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Posted (edited)
Not at all, I think you're misunderstanding my point; if you read back through this thread you'll see I proposed an AIM-7 vs R-27ER scenario, giving Red an additional missile on top of what they currently have.

 

The point about Red winning with 80's missiles was not that it was unfair, it was that Red seem to cope with the lack of current gen weapons better than BlueFor does, and that is a credit to Red.

 

Edit: I just read my comment that you were referring to, I didn't say "only."

 

Sorry I misunderstood! :thumbup:

 

I think the problem is not the aim-120, or the modern equipment but all the issues of the 27er that in this game that make it much less effective than in the real world.

 

I agree with microvax, depends much on who's online. Sometimes I see 12 foxes on 1 target, sometimes only 1 or 2.

Edited by roccoo
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Posted
@tello

 

Watch for 30s, best impression for many of bluefor operations. ;D

 

With the Heli groups there was this meme of "Go attack FARP they said, we have CAP they said".

 

TBH we had the same impression on blueside of red side beeing more organized. :D So i think it really depends who is online and if you have someone directing the attack.

 

Was great fun, looking forward to the next round ! :)

 

Magical moment for me :D

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
Indeed. Part of our tactics is identifying who is the shooter and who is supporting as the engagement begins. It saves missiles and makes you far more combat effective. There's quite a bit of that going on in blufor.

 

Sent while I should be working instead.

 

We had a complete lack of that for the guys who are not in squads already. We need a fighter school or something :3

[sIGPIC][/sIGPIC]

Posted (edited)

Nam nam nam (This is me eating my own words) Sry for the confusion. :doh:

 

Se ya there!

 

Edit: even though it hurst to find out I'm only succesful when others skrew up, mehehehe

@tello

 

Watch for 30s, best impression for many of bluefor operations. ;D

 

With the Heli groups there was this meme of "Go attack FARP they said, we have CAP they said".

 

TBH we had the same impression on blueside of red side beeing more organized. :D So i think it really depends who is online and if you have someone directing the attack.

 

Was great fun, looking forward to the next round ! :)

Edited by Tello

[sIGPIC][/sIGPIC]

Posted

For sure. It's a game changer to have really skilled pilots who dedicate time and energy to training a scrub like me on ways to improve combat effectiveness.

 

Sent while I should be working instead.

Posted
I am against the restrictions in terms of arms or logistics. If ED make models with that weapons they do that for a reason.

 

And...

- someone don`t like Kh58 = restricted

- someone don`t like R27ET = restricted

- someone don`t like AIM120 = restricted

- someone don`t like S300 = restricted

- someone don`t like TOR`s = restricted

 

...

 

Restrictions are someone's games and "calculations" and wherein airbase`s are covered by chaparal`s, strelas or some small sh*t who do not have that purpose, airbases don`t have enough fuel + main aircrafts on alert are not ready to takeoff (small qty of fuel or no fuel at all). And all of these needs depend on the efficiency of the helicopters.

 

This is AIR COMBAT simulator - not TRAVIAN. More and more we do things on the ground than in the air.

 

But ''Blue'' are decided. :)

 

I agree 100% that the Airfield defences are to weak. For FARPs I think they are legit, its not an static base, its more of an moveable asset. But I would say Airfields could happily have Partiots or S300 or at least BUKs. That even fits in the 80s timeframe.

[sIGPIC][/sIGPIC]

 

*unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?

Posted
Magical moment for me :D

 

I remember this, when we went to push Min Vody and Nalchik bugged, starting at 0% and we had to wait 4 hours for helicopters to arrive.

 

I agree 100% that the Airfield defences are to weak. For FARPs I think they are legit, its not an static base, its more of an moveable asset. But I would say Airfields could happily have Partiots or S300 or at least BUKs. That even fits in the 80s timeframe.

 

If I recall correctly it was something to do with balance with SEAD aircraft being able to be effective without being too effective and with the SAM ranges being too long and overlapping? I could be wrong. Xcom/Greg could shed more light on why no SA-11/SA-10.

Posted
For sure. It's a game changer to have really skilled pilots who dedicate time and energy to training a scrub like me on ways to improve combat effectiveness.

 

Sent while I should be working instead.

 

Yes I agree, the guys I fly with mostly trained together after round5 to improve. It worked. Its just you cant train the guys in those tactics while they are already flying in blueflag.

[sIGPIC][/sIGPIC]

Posted
I remember this, when we went to push Min Vody and Nalchik bugged, starting at 0% and we had to wait 4 hours for helicopters to arrive.

 

Funny to hear the guy that made false accusations and complained about exploits now giving instructions of what aircrafts are on the apron at Vody and calling out missile launches etc. from external view after he died. :megalol:

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted

If you think people whine now, the tears would be real when the vaziani patriots start shooting down attackers at sochi. ;)

 

Sent while I should be working instead.

Posted
I remember this, when we went to push Min Vody and Nalchik bugged, starting at 0% and we had to wait 4 hours for helicopters to arrive.

 

 

 

If I recall correctly it was something to do with balance with SEAD aircraft being able to be effective without being too effective and with the SAM ranges being too long and overlapping? I could be wrong. Xcom/Greg could shed more light on why no SA-11/SA-10.

 

 

I have to say attacking an airfield with su25T SEAD loadout is IMO ridiculously easy - provided they don't get intercepted by CAP. If you get a single 25T through ... all you see as GCI is 4 MPU flying towards your SA3s aaaaaaaaaaaaaaaaaaaaand it's gone.

[sIGPIC][/sIGPIC]

Posted (edited)
I remember this, when we went to push Min Vody and Nalchik bugged, starting at 0% and we had to wait 4 hours for helicopters to arrive.

 

This is a HUGE problem that really NEEDS TO BE FIXED for next round: it happened A LOT on both sides and was soooooooo annoying! after hours of fights you take an airfield just to find out it's bugged and doesn't repair, or on the contrary you keep attacking airfields that repair every 120 seconds, for example blue Mozdok spawning f4s every 2 mins!

Was it you that made a chinese tower of bunkers in Maykop? Or was it Sweep? Can someone post the screenshots of that? :lol::lol::lol:

Edited by roccoo
Posted
I have to say attacking an airfield with su25T SEAD loadout is IMO ridiculously easy - provided they don't get intercepted by CAP. If you get a single 25T through ... all you see as GCI is 4 MPU flying towards your SA3s aaaaaaaaaaaaaaaaaaaaand it's gone.

https://youtu.be/V1tmkAFb_Os

 

Sent while I should be working instead.

Posted
This is a HUGE problem that really NEEDS TO BE FIXED for next round: it happened A LOT on both sides and was soooooooo annoying! after hours of fights you take an airfield just to find out it's bugged and doesn't repair, or on the contrary you keep attacking airfields that repair every 120 seconds, for example blue Mozdok spawning f4s every 2 mins!

Was it you that made a chinese tower of bunkers in Maykop? Or was it Sweep? Can someone post the screenshots of that? :lol::lol::lol:

 

It was me, I think I blew up 4 sets bunkers in under an hour?

Posted

The funny thing is, both SA300 and Patriot intercept the kh58s, but not the 25mpu. The 25mpu gets intercepted by TOR and sometimes Tunguskas though.

 

Although Tunguskas are a real annoyance as a heli pilot, their missiles are really crazy at low altitude, even to the producers spec: http://www.kbptula.ru/en/productions/air-defense-weapon-systems/tunguska-m1, they should not be engaging under 15m, well in game you can be 2m above the ground, they still engage at max range.

 

Who the hell cares about ground clutter. And don't come with rotor reflections, kamov blades are made of polymer materials, so the radar reflection should not be that distinctive.

I dont even know until know if the missile is really SACLOS or semi active radar, if its SACLOS the crew is pretty much robocop.

[sIGPIC][/sIGPIC]

 

*unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?

Posted
It was me, I think I blew up 4 sets bunkers in under an hour?

 

Yes at one point I was hoping you destroyed more so it would have been a great defence against f-15s strafing parked planes :lol:

Posted
I dont get it, everyone rips their wings off. I keep my plane mostly within the limits. Just hammer in your head NEVER to bank and pitch at the same time, if you're over 1000kph and you'll be good :D

 

 

I guess a big part of it is stick set up, you can have all the intentions of pulling 5 or 6g but it just takes one brief spike from your stick to send your wings flying.

"[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart

51st PVO "Bisons" - 100 KIAP Regiment

Fastest MiG pilot in the world - TCR'10

https://100kiap.org

Posted
I guess a big part of it is stick set up, you can have all the intentions of pulling 5 or 6g but it just takes one brief spike from your stick to send your wings flying.

 

I have a funny story to share including such an incident. I was flying peacefully with my M2000C somewhere over the mountains when GCI asked me to help out a friendly being chased by a SU27. The SU27 was in STT and therefore could not see me closing in. At a range of about 12nm I fired my Super 530 and he immediately splashed. At first I was confused but then I realized that he must have been scared for a short moment and unwillingly pulled too high Gs. A few seconds later my missile hit him... :megalol:

 

I have to admit that I felt a bit sorry for him since that would not have happened in any other A/C.

Posted (edited)

I do not like to discuss in the forum, but i have to say a few things i noticed. The red side has a constant problem with the number of pilots. Even when red side had pilots, most of them do not fly or does not wanted to fly fighters. I was present when some guy came in and asked GCI what to choose. GCI has said that we need fighters but guy replied that he will still go for helicopter. It was also amazing that i find on the server indestructible stinger man pods. Аnd finally the most annoys me is that the server was crashed almost every time when red side was in a massive attack on the positions of the blues. Is that a bad carma or something else i dont know but it is very big shit thing. About fighters and ammrams there is nothing new, we all knows that ED from the beginning through the various patches doing all to make the spacecraft from F-15, and on other side they wants humiliate russian planes totally. There is nothing to discuss, we cant do much about that and there is no other.

Edited by Gruja
Posted
I have to say attacking an airfield with su25T SEAD loadout is IMO ridiculously easy - provided they don't get intercepted by CAP. If you get a single 25T through ... all you see as GCI is 4 MPU flying towards your SA3s aaaaaaaaaaaaaaaaaaaaand it's gone.

 

In my opinion it would be nice to have some stronger airfield defences. Maybe it could be the way that there a some kind of "key" airports on each side which have stronger defences than others.

 

Looking forward to round 7 :) Even with all the discussion going on blue flat is the best dcs online experience for me.

 

See you in the air

Posted
I do not like to discuss in the forum, but i have to say a few things i noticed. The red side has a constant problem with the number of pilots. Even when red side had pilots, most of them do not fly or does not wanted to fly fighters.

 

 

This is a real problem. There has to be a balancing script of some sort. Nobody can defend against 3:1 or 4:1 odds, also a reason why some red players stayed away from blueflag because of the overwhelming blufor in their time-slot.

 

Something needs to be done about that, so redfor doesn't overwhelm during the day and blufor doesn't dominate during the night. It doesn't need to be strict 1:1 balance, I would think that everone could live with +-4 slots.

[sIGPIC][/sIGPIC]

Posted

The imbalance sucks, but I find it a joke if pilots, especially fighter pilots, stop flying because of the imbalance. The number of times Monkey and I have gone up as like 4 blue vs 30 red and flown and kinda held for 6 hours at a time has been.. well.. just about every round?

 

I hate to meme but, get good if you get scared flying into 5 bandits when you have a wingman.

 

Edit: That being said, I'm obviously not advocating for team player imbalance. That'd be retarded.

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