mytai01 Posted May 31, 2016 Posted May 31, 2016 I've noticed that the aircraft is very hard to keep on the centerline during takeoff and at high speeds. And, once it starts going one way it's impossible to regain control. I find myself lifting off in the grass all too many times! MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
Rlaxoxo Posted May 31, 2016 Posted May 31, 2016 For now try using left / right brake to stabilize until it gets sorted out [sIGPIC][/sIGPIC] Youtube Reddit
The Legman Posted May 31, 2016 Posted May 31, 2016 There are several threads about this already, the aircraft steers to the left even with no wind and is much worse with heavy load. For now the solution is to apply rudder to correct it. DCS Discord community - https://discord.gg/U8aqzVT
Rhinozherous Posted June 4, 2016 Posted June 4, 2016 Same problem here. Any news when a next update will happen? Because this is a very annoying bug, absolute no control on takeoff :joystick: all other flightphases are so smooth :thumbup: i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
gospadin Posted June 4, 2016 Posted June 4, 2016 There are several threads about this already, the aircraft steers to the left even with no wind and is much worse with heavy load. For now the solution is to apply rudder to correct it. Brake is much more effective than rudder right now. Also, if you lighten the nosewheel by pulling back on the stick, it helps minimize their ground interaction bug. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Rhinozherous Posted June 4, 2016 Posted June 4, 2016 Brake is much more effective than rudder right now. Also, if you lighten the nosewheel by pulling back on the stick, it helps minimize their ground interaction bug. Didnt know about this workaround, will use it! Thank you very much i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
Rhinozherous Posted June 4, 2016 Posted June 4, 2016 ... unfortunately this works as bad as with rudder - think I will hop in the Mirage again when this is solved. i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
Wicaeed Posted June 8, 2016 Posted June 8, 2016 I was able to some what work around this bug by disabling nosewheel steering before I begin rolling on the runway, so definitely line up before you apply power.
flecha78 Posted June 8, 2016 Posted June 8, 2016 (edited) press s before takeoff Edited June 8, 2016 by flecha78
Johnny Dioxin Posted June 8, 2016 Posted June 8, 2016 I was able to some what work around this bug by disabling nosewheel steering before I begin rolling on the runway, so definitely line up before you apply power. Yup - that's what I did, too. Then tickle the rudder pedals. edit: Try starting off from the opposite edge of the runway, too. Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
tflash Posted June 17, 2016 Posted June 17, 2016 Brake is much more effective than rudder right now. Also, if you lighten the nosewheel by pulling back on the stick, it helps minimize their ground interaction bug. This works perfectly for me! [sIGPIC][/sIGPIC]
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