Slazi Posted November 4, 2015 Posted November 4, 2015 I know I can touch down at around 200-250kmh on a runway fairly reliably in the Mi-8. I would imagine that is not encouraged.
Yurgon Posted November 4, 2015 Posted November 4, 2015 I know I can touch down at around 200-250kmh on a runway fairly reliably in the Mi-8. I would imagine that is not encouraged. As long as you don't tell your passengers to disembark right away... :D
ebabil Posted July 25, 2016 Posted July 25, 2016 bump i also have smilar problems while landing. i descend very very slow and smooth but as soon as i touch the ground, plane rolls to a side and crashes. and i see my nose wheel turns also to a side. i think this behaviour helps my chopper get unstable. do you land nose wheel locked or released? FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
gospadin Posted July 25, 2016 Posted July 25, 2016 Every once in a while, I enter a VRS. Everybody does. You can escape from it by pushing the stick forward and raising the collective (not too high, RPM's will drop, generators will fail and the autopilot will cut off) Do not raise the collective until after you're out of your own rotorwash. Just push forward (or sideways or backwards). My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Looney Posted July 25, 2016 Posted July 25, 2016 Maybe it has something to do with dynamic roll-over, there's a section on it in the manual. [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
gospadin Posted July 25, 2016 Posted July 25, 2016 That's not good practice tbh. You leave youself vulnerable to crashing if your engine(s) fail. Your approach should be at a constant angle, liked a fixed wing aircraft (albeit steeper). At an appropriate point in your approach, start to bleed off speed, which should also be constantly reduced, aiming to reach 0m and 0km/h at the same time. As long as you stay out of the death curve areas, you have enough energy to auto-rotate if needed. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
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