Zeus67 Posted June 7, 2016 Posted June 7, 2016 " but it would be hazardous to expect it to catch the laser spot at the end of the loft trajectory" .... why so ? it was a standard RAAF method to Toss GBU12's from steam driven Mirage IIIO's just using a manual TOSS computation then stopwatch timing from the IP pull pickle .... Designator was turned on at Peak apogee .... didnt loose any GBU12's here we are doing it GBU12 TOSS starts around 8:00 min in This was all filmed with handheld Betamax behomth cameras :) I understand, but that is in real life. This is a simulation so it really depends on whether ED included that ability or not. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Whisper Posted June 7, 2016 Posted June 7, 2016 I understand, but that is in real life. This is a simulation so it really depends on whether ED included that ability or not. Well, we started training for guided bombs tossing with our group, it actually works. Lasing element in A10C, tossing element in 2000C. I'd like to add a scouting element in Gazelle to relay IP information. Awaiting INS implementation on Mirage ;) Success rate is around 50% Some civilians have suffered, I'm afraid. Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
feefifofum Posted June 7, 2016 Posted June 7, 2016 :lol: I'm sure they were happy to sacrifice themselves in the name of science. THE GEORGIAN WAR - OFFICIAL F-15C DLC
WildBillKelsoe Posted June 7, 2016 Posted June 7, 2016 The same way they guide on a air-based laser? :) In a nutshell: The bomb has a seeker/laser receiver on its nose which is able to detect the laser energy reflected from a target*. It has some electronics which actuate control surfaces to alter the bomb's trajectory in order to put the reflected signal in the centre of its 'vision' and keep it there. Which results in the bomb hitting whatever the laser is being reflected from. The pilot is responsible for releasing the bomb such that its trajectory will allow the seeker to pick up the reflected laser energy, and therefore begin guiding. Until it does so, it's simply a normal dumb bomb that flies a normal dumb bomb ballistic trajectory. If the launch platform can detect laser emissions itself, then it can provide some kind of assistance to the pilot. e.g. the A-10A's Pave Penny pod could provide an indicator on the HUD as to where it was detecting laser energy, so the pilot could bomb that spot. More sophisticated targeting pods can enter a laser scan/search mode, stopping when they pick up a signal and pointing themselves (and the pilot) right at it. This also helps to ensure whoever is responsible for lasing the target actually is doing so. If the launch platform has no laser receiver capacity (like the M-2000C), the pilot just performs a regular delivery to place the bomb on (or close to) the target, and hopes whoever is responsible for providing the terminal laser guidance is doing so. The target position is communicated by normal means, e.g. over the radio, pre-briefed, etc. * - it can also detect laser energy which isn't reflected, so RL procedure is to make sure the attacking aircraft is behind the thing doing the lasing, so it only sees the reflected energy, not the actual emitter itself. Thank you Nomdeplume. wealth of information there Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
3rd Wing - Raiden Posted June 8, 2016 Posted June 8, 2016 (edited) " but it would be hazardous to expect it to catch the laser spot at the end of the loft trajectory" .... why so ? it was a standard RAAF method to Toss GBU12's from steam driven Mirage IIIO's just using a manual TOSS computation then stopwatch timing from the IP pull pickle .... Designator was turned on at Peak apogee .... didnt loose any GBU12's here we are doing it GBU12 TOSS starts around 8:00 min in This was all filmed with handheld Betamax behomth cameras :) I can't watch it at work but this is a Mirage III guys. That could explain the "exotic" payload. Disregard, it was already said in the text before the video... Sorry guys! Edited June 8, 2016 by 3rd Wing - Raiden
Zeus67 Posted June 9, 2016 Posted June 9, 2016 Today I am starting work on the INS. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
TomCatMucDe Posted June 9, 2016 Posted June 9, 2016 Today I am starting work on the INS. i don't want to be annoying, but is it possible to finish the magic slaving before moving to something else? We have been waiting for this very useful feature in dogfight for very long.
WildBillKelsoe Posted June 9, 2016 Posted June 9, 2016 INS Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Charly_Owl Posted June 9, 2016 Posted June 9, 2016 Today I am starting work on the INS. Yay! Chuck's DCS Tutorial Library Chuck's Guides on Mudspike Chuck's Youtube Channel Chuck's Patreon
QuiGon Posted June 9, 2016 Posted June 9, 2016 Today I am starting work on the INS. Awesome, I've been waiting for this! :thumbup: Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
WildBillKelsoe Posted June 9, 2016 Posted June 9, 2016 Today I am starting work on the INS. Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Zeus67 Posted June 9, 2016 Posted June 9, 2016 First thing enabled: You can now select a waypoint as the bullseye. The coordinates at the bottom left of the VTB represent the bullseye. If there is no bullseye selected, it shows next waypoint. Otherwise it shows the bullseye waypoint number, distance and bearing to it. This is subject to change. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."
Jowen G. Bruère-Dawson Posted June 9, 2016 Posted June 9, 2016 Yes ! Can't wait. Good luck on the INS !
millenix Posted June 9, 2016 Posted June 9, 2016 Yes! Hopefully a new 1.5/2.0 patch tomorrow. Millenix | 68th Virtual Fighter Squadron AV8B | AJS-37 | F-5E | Mig-21bis | P-51D | Spitfire Mk IX | Bf-109 | M-2000C | A-10C | U1-H1 | Ka-50 | FC3
Jacks Posted June 9, 2016 Author Posted June 9, 2016 (edited) Fantastic news. Being able to enter waypoint will make a huge difference as will being able to use it to locate target or lock close to a target in poor visible in order to drop a gbu-12 with jtac support. Edited June 9, 2016 by Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
ZHeN Posted June 9, 2016 Posted June 9, 2016 First thing enabled: You can now select a waypoint as the bullseye. The coordinates at the bottom left of the VTB represent the bullseye. If there is no bullseye selected, it shows next waypoint. Otherwise it shows the bullseye waypoint number, distance and bearing to it. This is subject to change. what's bullseye ? [sIGPIC][/sIGPIC]
nomdeplume Posted June 10, 2016 Posted June 10, 2016 Otherwise it shows the bullseye waypoint number, distance and bearing to it. This is subject to change. I think it's more common, at least in US aircraft, for the system to display the distance and bearing FROM bullseye to the aircraft. Either way can work, and the French might well do things differently than the USA does, but I think it's probably slightly easier for pilots if they have their own position shown in the same manner as it would be given in a bullseye call over the radio.
jojo Posted June 10, 2016 Posted June 10, 2016 It's a reference point. Target's position is given in azimuth/ range from that point. The advantage is that if there are multiple fighters in different places, the AWACS/ GCI can broadcast only one picture for everyone, instead of giving vectors to each of them. It takes some time to get used to it, but then it's good. In the specific case of the Mirage, you will be able to the Bull's Eye as DEST waypoint, and you will read your position from the BE on HSI, and by selecting the BE in radar screen you will the position of your radar cursor from the BE on lower left of radar screen. So for SA* it's cool. *Situational Awareness Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
ZHeN Posted June 10, 2016 Posted June 10, 2016 once again jojo, thanks for your explanations ! so a bullseye point is a virtual point from which I should search for my target by the bearing and range shown on lower left of VTB ? or VTB will be showing me bearing/range TO the bullseye point ? [sIGPIC][/sIGPIC]
QuiGon Posted June 10, 2016 Posted June 10, 2016 once again jojo, thanks for your explanations ! so a bullseye point is a virtual point from which I should search for my target by the bearing and range shown on lower left of VTB ? or VTB will be showing me bearing/range TO the bullseye point ? I don't know how it is in the Mirage, but usally it's bearing/range from bullseye. As far as I know AWACS calls are usally given as bullsyeye calls. I think in DCS this is the case as well, if you ask for a picture. Bullseye location can also be set in the mission editor for both sides (red/blue). Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Pikey Posted June 10, 2016 Posted June 10, 2016 Yeah the RL picture in the French cockpit shows the numbers inverted (range then bearing), which begs the question, doesn't it make it harder for French pilots to work with other NATO pilots when using bullseye if they get used to saying it backwards? I guess not, but I am unaware of the 80's history of the bullseye and what its use was at the time of the Mirage 2000C development in both france and other nations. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
jojo Posted June 10, 2016 Posted June 10, 2016 Yeah the RL picture in the French cockpit shows the numbers inverted (range then bearing), which begs the question, doesn't it make it harder for French pilots to work with other NATO pilots when using bullseye if they get used to saying it backwards? I guess not, but I am unaware of the 80's history of the bullseye and what its use was at the time of the Mirage 2000C development in both france and other nations. It's a feature of the latest Mirage 2000C, so it's a early 90' story. I would guess it's an engineer mistake that stayed because it's not so hard to use anyway :D Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
jojo Posted June 10, 2016 Posted June 10, 2016 Ok guys, some hard Photoshop and Powerpoint work to explain what I'm meaning...see enclosed .pdfMirage 2000 C RDI Bull's Eye.pdf Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
ZHeN Posted June 10, 2016 Posted June 10, 2016 so HSI will be showing me bearing to the bullseye and then after I reach bullseye, I should change my bearing to the one, that's shown on VTB and I'll see the target at the indicated range ? [sIGPIC][/sIGPIC]
Pikey Posted June 10, 2016 Posted June 10, 2016 From your diagram will there be a method of providing Bullseye to bandit in the Mirage? Or was that just a line your drew to emphasise your point? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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