Jump to content

Mirage supercruising?


Veritech

Recommended Posts

A couple fo days back I was RTB with 2000lb of fuel and two Magics under my wings at aproximately 7000 feet and I was steady at Mach 1 with full military thrust. Is that even possible? I didn't save the track, but I will next time i see it. Has it happened to anybody out there?

[sIGPIC][/sIGPIC]

"Alis Aquilae Aut Pax Aut Bellum"

 

Veritech's DCS YouTube Channel

Link to comment
Share on other sites

Achieving transonic speeds at mil power in low drag configurations is perfectly normal for most 4th Gen fighters, and it's not supercruise.

 

Spoiler

Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL

 

Link to comment
Share on other sites

What Eddie said, and:

 

You're actually in the transonic area of flight, because not airflow around the aircraft is supersonic.

 

The military definition of supercruise demands not just speed >= M1, it requires that it:

 

1) Be efficient (so, no AB for example)

2) Provide significant tactical advantage in terms of changing the pace of combat.

3) Do it all with a useful combat load.

 

In this case, IMHO you'll definitely fail #2 since M0.95 -> M1.0 doesn't really change things, and you're probably not hauling a tactically useful payload ... so no, you're not supercruising :)

 

A couple fo days back I was RTB with 2000lb of fuel and two Magics under my wings at aproximately 7000 feet and I was steady at Mach 1 with full military thrust. Is that even possible? I didn't save the track, but I will next time i see it. Has it happened to anybody out there?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Link to comment
Share on other sites

What Eddie said, and:

 

You're actually in the transonic area of flight, because not airflow around the aircraft is supersonic.

 

The military definition of supercruise demands not just speed >= M1, it requires that it:

 

1) Be efficient (so, no AB for example)

2) Provide significant tactical advantage in terms of changing the pace of combat.

3) Do it all with a useful combat load.

 

In this case, IMHO you'll definitely fail #2 since M0.95 -> M1.0 doesn't really change things, and you're probably not hauling a tactically useful payload ... so no, you're not supercruising :)

 

I do fail number #2 but the aircraft was in horizontal flight with no AB engaged at Mach 1.0/1.1 at times.

 

So far I couldn't met that performance by the Flanker in any of its variables regarding Weight and Altitude.

 

Thanks for the answer!

[sIGPIC][/sIGPIC]

"Alis Aquilae Aut Pax Aut Bellum"

 

Veritech's DCS YouTube Channel

Link to comment
Share on other sites

And is normal to hit 1000 knots at sea level with AB on?

 

Clean configuration and 100% internal fuel.

 

M3R6d81.jpg

 

1wrcrea.jpg

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

And is normal to hit 1000 knots at sea level with AB on?

 

Clean configuration and 100% internal fuel.

 

M3R6d81.jpg

 

1wrcrea.jpg

 

690 Mph max at low altitude regarding Wikipedia. Yes, I know, you can't rely too much on it, can't you? But any other source out there would tell you that.

 

I do love the module, can't stop flying the M2000 even though it gets kicked in the ass in open terrain due to shorter range of its missiles, but I do think that the flight module should be adjusted, adding as well that the behavior at low speed and ground handling and behaviour while on the tarmac does not look too realistic. Seems that the aircraft floats while taxing.

 

I know tweaking the behavior at slower speeds could/wil?l affect the rest of the model, but I don't mind waiting as long we get the closest thing to reality.

[sIGPIC][/sIGPIC]

"Alis Aquilae Aut Pax Aut Bellum"

 

Veritech's DCS YouTube Channel

Link to comment
Share on other sites

1st- M-2000C speed indications are Mach number and knots, so please lets forget km/h and mph.

2nd- I already answered about SL top speed

https://forums.eagle.ru/showpost.php?p=2919153&postcount=13

 

And there already is a whole subject about it.

 

Obviously some tweaking are necessary.

Mirage fanatic !

I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2.

Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi

Link to comment
Share on other sites

More than some tweaking.

 

1.1 Mach to 1.52 at sea level is a LOT more.

  • Like 1

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

Thats good news.

 

I´m totally amazed with the M-2000C. And with every patch the improvements are simply great.

 

PD: Sorry. The same in the last 2.0.3 version.

 

tpPZc8J.jpg

 

IYl1yWC.jpg


Edited by Esac_mirmidon

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

Default 2.0

 

No mods, stock instalation.

 

PD: I´ve run a Repair of my DCS 2.0.3, uninstal my Mirage 2000-C module and intalling again on a fresh and clean DCS version.

 

The same. 1000 knots at SL with AB On.

 

If anyone could test the same in Nevada to be sure it´s not only me.


Edited by Esac_mirmidon

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

i´m using the river south Las Vegas, plain terrain, T 20º, roughly 1.500 feet.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

So, if the HUD velocity is TAS, then your slightly higher max velocity is in line with the higher altitude you are testing it on. Which would be logical if the 1.54 and 2.0 FMs are identical (I guess they are?) So this is the same story as in the other much bigger thread. We should just be a little patient and I am sure there will be more tuning of the FM before release.

Link to comment
Share on other sites

one more thing I'd like to add on supercruising issue:

 

@ 40k feet when I reach 2.2M with full AB and then pull throttle to full mil, Mirage keeps going supersonic for incredibly long time. Not just ~1M/1.01M, but 1.8M-1.9M - that's a real tactical advantage (especially taking into consideration the fact that at such high altitudes engine consumes very small amounts of fuel - fuel flow @ 26-27) - I've run away like that from F-15C yesterday during online battle :D


Edited by ZHeN

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

one more thing I'd like to add on supercruising issue:

 

@ 40k feet when I reach 2.2M with full AB and then pull throttle to full mil, Mirage keeps going supersonic for incredibly long time. Not just ~1M/1.01M, but 1.8M-1.9M - that's a real tactical advantage (especially taking into consideration the fact that at such high altitudes engine consumes very small amounts of fuel - fuel flow @ 26-27) - I've run away like that from F-15C yesterday during online battle :D

 

Which brings down to th epoint where we do need an improvement of the FM, not only regarding top speed but as well with slow speed performance as well. Anyways, the module is still on beta, let'/ hope it gets perfected before release.

 

PD: can't wait for the campaign!

[sIGPIC][/sIGPIC]

"Alis Aquilae Aut Pax Aut Bellum"

 

Veritech's DCS YouTube Channel

Link to comment
Share on other sites

So it´s not only me to be able to hit 1000 knots on DCS 2.0 at 450 meters height.

 

Because Rlaxoxo is only able to hit 1290 kph, and i´m reaching 1850 kph.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

So it´s not only me to be able to hit 1000 knots on DCS 2.0 at 450 meters height.

 

Because Rlaxoxo is only able to hit 1290 kph, and i´m reaching 1850 kph.

 

I changed the mission and put 100% fuel clean load and I managed to hit 1000 knots as well

 

I guess it was bug with older missions or something not sure

[sIGPIC][/sIGPIC]

Youtube

Reddit

Link to comment
Share on other sites

Thanks for take time to test it, Rlaxoxo.

 

In my case a new mission created with the editor. Not an older one.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Link to comment
Share on other sites

So, if the HUD velocity is TAS, then your slightly higher max velocity is in line with the higher altitude you are testing it on. Which would be logical if the 1.54 and 2.0 FMs are identical (I guess they are?) So this is the same story as in the other much bigger thread. We should just be a little patient and I am sure there will be more tuning of the FM before release.

 

TAS vs IAS at 1500' won't be that big of a difference

Link to comment
Share on other sites

I changed the mission and put 100% fuel clean load and I managed to hit 1000 knots as well

 

I guess it was bug with older missions or something not sure

 

If that's the case, could be they were calculating weight incorrectly from some weapons that have since been tweaked, or something similar like the "negative weight from the fuel in the left external tank" bug from a few months ago.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...