gregzagk Posted April 9, 2016 Author Posted April 9, 2016 Landed near our City Pyatigorsk to deliver intel, but message said I'm not close enough. Then I ejected and message was that enemy forces captured me. [ATTACH]138227[/ATTACH] Also check for the TV towers structures or the oil Derricks to define your distance from the zone center. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Darkwolf Posted April 10, 2016 Posted April 10, 2016 BREAKING NEWS : GERMAN BREAK-THRU IN THE WEST FRONT German are walking..eerrr flying on the coast line ! http://www.twomoreweeks.net/index.php/breaking-german-forces-pushes-the-west-front/ :smartass: [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
QuiGon Posted April 10, 2016 Posted April 10, 2016 (edited) I encountered a bug today in OP Case Blue. After I connected to the server I wanted to spawn at Gudauta which belonged to our red forces at that time (today around 1742Z), but I exploded immediately on spawning. I tried different slots, all with the same result. There were other players operating from Gudauta without problems, but I think I saw at least one other player with the same problem. I then tried to spawn at Maykop which worked just fine. Edit: Same problem at Sochi. Edit2: After reconnecting to the server I could spawn at Sochi (different slot though). Haven't tried other slots at Sochi or Gudauta. Edited April 10, 2016 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Ciribob Posted April 10, 2016 Posted April 10, 2016 (edited) BREAKING NEWS : GERMAN BREAK-THRU IN THE WEST FRONT German are walking..eerrr flying on the coast line ! http://www.twomoreweeks.net/index.php/breaking-german-forces-pushes-the-west-front/ :smartass: That's awesome :) Edited April 10, 2016 by Ciribob Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
ED Translators Foka1 Posted April 10, 2016 ED Translators Posted April 10, 2016 Xcom, Greg. RED forces took gudauta but there is an issue there, red forces can't spawn FW-190. It's spawning in hangar and instantly explodes. BF-109 on the other hand can spawn in hangar alright... AKA LazzySeal
Hellreign82 Posted April 11, 2016 Posted April 11, 2016 This has been a lot of fun so far :) Although I'm (for some reason) struggling with the AAA, the air battles have been awesome :thumbup:
Aries Posted April 11, 2016 Posted April 11, 2016 One Dora barracks bombing... Shitty track replay with mouse headtracking but you'll get the general flak infestation feeling... :joystick: [sIGPIC][/sIGPIC] ...the few, the proud, the remaining...
ED Translators Foka1 Posted April 11, 2016 ED Translators Posted April 11, 2016 One Dora barracks bombing... Shitty track replay with mouse headtracking but you'll get the general flak infestation feeling... :joystick: That was tight :wacko: AKA LazzySeal
saburo_cz Posted April 11, 2016 Posted April 11, 2016 Hello, when Operation ends,will be here any kind of stats? Like pilot name - No. flights - hours .. etc thanks F6F P-51D | P-47D | Mosquito FB Mk VI | Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic F-4E | F-14A/B | F-15E | F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC |
gregzagk Posted April 11, 2016 Author Posted April 11, 2016 I encountered a bug today in OP Case Blue. After I connected to the server I wanted to spawn at Gudauta which belonged to our red forces at that time (today around 1742Z), but I exploded immediately on spawning. I tried different slots, all with the same result. There were other players operating from Gudauta without problems, but I think I saw at least one other player with the same problem. I then tried to spawn at Maykop which worked just fine. Edit: Same problem at Sochi. Edit2: After reconnecting to the server I could spawn at Sochi (different slot though). Haven't tried other slots at Sochi or Gudauta. Xcom, Greg. RED forces took gudauta but there is an issue there, red forces can't spawn FW-190. It's spawning in hangar and instantly explodes. BF-109 on the other hand can spawn in hangar alright... Thanks, checking this out. There was also a problem in Nalchi in which BF-109's don't have throttle for some reason :doh: Hello, when Operation ends,will be here any kind of stats? Like pilot name - No. flights - hours .. etc thanks Not available for this round but planning to have them back in the next. Will have statistics for total pilot numbers etc again though. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
DarkRaiderss Posted April 11, 2016 Posted April 11, 2016 The server is not showing up in the list. I have been trying for a while and I know there are players active.
gregzagk Posted April 11, 2016 Author Posted April 11, 2016 The server is not showing up in the list. I have been trying for a while and I know there are players active. It's up again. Had a network issue in the server area. Thanks for the notice. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
Wizard_VVS Posted April 11, 2016 Posted April 11, 2016 It's a bug with transports/bombers. If one transport/bomber is on the way to target and then someone order next transport/bomber, then the first one will be destroyed. And it seems that transport/bomber of one side affects to transport/bomber on opposite side. [sIGPIC]http://s18.postimg.org/48u66h7ex/DCS_World_Userbar.jpg[/sIGPIC]
Ciribob Posted April 11, 2016 Posted April 11, 2016 It's a bug with transports/bombers. If one transport/bomber is on the way to target and then someone order next transport/bomber, then the first one will be destroyed. And it seems that transport/bomber of one side affects to transport/bomber on opposite side. I can see that one transport was removed by the transport manager after being damaged tonight as it stopped heading for the drop-zone and instead RTB'd, but otherwise I've not seen any issues. Captures seem to work well over the weekend as well as bombing. Would you mind giving some more detail of exactly what you saw so I can investigate? Thanks! :) Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
ApoNOOB Posted April 12, 2016 Posted April 12, 2016 Hey guys I am having a weird issue. :D Red side FW-190 slots explode and despawn me but BF-109 and TF-51 slots on the same airfield are fine. Anyone experience something similar? Could there have been an issue when I picked the side?
QuiGon Posted April 12, 2016 Posted April 12, 2016 Hey guys I am having a weird issue. :D Red side FW-190 slots explode and despawn me but BF-109 and TF-51 slots on the same airfield are fine. Anyone experience something similar? Could there have been an issue when I picked the side? You're not the only one. Check the previous page ;) Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
White Owl Posted April 12, 2016 Posted April 12, 2016 I can see that one transport was removed by the transport manager after being damaged tonight as it stopped heading for the drop-zone and instead RTB'd, but otherwise I've not seen any issues. Captures seem to work well over the weekend as well as bombing. Would you mind giving some more detail of exactly what you saw so I can investigate? Thanks! :) I was thinking about this while playing tonight, since I had seen a bomber magically vanish in midflight once before, but had no idea what happened or how to go about reporting the issue. Just a few minutes ago, I was flying Blue and one other player was flying Red. Only two people on the server. I took off from Gudauta and attacked Bzyb. The Red player ran a reconnaissance mission over Gudauta. I saw the server message that an enemy bomber was inbound from Sochi-Adler to Gudauta. Very shortly after seeing that message, I destroyed the last ground vehicle at Bzyb. The server message reported Bzyb was closed. All perfectly normal and working as expected so far, right? The next server message reported a friendly transport moving to Bzyb. Almost at the same time, the next message popped up and reported the enemy bomber destroyed. I never spotted the bomber, let alone shot at the thing. I have no reason to believe the Red player shot it. Nobody else was on the server. So yes, I believe there is a bug at work here. It's certainly possible that captures could still happen with this bug. You just need an AI bomber or transport to complete its trip before some player triggers another event. I hope this report can be helpful somehow. Still enjoying the server.
Darkwolf Posted April 12, 2016 Posted April 12, 2016 Hey, do any have some screenshot of today and yesterday counter attack ? I have no time to connect but i want to prepare a report tonight or tommorow for my site. Any stories to share are welcome has well :) [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
QuiGon Posted April 12, 2016 Posted April 12, 2016 Two things that came to my mind regarding Op Case Blue: - Are there different mission times like in BlueFlag? Of course, night missions don't make sense here, but what about dawn/dusk times at mission start/end? It would be nice to have some variety here. - How about setting the F-10 map to not show anything, not even the own aircraft? The way it is right now it just serves as a GPS system that tells you your exact position in realtime which is by far out of era here. In a WW2 mission like this navigation should be done by map and compass IMHO, like it has been IRL. It is an important aspect of aviation and not having to care about it takes away much of the fun for me. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
White Owl Posted April 12, 2016 Posted April 12, 2016 Yes, some variety in time of day and weather would be welcome. Not having to care about wind direction in a relatively lightweight taildragger is as immersion-breaking as the GPS navigation.
gregzagk Posted April 12, 2016 Author Posted April 12, 2016 Different times of day will be available in the next round. There is also the kneeboard map that can show you your current position so removing the f10 map won't be so efficient I think. Greg "ARGO" DCS UH-1H DLC SP Campaign 373vFS DCS World squadron (Greece) - www.buddyspike.net "ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP
QuiGon Posted April 12, 2016 Posted April 12, 2016 (edited) Different times of day will be available in the next round. There is also the kneeboard map that can show you your current position so removing the f10 map won't be so efficient I think. Greg Good to hear that I can make some use of the cockpit illum in the future :thumbup: I totally forgot about weather, so thanks @White Owl for bringing that up. Different (maybe even dynamic?) weather would indeed be a great addition! Clouds might be a problem though, because AFAIK they aren't synched in MP. You're right about the kneeboard. I haven't thought about that feature, because I never use it. But it would still be an improvement, because it would allow people like me to use the F-10 map for proper navigation without getting spoiled by the aircraft-symbol. Edited April 12, 2016 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Omny Posted April 12, 2016 Posted April 12, 2016 I can see that one transport was removed by the transport manager after being damaged tonight as it stopped heading for the drop-zone and instead RTB'd, but otherwise I've not seen any issues. Captures seem to work well over the weekend as well as bombing. Would you mind giving some more detail of exactly what you saw so I can investigate? Thanks! :) Link to the tacview track with bugs. What's happen. On mission start BLUE Tu-95 are flying some where near Gudauta. On timeline 00:05:25 RED Tu-95 spawning over Sochi and BLUE Tu-95 dissapear. This red Tu-95 had complite sortie. Next. I'll will give a list of aircrafts that spawn with disapearing of previous aircraft. BLUE Tu-95 Gudauta 00:36:56 BLUE Tu-95 Tbilisi 00:40:28 BLUE Tu-95 Sukhumi 00:49:42 BLUE Tu-95 Tbilisi 00:53:40 BLUE Tu-95 Sukhumi 01:00:00 BLUE An-26 Tbilisi 01:02:11 BLUE An-26 Sukhumi 01:10:10 BLUE An-26 Tbilisi 01:18:11 BLUE Tu-95 Tbilisi 01:18:53 BLUE An-26 Sukhumi 01:26:11 BLUE An-26 Tbilisi 01:27:10 BLUE An-26 Sukhumi 01:35:10 - This aircraft has complited full sortie and dropped troops. Next queue of spawned aircrafts. RED Tu-95 Sochi 02:25:36 - my favorite. it lived 4 seconds only because next aircraft spawned so soon BLUE An-26 Tbilisi 02:25:40 RED Tu-95 Sochi 02:44:08 RED Tu-95 Sochi 02:48:17 - i don't know what happened with this aircraft because i leave the server so track is end. All events was with trigger messages. Иногда лучше сказать: «Я не знаю», чем пытаться что-то донести до дурака.
Ciribob Posted April 12, 2016 Posted April 12, 2016 Link to the tacview track with bugs. What's happen. On mission start BLUE Tu-95 are flying some where near Gudauta. On timeline 00:05:25 RED Tu-95 spawning over Sochi and BLUE Tu-95 dissapear. This red Tu-95 had complite sortie. Next. I'll will give a list of aircrafts that spawn with disapearing of previous aircraft. BLUE Tu-95 Gudauta 00:36:56 BLUE Tu-95 Tbilisi 00:40:28 BLUE Tu-95 Sukhumi 00:49:42 BLUE Tu-95 Tbilisi 00:53:40 BLUE Tu-95 Sukhumi 01:00:00 BLUE An-26 Tbilisi 01:02:11 BLUE An-26 Sukhumi 01:10:10 BLUE An-26 Tbilisi 01:18:11 BLUE Tu-95 Tbilisi 01:18:53 BLUE An-26 Sukhumi 01:26:11 BLUE An-26 Tbilisi 01:27:10 BLUE An-26 Sukhumi 01:35:10 - This aircraft has complited full sortie and dropped troops. Next queue of spawned aircrafts. RED Tu-95 Sochi 02:25:36 - my favorite. it lived 4 seconds only because next aircraft spawned so soon BLUE An-26 Tbilisi 02:25:40 RED Tu-95 Sochi 02:44:08 RED Tu-95 Sochi 02:48:17 - i don't know what happened with this aircraft because i leave the server so track is end. All events was with trigger messages. Thanks thats very helpful! I'll hopefully have some time to find it tonight. 1 Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord
Darkwolf Posted April 12, 2016 Posted April 12, 2016 Full cloud coverage works ;) also it seems dynamic clouds works. At least in the only mission i tested, i had same clouds. Different time would be nice. Wind and rain as well. For some reason, our guys are way better at take off with wind, as we always trained with crosswind =) [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly:
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