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Posted

Hey folks,

 

could somebody how is familiar with the new technology used for the Nevada map explain which Direct X Version is used. :book:

For my understanding the actual engine is still Direct X 9.

 

Thanks in advance.....

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Posted

DX 11 since the introduction of game version 1.5.x and 2.0.x, as is also stated in minimum requirements by the way.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

DCS Runs DX11 Since 1.5+ and 2.0+

 

NTTR Uses T4 Engine and ClipMaps.

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Posted
.............

 

NTTR Uses T4 Engine and ClipMaps.

 

What is CLIPMAPS? :wassat:

 

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Posted
Clip mapping is a technique of drawing high res textures near the camera and lower res further away. So as to reduce memory usage.

 

It has been in use for years.

 

Mipmapping has been in use for years.

I cannot say this for "clipmapping".

As far as i see it, ED has implemented a "clipmapping" technique for the terrain.

 

Hence i think it's about "geometry clipmap" : http://hhoppe.com/proj/gpugcm/ !

 

Regards.

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