Espéce De salaud Posted February 5, 2016 Posted February 5, 2016 Hey everyone, I believe this track shows me shooting a super 530d missile at an enemy but a few seconds later (before the missile way even 3 miles near the enemy) I get hit and lose my radar, but I go into f6 view and the missile was still moving according to the enemies plane in order to kill it/ I thoguht it was a SARH?super530dnotpassive.trk
Rlaxoxo Posted February 6, 2016 Posted February 6, 2016 (edited) bug Or - HOJ Edited February 6, 2016 by Rlaxoxo [sIGPIC][/sIGPIC] Youtube Reddit
Svend_Dellepude Posted February 6, 2016 Posted February 6, 2016 HOJ? [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
Sarge55 Posted February 6, 2016 Posted February 6, 2016 Did not know it was HOJ capable. Nice. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
Corrigan Posted February 6, 2016 Posted February 6, 2016 HOJ? home-on-jam, I believe. Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
jojo Posted February 6, 2016 Posted February 6, 2016 What was the target ? Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
IASGATG Posted February 6, 2016 Posted February 6, 2016 I'd wager it's the way the DCS engine does radar and SARH. If you STT lock a target you get a 4 second memory that targets position if you lose lock (notched, out of angle, something like that). What this means is that the missile will continue to track a target for up to 4 seconds even if you don't have it "locked". This includes after death. I've been killed by a lot of ER's when flankers have been well and truly destroyed.
winchesterdelta1 Posted February 6, 2016 Posted February 6, 2016 It's probably the track memory. Like the ER from the Flanker and 29. Same there if you get killed 3 sec before your missile impact. AIM-7 Sparrow has the same. But i'm not sure off course. Go in close, and when you think you are too close, go in closer.
Espéce De salaud Posted February 6, 2016 Author Posted February 6, 2016 The target was a mig29, I believe, it was not jammign
TomOnSteam Posted February 6, 2016 Posted February 6, 2016 Maybe there is 4 seconds worth of radar reflections still bouncing off the target? --------------------------------------------------------------------------------- Cockpit Spectator Mode
Svend_Dellepude Posted February 6, 2016 Posted February 6, 2016 Radar waves moves with the speed of light so that would make quite a distance between attacker and target.. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
TomOnSteam Posted February 6, 2016 Posted February 6, 2016 Radar waves moves with the speed of light so that would make quite a distance between attacker and target.. Hah very true, they'd have to be nearly as far as the distance between the moon and earth :) --------------------------------------------------------------------------------- Cockpit Spectator Mode
IvanK Posted February 6, 2016 Posted February 6, 2016 It should be HOJ capable even the ancient bog standard R530 was HOJ capable
jojo Posted February 6, 2016 Posted February 6, 2016 It should be HOJ capable even the ancient bog standard R530 was HOJ capable Indeed yes. This is why we need to know if the target was jamming or not. MiG 29A no way, MiG 29S maybe... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Zeus67 Posted February 7, 2016 Posted February 7, 2016 Hah very true, they'd have to be nearly as far as the distance between the moon and earth :) The moon is 1.3 light seconds away so that would be almost 3 times the distance between the moon and earth. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
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