LeCuvier Posted September 4, 2015 Posted September 4, 2015 I'm struggling a bit here: in the Mission Editor, I see position numbers 7...1 starting from left. Only 5...1 can carry weapons. By trying AA missiles I found that the cross-reference between ME positions and pylon numbers in the weapon selector (for AA missiles only)is: ME position 5 1 2 4 Pylons: 3 1 2 4 Now what if I have R-60M x 2 in one position? How do I sub-select one of the two missiles on a pylon? Or does it automatically fire one missile at a time sequentially? Or two at a time? Unfortunately the current manual seems to give very little information about weapons. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
grunf Posted September 4, 2015 Posted September 4, 2015 IIRC you can't fire two missiles at once from the same pylon. If you want to fire two missiles simultaneously, select appropriate pylons. In this case 3-4. Also, if you have multiple missiles on a pylon I don't think you can chose which one to fire.
Hadwell Posted September 4, 2015 Posted September 4, 2015 (edited) You can only fire 1 missile at a time, if you select 3-4 it will alternate between the left and right pylons, one missile per trigger press, keeps it symmetrical. if you just select just 3 or just 4, you can fire both from one... Edited September 4, 2015 by Hadwell My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120. System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset. [sIGPIC][/sIGPIC]
kingfish Posted September 4, 2015 Posted September 4, 2015 Dont think of the 2x R-60 as two missiles, think of it as a single missile that you can shoot twice. Select pylon 3 (for example) and shoot just like you had a single R-60 on there. except now if you select pylon 3 again, you can fire again. or you can select 3-4 and ripple R-60's, which is fun, if not entirely practical. As a related issue, the fact that the aircraft refers to pylons 1 2 3 and 4 but the ME and the Refuel & Rearm menu refer to them with slightly different numbers has always bothered me and might be worth a fix. (or maybe just a mod? shouldn't be too hard to change those numbers around on the R&R menu). 1 I mostly fly the F-18, and mostly as a flight sim rather than a combat sim. Gigabyte Aorus Pro Wifi, Ryzen 5 3600, GTX 1080, 16gb DDR4 3600, Valve Index TM Stick/Throttle, Saitek Pedals, VAICOM
Demon_ Posted September 4, 2015 Posted September 4, 2015 https://drive.google.com/open?id=0B-uSpZROuEd3d0NuYzJfbWFnblU&authuser=0 Page 54 "4) Select appropriate missile pylon (example: R-60M IR missile on outer left pylon, select pylon 3). NOTE: 1-2 and 3-4 fire 2 missiles in quick succession." DCS World/Mods/aircraft/MIG-21bis/Doc/DCS MiG-21bis EN/page 129 "You can choose either to launch missiles in pairs (positions 1-2, 3-4) or from individual launchers." Attache ta tuque avec d'la broche.
Demon_ Posted September 4, 2015 Posted September 4, 2015 Dont think of the 2x R-60 as two missiles, think of it as a single missile that you can shoot twice. 2 missiles in one pylon. Page 53: https://drive.google.com/open?id=0B-uSpZROuEd3d0NuYzJfbWFnblU&authuser=0 Attache ta tuque avec d'la broche.
PiedDroit Posted September 4, 2015 Posted September 4, 2015 2 missiles in one pylon. Page 53: https://drive.google.com/open?id=0B-uSpZROuEd3d0NuYzJfbWFnblU&authuser=0 True... but kingfish is right, the weapon system sees this as a single missile that is shot twice.
Demon_ Posted September 5, 2015 Posted September 5, 2015 As long as the total weight is good. 129 lbs per missile, 11 lbs for the extra rack. Attache ta tuque avec d'la broche.
Chrinik Posted September 5, 2015 Posted September 5, 2015 Left hand is odd numbers starting from smallest (1, then 3 outboard), right hand is even number starting from smallest (2, then 4 outboard) If you select pylons 1-2 and 3-4 and DON´T fire both missles, there is a high chance the second missle will jam and not respond to launch commands. You can launch two missles simultaneously by using the tactical launch button. This will force launch everything attached to the selected pylons. Including IR missles with or without a lock. But the missles tend to slam together if they don´t go for different targets. And always remember, R-60 has less smoketrail then R-60M, use for stealthy attacks. [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup:
BeachAV8R Posted September 5, 2015 Posted September 5, 2015 This might help..a graphic I made for an upcoming PC Pilot article..(this excludes the Kh-66, nuclear weapons, and gunpods): BeachAV8R 1
Aginor Posted September 6, 2015 Posted September 6, 2015 Yep, I might even print that and put it in my kneeboard. :D DCSW weapons cheat sheet speed cheat sheet
QuiGon Posted September 7, 2015 Posted September 7, 2015 If I forget which pylon is where I just take a quick look at the stores status board (or what ever it's called. The one behind the stick with the green messages), because there it shows the pylon designations by name. ;) Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Hadwell Posted September 7, 2015 Posted September 7, 2015 (edited) I use my hat switch on my stick... left is outside left, up is inside left, down is inside right, right is outside right.... that way the inner two buttons are inner pylons 1-2, outer two buttons are outer pylons 3-4. Edited September 7, 2015 by Hadwell My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120. System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset. [sIGPIC][/sIGPIC]
GregP Posted September 7, 2015 Posted September 7, 2015 As no one specifically mentioned it, I just wanted to point out that there is a logic to the numbering of the pylons (in the cockpit), even if it's a poor one. :) The numbering is hierarchical, progressing from inner to outer while alternating sides: Thus, start on inner left = 1 Inner right = 2 Outer left = 3 Outer right = 4 It is indeed frustrating how the R&R and ME armament screens use a different logic. I tend to just ignore those numbers, as the only ones you'll actually need when flying are the in-cockpit ones.
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