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Posted

Very nice TekaTeka. Technical question: How? :)

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Posted
Technical question: How? :)

 

1. The map textures are contained in Bazar\Terrain\Surface\High\MapTexturesBMP.cdds.

2. I extracted the textures from it.

3. They are a group of small square textures and I reconstructed them as the entire map.

4. I overlapped a actual geographic map on it and traced the line.

5. I break the map into the tiles again.

6. I converted the textures from BMP to DDS.

7. I inserted the DDS images into the original cdds using LO texture tool.

8. I packed the cdds as a LoMan file.

 

I had to make up very small details of the line because the geographic map I used was not detailed enough. So the details must be a little inaccurate if you mind. :P

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TekaTeka from Japan

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Posted

Not at all! Good work! :D

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Very nice, good work! ;)

 

Regards

Best Regards

Viper

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System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5,

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Posted
Very nice idea! Now a border with ukraine....:megalol:

 

That's a good one, but LOBS should include Georgia/Turkey border and some hills and mountains in Turkey :music_whistling:

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