Ghostmaker Posted September 6, 2024 Posted September 6, 2024 Can any bpdy help me get the Desert Pink paint scheme for the Tornado VSN? And if so where to inatall it. Many thanks
TKhaos Posted September 7, 2024 Posted September 7, 2024 (edited) 2 hours ago, Ghostmaker said: Can any bpdy help me get the Desert Pink paint scheme for the Tornado VSN? And if so where to inatall it. I've seen the Desert Pink scheme but can't remember where, or even if it was just being worked on so can't help there. Generally when you install mods and liveries they go into the Saved Games folder, there is some stuff from time to time where it has to be added to the main DCS folder. You can get to the Saved Games in Windows Explorer, click on your user name at the top left of the page under where is says Desktop and will be like this: Saved Games\DCS\ or you can just type %USERPROFILE%\Saved Games in to the search box in Windows and open it from there. Lot of the mods already have the livery folder within the mod folder, if it has you can just copy the new livery folder straight across to it. Most of the VSN have the livery folder within the mod folder so it's pretty easy. In the case of the Tornado it's already in there and you got: Saved Games\DCS\Mods\aircraft\Tornado\Liveries and within that folder there’s 4 sub folders. VSN_TornadoGR4 and VSN_TornadoIDS are the ones you want so just drag a copy of the livery you are installing into both, unless like me you only use the GR4 then you only need to copy the livery into that one folder. The folder structure looks like this: For mods that don't have the folder the easiest way is just to create a folder yourself within the Saved Games DCS folder, so it would look like this. Saved Games\DCS\Liveries\ You can then put your liveries inside that, each aircraft has it's own folder and the livery for that aircraft goes in that specific folder but then need to be named correctly. So for example my ED F/A-18 I've installed the Top Gun liveries so the folder structure looks like this: Saved Games\DCS\Liveries\FA-18C_Hornet Within that folder there are 5 others with different liveries and the those folders can be named anything but in my case they are named Maverick, Goose, Rooster, Hangman and Phoenix. Edited September 7, 2024 by TKhaos 1
Ghostmaker Posted September 9, 2024 Posted September 9, 2024 (edited) Cheers bud, i did see a tornado desert pink mod ive downloaded it from the user files area on DCS, but no matter where i add it nothing happens. When im back in front of the Pc ill add it on here so you can see. And if im doing sonething wrong Edited September 9, 2024 by Ghostmaker
TKhaos Posted September 9, 2024 Posted September 9, 2024 2 hours ago, Ghostmaker said: Cheers bud, i did see a tornado desert pink mod ive downloaded it from the user files area on DCS, but no matter where i add it nothing happens. When im back in front of the Pc ill add it on here so you can see. And if im doing sonething wrong No problem, I think it was in the User Files area I saw it but can't find it, unless it was part of a livery pack.
Ghostmaker Posted September 10, 2024 Posted September 10, 2024 20 hours ago, TKhaos said: No problem, I think it was in the User Files area I saw it but can't find it, unless it was part of a livery pack. I searched for Tornado, a few downloads come up. One skin mod for the Tornado shows desert Pink for the Tornado but shows a different aircraft
crazyeddie Posted September 10, 2024 Posted September 10, 2024 There is a pink skin in this pack. https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/unit-is-other/apply/?PAGEN_1=7&PER_PAGE=100 1
Ghostmaker Posted September 10, 2024 Posted September 10, 2024 Ill have a search for this when im back in a few hours. This hasnt popped up when i search. I assume as convo above i add this skin to my Livery section within the GR4 Mod
crazyeddie Posted September 10, 2024 Posted September 10, 2024 i dont use this pink livery so I dont know for sure if it will work correctly in the VSN Gr4 but what I can tell you is all the textures you need to make it work in the Gr4 are all there. You might need to modify the description.lua a little to identify which textures you need but thats not difficult to do. Look at a liverie in there already and follow the same patterns for the lua and you should be good to go. If you dont know how to do that now is a good time to learn, experiment with the description.lua. My VSN Gr4 is heavily modified with better livereis, loadouts and updated pods and tanks so my description.lua will be of no use to you without all the other mods that create those differences. If you get stuck just comment here, I'll check in again in a day or two and if I can help I will.
crazyeddie Posted September 10, 2024 Posted September 10, 2024 (edited) Here you go - it does work in the VSN Gr4. Ignore the weapons and pods, I'm using an existing RAF Grey livery for this demo and have not repainted the pods etc Perrsonally I think this skin is far too bright for the period, but thats just my tatse, the actual paint jobs for that period were much more subdued. I might do that skin again for myself one day, when I have time. The image above is based on a one off desplay aircraft used after the war - during the war they looked much more sibdued. Edited September 11, 2024 by crazyeddie 1
Urbi Posted September 10, 2024 Posted September 10, 2024 58 minutes ago, Ghostmaker said: Ill have a search for this when im back in a few hours. This hasnt popped up when i search. I assume as convo above i add this skin to my Livery section within the GR4 Mod To be able to use the original ED folder for the liveries in Bazar, which the VSN mod has a different name for, you can create them using an assignment in the VSN_TornadoIDS.lua or in the VSN_TornadoGR4.lua. Add the entry livery_entry. this place as an example: Name = 'VSN_TornadoGR4',--AG DisplayName = _('VSN Tornado GR4'),--AG Picture = "Tornado_IDS.png", Rate = "50", Shape = "VSN_TornadoGR4", WorldID = WSTYPE_PLACEHOLDER, livery_entry = "tornado gr4", and for the IDS Name = 'VSN_TornadoIDS',--AG DisplayName = _('VSN Tornado IDS'),--AG Picture = "Tornado_IDS.png", Rate = "50", Shape = "VSN_TornadoIDS", WorldID = WSTYPE_PLACEHOLDER, livery_entry = "tornado ids", 3 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
crazyeddie Posted September 10, 2024 Posted September 10, 2024 (edited) Updated Desert version with national Markings but no Sqn marking or artwork. Further improvements wip if any interest shown. Edited September 12, 2024 by crazyeddie 3
TKhaos Posted September 10, 2024 Posted September 10, 2024 (edited) 7 hours ago, Ghostmaker said: I searched for Tornado, a few downloads come up. One skin mod for the Tornado shows desert Pink for the Tornado but shows a different aircraft Yeah that's the one I found, downloaded and looked at the files. I think the actual Desert Pink I saw was in the forums itself which is why I can't find it in the User Files section. If I get chance later will have a proper look. Forgot to add as well the aircraft is the AJS-37 Viggen Edited September 10, 2024 by TKhaos 1
TKhaos Posted September 11, 2024 Posted September 11, 2024 (edited) On 9/10/2024 at 10:02 AM, Ghostmaker said: Ill have a search for this when im back in a few hours. This hasnt popped up when i search. I assume as convo above i add this skin to my Livery section within the GR4 Mod This is the pack that contains the RAF Desert Storm (Desert Pink) livery. https://www.digitalcombatsimulator.com/en/files/3325610/ Unzip the tornado_gr4.7z file that's downloaded to a temp folder and it gives you a folder called tornado gr4 which contains two folders RAF Camo and RAF Desert Storm. Just drag the entire RAF Desert Storm folder into your Saved Games\DCS\Mods\aircraft\Tornado\Liveries\VSN_TornadoGR4 folder then select RAF Desert Storm as your livery in the loadout screen as normal. I've renamed my folder to Tornado so ignore that and just pick the folder that you installed the mod under. Apart from my folder being called Tornado the rest of it will be the same for you. You can make sure you got the correct Saved Game folder, which the mod should be in be using %USERPROFILE%\Saved Games then selecting DCS. Edited September 11, 2024 by TKhaos 2
Ghostmaker Posted September 13, 2024 Posted September 13, 2024 All sorted now thank you all that have helped. Is there a way of having the Tornado parked with wings open rather than closed? On 9/10/2024 at 2:43 PM, crazyeddie said: Updated Desert version with national Markings but no Sqn marking or artwork. Further improvements wip if any interest shown. Yes deffinatly
SkateZilla Posted September 13, 2024 Posted September 13, 2024 On 8/31/2024 at 3:08 AM, carbolicus said: I think I’ve found the answer to this by luck! Yesterday I tried my VSN Mirage III for the first time since the last update, and couldn’t get into the cockpit. On a whim I edited the mission to add a Flaming Cliffs 4 F15 with it set to ‘player’ (since the Mirage cockpit is based upon the F15). Having hopped into the F15 cockpit I then switched to the external view of the VSN Mirage, and pressed the right-Alt + J to take control, and got into the Mirage cockpit no problem. The Mirage III is the only VSN mod I have, but this process certainly works for that one! that solution was known for over 2 months, On 8/31/2024 at 3:08 AM, carbolicus said: I think I’ve found the answer to this by luck! Yesterday I tried my VSN Mirage III for the first time since the last update, and couldn’t get into the cockpit. On a whim I edited the mission to add a Flaming Cliffs 4 F15 with it set to ‘player’ (since the Mirage cockpit is based upon the F15). Having hopped into the F15 cockpit I then switched to the external view of the VSN Mirage, and pressed the right-Alt + J to take control, and got into the Mirage cockpit no problem. The Mirage III is the only VSN mod I have, but this process certainly works for that one! that solution was known for over 2 months, Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted September 13, 2024 Posted September 13, 2024 (edited) Duplicate post. Edited September 13, 2024 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
crazyeddie Posted September 13, 2024 Posted September 13, 2024 Another variation on the sharks mouth style. The Scud Buster Gr1's all came from different Sqns amalgamated into one fighting group hence slight variations in artwork. Gr1's - guns on both sides. These images show my JSGME Mod for improved Tanks and Pods, the texture files include those items only, not the original ED textures. I will add the JSGME Mod to the pack when its ready. I'm not great at the artwork stuff so I'll do a small pack with a blank spare for all you budding paintshop artists. 2
crazyeddie Posted September 13, 2024 Posted September 13, 2024 (edited) 2 hours ago, Ghostmaker said: All sorted now thank you all that have helped. Is there a way of having the Tornado parked with wings open rather than closed? Yes deffinatly Yes - you have to add these lines or a combination of these lines to the liveries description lua - if you dont want a line add -- to the start of the line, or just delete it. -- [38] = 0.9, -- canopy open ......... as an example There are many more lines you can add, everything from spoilers to wheels up/down - you identify the lines by putting the edm into model viwer and running the animation - its that simple. Get the number right - 1.0 usually means it's fully open but on some lines ti can also mean the item is removed - so 0.9 would be open, but 1.0 would be removed, and you can adjust how much something is open by changing the number - o.5 might be half open. Check the number and the view in the model viewer. custom_args = { [7] = 1.0, -- wings folded [21] = 1.0, -- air brakes extended [22] = 1.0, -- fuel probe extended [38] = 0.9, -- canopy open [146] = 1.0, -- nose cone off [150] = 1.0, -- front side panels off [154] = 1.0, -- rear side panels off } Edited September 13, 2024 by crazyeddie 1 1
Diggerson Posted September 14, 2024 Posted September 14, 2024 Is it the DCS folder or the saved games folder for the fix to be added?
crazyeddie Posted September 14, 2024 Posted September 14, 2024 The fix replaces the edm files in the main game folder - NOT in Saved Games.
Dallenbach Posted September 15, 2024 Posted September 15, 2024 vor 15 Stunden schrieb crazyeddie: A bunch of my Gr4's and F2's (pretend IDS) My own camo version x 3 Sqns, Op Telic and some others in more recent grey livery. 2 x F2 Black and Falkland Islands Flight https://www.dropbox.com/scl/fi/4e37um6xyitwcivgw1ewm/CrazyEddies-Gr4-and-F2-IDS.zip?rlkey=2wo9ngqx4gicm8cqsae9or5xs&st=g16j1rrd&dl=0 The Dropbox Link to these will be removed in a day or two, so if you want them grab them now - I use Dropbox for more important things and space is at a premium. Many thanks for the cool skins. I really appreciate them. Unfortunately, they are displayed with missing textures. The default skins from VSN are flawless. 1
crazyeddie Posted September 15, 2024 Posted September 15, 2024 (edited) Sorry about that - I included a slightly incorrect description.lua with each livery that included my working .bmp lines. Over the years the way the game sees texture files has changed several times and I forget that my working files are in bmp format whilst the game now wants to see dds files, so if I leave the bmp lines in and delete the actual bmp textures leaving the dds textures, as it requires - it all goes t*ts up. The only way to fix it is to check each line in each description.lua again, and correct the errors. As I updated what were quite old bmp files that used to work from I forgot to alter the descriptions to match what are now dds textures. Thas going to take some time ... delete the files and I will do it all again. Edited September 15, 2024 by crazyeddie 1
Scoop Posted September 15, 2024 Posted September 15, 2024 Hey @crazyeddie these scud busters are great, got it all working with a few alterations to the entry lua's for current version. Thanks again, Scoop 1 Asus Dark Hero X570, AMD 5800x3D, RTX 4090 Reference, All on Custom Water Loop, 3600 CL15 XMP, 4xCrucial P5P 2T M2+SSD's, Hotas Warthog, Reverb G2, Latest DCS MT and VR only A10CII and AH64D, Nevada, Persian Gulf, Syria, Marianas, Caucasus, Afghanistan
crazyeddie Posted September 15, 2024 Posted September 15, 2024 I have just finished fixing my screw up, I'll post both livery packs again in a day or two. I have a max file size of 2 gb in my dropbox so I will do everything in small drops, in sequence - The fixed Tormnados' will be next. Glad you like them - I am not really interested in the First Gulf War period so these desert liveries were a bit of a plaything for me. 1 1
crazyeddie Posted September 16, 2024 Posted September 16, 2024 Have decided to make my own Livweries and Mods thread where I will post everything once DropBox have unlocked my account (dont ask !) It will all be under "CrazyEddies Mods" - find it there, possibly another 24hrs they said !!! (Its not rocket science to me but appears to be impossible for them !!) 2 2
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