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Posted

None that are known of right now. There was a tentantive plan to try and get it out for black shark, but that fell through.

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

What if there was one right now? What kind of mission would it be? Seems the people who are -always- a reliable source of complaining would have a HELUVA lot more material to cover. I.E. Online is "all airquake" and the other end of it- "A2G servers lag too much." Someone would pretty much have to be at the ready to solve technical problems, reboot after a crash, monitor for clients with excessive pings hosing up the works..

 

OH.. did I say excessive ping? Hmm who would get the honor of determining that for ED? I can hear the lawsuit threats now... "I PAID for this **** and you say I can't use your server just because I connect through my work fax line :smilewink:

 

 

How would the server be admin'ed? If someone comes in deliberately TK'ing or purposely crashing to hose the frames or make the runway unuseable? (it's happened before)

 

hell How would they pay for it? Compared to the income of the kiddie-shooters- ED & other similar flight sim companies are on proverbial food stamps. You can surmise about charging for it all you like but do you really know if it would work? If it did - would it last long enough to recover the initial & ongoing investment?

 

Don't get me wrong. I like the sound of it at face value- But I'm on the admin team of a server now- and ...well .. it ain't easy. You can't make em all happy, the expenses are significant, and you can't always be available to fix issues be it technical or a client being a .....:baby:

Posted

If there was one right now, the admin job would have been -much- easier. Period.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

lawsuits ?

 

And how's the connection between administration and looting around on public servers destroying the runway ?

 

And yes I think programming a dedicated server with integrated virtual nanny will cost more than ED can afford...

 

I see your point concerning pings and crashes, but even though a dedicated server will definitly make administration, your work, more easy...

Posted

Yep, for sure ... so, one might think that if you had something like an export of object locations etc, you could say, program a nanny yourself in such a manner that, for example, someone with 2 consecutive tk's would be kicked, or, anyone getting within 10km of a location would be kicked, and so on, and so forth :)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
What if there was one right now? What kind of mission would it be? Seems the people who are -always- a reliable source of complaining would have a HELUVA lot more material to cover. I.E. Online is "all airquake" and the other end of it- "A2G servers lag too much." Someone would pretty much have to be at the ready to solve technical problems, reboot after a crash, monitor for clients with excessive pings hosing up the works..

 

OH.. did I say excessive ping? Hmm who would get the honor of determining that for ED? I can hear the lawsuit threats now... "I PAID for this **** and you say I can't use your server just because I connect through my work fax line :smilewink:

 

 

How would the server be admin'ed? If someone comes in deliberately TK'ing or purposely crashing to hose the frames or make the runway unuseable? (it's happened before)

 

hell How would they pay for it? Compared to the income of the kiddie-shooters- ED & other similar flight sim companies are on proverbial food stamps. You can surmise about charging for it all you like but do you really know if it would work? If it did - would it last long enough to recover the initial & ongoing investment?

 

Don't get me wrong. I like the sound of it at face value- But I'm on the admin team of a server now- and ...well .. it ain't easy. You can't make em all happy, the expenses are significant, and you can't always be available to fix issues be it technical or a client being a .....:baby:

hey take a valium....lET ME EXPLAIN A BIT, i WASNT CLEAR

i REFER TO THE SOFTWARE TO MAKE IT POSSIBLE...not ASKING FOR SOMEONE TO SET UP A SERVER, i CAN DO THAT MYSELF..THANK YOU

oo err...missus:animals_bunny:

 

** Anti-Pastie**

Posted

i thought that was what you meant, having the ability to set up your own multiplayer game, where you can cycle thru missions etc, like maps in quake for example, or different tracks in racing games.

 

and run on a reasonable pc that doesn't need a powerful graphics card.

could be looking down at the map view watching the battle unfold.

Posted

Konkussion you have got the wrong end of the stick completely. Crusty is asking for a seperate piece of software to be made by ED. This software is a simple GUI which runs an online server "ON HIS HARDWARE", and allows people to connect to him. He can then use the software to run missions and run his room.

 

At the moment when people create servers, they have to use the current game interface and normally create a dummy pilot who sits there doing nothing.

 

He isnt asking ED to run a server at their offices for us to use (at their expense), he is asking for them to release a server software for us to run on OUR servers. Your responses sounded like you didn't understand this, sorry if you do.

 

 

It would be nice to get the server software, but at the time being, I would like ED to concentrate on other features (spoken as a selfish online player who uses other's servers and doesn't contribute server time himself) .

Guest Assault
Posted

Not to sound like a n00b, but.....

 

EXACTLY what is needed to make LockOn server work?

 

At the moment, I have some older (i.e. 2 years or more) comps with wiped out HDs, and a dsl line at 1.2 mbps... If I can jury-rig that comp to barely run LOMAC would that work?

Posted
Not to sound like a n00b, but.....

 

EXACTLY what is needed to make LockOn server work?

 

At the moment, I have some older (i.e. 2 years or more) comps with wiped out HDs, and a dsl line at 1.2 mbps... If I can jury-rig that comp to barely run LOMAC would that work?

 

Yeah, sure!

 

 

However, it would be running the full version of Lomac - and not a cut-down, remotely-controllable, server-only version. Bit less versatile.

 

Or as people all over the interweb will tell you, an awful lot less versatile . . . .

Posted
What if there was one right now? What kind of mission would it be? Seems the people who are -always- a reliable source of complaining would have a HELUVA lot more material to cover. I.E. Online is "all airquake" and the other end of it- "A2G servers lag too much." Someone would pretty much have to be at the ready to solve technical problems, reboot after a crash, monitor for clients with excessive pings hosing up the works..

 

OH.. did I say excessive ping? Hmm who would get the honor of determining that for ED? I can hear the lawsuit threats now... "I PAID for this **** and you say I can't use your server just because I connect through my work fax line :smilewink:

 

 

How would the server be admin'ed? If someone comes in deliberately TK'ing or purposely crashing to hose the frames or make the runway unuseable? (it's happened before)

 

hell How would they pay for it? Compared to the income of the kiddie-shooters- ED & other similar flight sim companies are on proverbial food stamps. You can surmise about charging for it all you like but do you really know if it would work? If it did - would it last long enough to recover the initial & ongoing investment?

 

Don't get me wrong. I like the sound of it at face value- But I'm on the admin team of a server now- and ...well .. it ain't easy. You can't make em all happy, the expenses are significant, and you can't always be available to fix issues be it technical or a client being a .....:baby:

 

Only thing to sum that all up is this: /*edited*/

:megalol:

  • Like 2

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Posted
At the moment, I have some older (i.e. 2 years or more) comps with wiped out HDs, and a dsl line at 1.2 mbps... If I can jury-rig that comp to barely run LOMAC would that work?

 

Yeah, sure!

 

No, not really!

 

If the machine serving LOMAC can barely run it, you're just asking for headaches. Plus, a DSL line at 1.2 Mbps probably doesn't have much of an upload. If the upload is 1.2Mbps, then you could run a medium sized server.

Posted

.. some smartass hax0r :geek: could reverse-engineer lockon's netcode and create own dedicated server app that doesn't require loading all that graphical stuff...

its not gonna happen though - whatever the reasons

 

ED! Wee nee dee dedi seerver.. be it for windows or linux, whatever..come on, people were asking for this since 1.0

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Posted

It would also have to load the mission, and do a whole bunch of other stuff like run the AI's etcetc.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

And then a new patch would come out, and destroy the hacked dedi server.

 

The lack of a true dedicated server imho is one reason why the online community is so small. The lack of variety in servers and missions is partly due to the fact that to run a dedi server you must have:

 

1. Big internet connection with low latency (> 1Mbps for UL and DL)

2. DirectX compatible system with good CPU / Video card

 

For most people, point 1 means using a hosting company. But LO requires a fast graphics card. Since almost no dedicated hosting options have a DX graphics card, this pretty much limits users to the co-location option, which typically runs over $US150 per month.

 

In my opinion, a dedicated server is more important than a dynamic campaign, more important than any helo additions, more important than AFM.

 

The only reason I can possibly guess why this has not been done is simple ED does not know how. :cry:

Posted
It would also have to load the mission, and do a whole bunch of other stuff like run the AI's etcetc.

 

Im no expert, but fshost manages to act as a server for fs2004 just by parsing all the netcode..you dont need a server to run stuff like that, the clients can do all the hard work, but I guess the network functionality of lockon is not designed that way, and doubtfull I suppose that they will change it

I have asked about this on ubi since I got v1 lockon...NEVER got an answer from anyone but Stormin..and he basicaly just said GRRRR RANT and called me an idiot, but thats pretty much all he ever said:joystick:

oo err...missus:animals_bunny:

 

** Anti-Pastie**

Posted

closed.

"There are five dangerous faults which may affect a general: recklessness, which leads to destruction; cowardice, which leads to capture; a hasty temper, which can be provoked by insults; a delicacy of honor which is sensitive to shame; over-solicitude for his men, which exposes him to worry and trouble." Sun Tzu

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