Muppetlord Posted December 25, 2015 Share Posted December 25, 2015 (edited) I don't know if this is a bug or just me and my friend doing it wrong. Like the title says, we're having problems with some of the weapons. The Super 530D works fine. Masterarm, check! Correct weapon selected, check! Right behind target aircraft, no lock. If i fire a missile I do get a lock on the one in the air. Guns are just dead. I get the gun snake and the target reticle, can't fire. Tried different bindings but it just wont. Any ideas? :helpsmilie: Edit: Figured out the Magics Edit again: Alright I solved the guns as well. I thought that the Cannon button in the options was to fire but it was actually only for selecting them. To fire, just use normal weapon release. Edited December 26, 2015 by Muppetlord Link to comment Share on other sites More sharing options...
razo+r Posted December 25, 2015 Share Posted December 25, 2015 Buttons mapped? Link to comment Share on other sites More sharing options...
Muppetlord Posted December 25, 2015 Author Share Posted December 25, 2015 Buttons mapped? Of course. Link to comment Share on other sites More sharing options...
Zeus67 Posted December 25, 2015 Share Posted December 25, 2015 I don't know if this is a bug or just me and my friend doing it wrong. Like the title says, we're having problems with some of the weapons. The Super 530D works fine. Masterarm, check! Correct weapon selected, check! Right behind target aircraft, no lock. If i fire a missile I do get a lock on the one in the air. Guns are just dead. I get the gun snake and the target reticle, can't fire. Tried different bindings but it just wont. Any ideas? :helpsmilie: Magics not locking, I can't do anything about that, since it is the missile itself who must lock. The guns not firing, that's rare. Next time that happens, please save the track and send it to me via PM. Put the track file in a dropbox or similar repository and send me the link. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
ED Translators Foka1 Posted December 25, 2015 ED Translators Share Posted December 25, 2015 Confirm. I have same issue. Magic locks like 50% of times. AKA LazzySeal Link to comment Share on other sites More sharing options...
QuiGon Posted December 26, 2015 Share Posted December 26, 2015 The guns are fired with the pickle button, not the trigger. I tried Magics just once, but they worked fine. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
xaoslaad Posted December 26, 2015 Share Posted December 26, 2015 Magics seem to lock at the bore sight cross, not in the (inner) circle symbology. Regardless of whether that's accurate simulation ot may be the confusion. Link to comment Share on other sites More sharing options...
Pikey Posted December 26, 2015 Share Posted December 26, 2015 I had better results when doing what xaoslaad said, boresight is towards top of HUD, near the gun cross. It's still a little "narrow" ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
mattebubben Posted December 26, 2015 Share Posted December 26, 2015 With the way the Magic II works on the mirage atm you cant give the seeker info. As such is needs to find a target itself and as such any target need to almost directly infront of the seekerhead. And like Xao and Pikey has said that ends up being towards the top of the hud. The magic will be much more effective when we get the abillity to uncage the seekerhead and slave it to the radar. That will give us a much wider area where we can "lock" up a target aswell as probably giving a better lockup range for the seeker. Link to comment Share on other sites More sharing options...
sedenion Posted December 26, 2015 Share Posted December 26, 2015 Is that realy normal that the Magic II lock on the cross instead of what appear to be the dedicated circle ? I tested with several modes, Vscan, Hscan and bore, and nothing change, the Magic II lock is around the cross... Link to comment Share on other sites More sharing options...
jojo Posted December 27, 2015 Share Posted December 27, 2015 The Magic has not the "slave to radar LOS" feature yet, nor its autonomous scan mode. Magic is beta too. Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
KansasCS Posted December 31, 2015 Share Posted December 31, 2015 I had moments where I'm right behind a bogey, I switch to magics and try to lock, though nothing happens. I keep it in the magic circle but the missile isn't phased at all. Very frustrating. This also happened from rear aspect, actually most of the time I don't even try a all aspect lock anymore. Link to comment Share on other sites More sharing options...
BaconSarnie Posted December 31, 2015 Share Posted December 31, 2015 The Magics arent currently looking where the circle is. Use the boresight cross further up the HUD. Thats where the Magics are currently looking. And lo, Reverend Vegas did say "Take forth unto the infidel the mighty GAU 8 and expend its holy 30MM so that freedom will be brung upon them who knoweth not the joys of BBBBBBBRRRRRRRRRRRRRRRRRRRRTTTTTTTTTT" "Amen" Link to comment Share on other sites More sharing options...
Marcus7715 Posted December 31, 2015 Share Posted December 31, 2015 Take a quick look at this youtube vid from xxJohnxx he explains what's happening there :) [ame] [/ame] Link to comment Share on other sites More sharing options...
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