I'll need to do some research on MIST to see where it's at... and I will make a stop to the library of scripts and see if there are updates on what is working and what isn't. Going to be fun learning the ins and outs again... Been playing DayZ lately which is in Alpha state of Early Release- you want to talk about bugs? Holy... But they're chipping through it. Helped me to realize that every game's got them and they can't get fixed without objective, consistent reporting no matter how mad you get. Oh yeah- and that nothing happens quickly. Sound familiar? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
baltic_dragon Posted February 11, 2015 Posted February 11, 2015 Welcome back, ENO! For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
ENO Posted February 13, 2015 Author Posted February 13, 2015 Holy cow... okay- I see what you're talking about now with the scripts or lack thereof. MIST still looks like it's kept up but the last posts and versions for just about the entire library goes back to around the time I stepped down. This will obviously make things easier in some ways- but much harder in others... If we're always using functions developed by ED then (generally) these functions will continue to work through various patches (cough). This should facilitate identifying problems as well as expediting repairs. With the elaborate and simply ingenious scripts in the library it was difficult for the average person to figure out what part of the mission was broken when crashes / error codes started popping up... not to mention the scripters don't know what ED changed under the hood so it becomes an insurmountable task trying to keep various scripts updated through the DCSW updates... A few I used for a long time were SLMOD (for server protection / administration mostly), MIST, CTTS (with modifications), dynamic medical... Oh yes and at the end I started using the random air traffic. Most of those look like they're 4-5 versions behind. This is purely for conversation- but I am looking for answers but in my initial perusal of the forums I'm not seeing any enhanced functionality of the game to achieve any of these features. Has the game moved forward when it comes to any of these scripts making them obsolete? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
FSFIan Posted February 13, 2015 Posted February 13, 2015 Cargo objects are kinda broken right now -- you can spawn and transport them, but scripts fail when trying to determine their current position so you have no way of knowing if a cargo has been dropped off at its destination. So I guess CTTS will not work completely in current DCS versions until ED fixes that. Otherwise, I don't think there have been any DCS updates that have added any significant functionality to the scripting engine. I guess most scripts that can be written with a reasonable amount of effort within the current scripting engine have been written. DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua
ENO Posted February 13, 2015 Author Posted February 13, 2015 Yes- the library remains impressive... but written and working are two different things and I'm not seeing a lot of activity on respective threads for the various scripts (that I've used other than MIST). Trying to determine whether that's because they're working or because they're obsolete / abandoned. I'll get there eventually as I catch up on reading. I'm facepalming right now since I was trying to get DCSW loaded onto my laptop while I'm away but I can't squeeze it on. So now I'm left hunting for information without being able to test it out for myself. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
vicx Posted February 13, 2015 Posted February 13, 2015 (edited) ENO I gotta say that now is the perfect time to get back into mission building and scripting. A big thing for scripting happened during last year. Ian[FSF] released DCS Witchcraft which is a browser based LIVE LUA console. As far as I know ... WC is the first publicly available LIVE LUA console. Which I think is a big deal. WC also comes with a unit placement tool (which you should use) BUT don't get distracted because it is the LUA console which has the core functionality. I just see the unit/map tool is just a nice tech demo to show what is possible with a Live LUA interface and a lot more javascript and web programming experience than I have. Anyway WC is what encouraged me to dig into DCS scripting and it has proven to be an excellent tool. === With the elaborate and simply ingenious scripts in the library it was difficult for the average person to figure out what part of the mission was broken when crashes / error codes started popping up... not to mention the scripters don't know what ED changed under the hood so it becomes an insurmountable task trying to keep various scripts updated through the DCSW updates... See above ^^ with the LUA console it is now a lot easier to find bugs. A few I used for a long time were SLMOD (for server protection / administration mostly), MIST, CTTS (with modifications), dynamic medical... Oh yes and at the end I started using the random air traffic. I haven't dug into multiplayer scripting yet but WC could make a difference here too ... one day. Personally I have not bothered to do any multiplayer scripting because ... dedicated server? Soon I hope. Most of those look like they're 4-5 versions behind. I do not think there will be any problem bringing scripts up to date. See above ^^^ This is purely for conversation- but I am looking for answers but in my initial perusal of the forums I'm not seeing any enhanced functionality of the game to achieve any of these features. Has the game moved forward when it comes to any of these scripts making them obsolete? I can't say for sure but I'm going to say - nope! Now I have looked at a lot of the scripts and I think they show their age. We can probably be more ambitious with scripts going forward because we now have a "publicly" available tool which makes a certain amount LIVE debugging possible and dare I say it ... fun. My prediction is that someone (probably not me); is going to drop a really great framework on these forums that will blow some minds. I think it is time for something like that, Having a look at most scripts (too many to name) they seem highly specialized. They have great techniques in them but they aren't really frameworks that radically extend or workaround SSE and that can be easily extended themselves. MIST by Speed/Grimes/Others I regard as a library (not a diss) that has been instrumental in getting scripting in DCS to where it is right now. It probably can't take us to the next level because it is a somewhat essential library that has to remain backwards compatible. Those are the facts. MOOSE by Sven whch dropped recently is interesting but I have the impression that it has a narrow and specific use case. It will please the people who need it. Personally I found MSF by Bantd to be a pretty interesting framework because it focused on unit behaviors and that gave me some ideas. Now if DCSW 2.0 wasn't about to drop any day I might just consider extending MSF but I just have this feeling that something really new could be on the way. Maybe it is a hope that some of Bantd's ideas (he is active on the Russian forum) may make it into DCSW 2.0. ... You asked for conversation. Some of this stuff was on my mind as I sit here trying to make DCS do cool things. Edited February 13, 2015 by vicx 1
ENO Posted February 13, 2015 Author Posted February 13, 2015 Now if DCSW 2.0 wasn't about to drop any day I might just consider extending MSF but I just have this feeling that something really new could be on the way. . You mean in the mandatory two weeks? Have I missed something? Are we on the verge of ticking over to the new generation for real? "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Yurgon Posted February 13, 2015 Posted February 13, 2015 You mean in the mandatory two weeks? Have I missed something? Are we on the verge of ticking over to the new generation for real? I don't think there's anything substantial, but for instance the MiG-15 promo videos have all been shot in the NTTR environment: http://forums.eagle.ru/showthread.php?t=135644 Also, the new site Mudspike (apparently BeachAV8R's and EinsteinEP's new playground :)) features some cool articles, interviews and previews, and showed an exclusive preview as well. So, while there's no official word yet, reading between the lines I get the feeling that things are indeed moving closer to release.
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