AvroLanc Posted February 5, 2017 Posted February 5, 2017 What happens if you enter 110070 (extra zero at the end?) Yeah, actually it seems to work if you add the extra zero to the end. Nice tip. RagnarDa can I ask about the BANA/GRANS boundary line feature - this would be a useful in maintaining a planned course to a waypoint or target. Doesn't seem to work at the moment?
funkyfranky Posted February 5, 2017 Posted February 5, 2017 What happens if you enter 110070 (extra zero at the end?) Is this the intended behaviour or something that will be changed at some point? Because I thought all zeros at the end were optional input. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
firmek Posted February 5, 2017 Posted February 5, 2017 I can also confirm that it works. Entering a complete number - with the trailing "0" at the end does the trick. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
RagnarDa Posted February 5, 2017 Posted February 5, 2017 Fixed now internally. Thanks for the info! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
firmek Posted February 5, 2017 Posted February 5, 2017 Great, appreciated :thumbup: F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
Gunnergolly Posted February 10, 2017 Posted February 10, 2017 Just tried doing a pop-up attack with the todays 1.5.6 update (10/02/17) and they are no longer working as intended. I'm following the exact same procedure as in Cobra's video, the waypont changes from B2 to M2 after entering the pop-up co-ordinates but it no longer auto sequences to U2 after passing waypoint B1. Win 11 Home 64Bit, i7-13700K@5.2Ghz Water Cooled, 32 Gb RAM, PNY RTX4090, Pimax Crystal, Quest Pro, Realsimulator FSSB R3 ULTRA, Virpil/Thrustmaster Warthog HOTAS combo, MFG Crosswind Pedals.
addde Posted February 10, 2017 Posted February 10, 2017 Just tried doing a pop-up attack with the todays 1.5.6 update (10/02/17) and they are no longer working as intended. I'm following the exact same procedure as in Cobra's video, the waypont changes from B2 to M2 after entering the pop-up co-ordinates but it no longer auto sequences to U2 after passing waypoint B1. It does work but only for every 10 km :P For example u want to attack heading 070. U can enter 0701, 0702, 0703 etc which gives you 10, 20, 30 km popup distance. Anything other then every 10 doesnt work. So yea, its bugged. 1
Gunnergolly Posted February 11, 2017 Posted February 11, 2017 That will have to do then..... thanks :thumbup:.. Win 11 Home 64Bit, i7-13700K@5.2Ghz Water Cooled, 32 Gb RAM, PNY RTX4090, Pimax Crystal, Quest Pro, Realsimulator FSSB R3 ULTRA, Virpil/Thrustmaster Warthog HOTAS combo, MFG Crosswind Pedals.
RagnarDa Posted February 11, 2017 Posted February 11, 2017 Viggen in Depth - 02 - ARAK Pop-Up Attack Damnit. Thanks for the report! DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Noman15 Posted February 13, 2017 Posted February 13, 2017 Thanks for the tip with 10, 20 km settings for the pop-up. It also finally worked for me after trying several times, wondering what I did wrong. 10 km is a looooong way for a pop-up so I hope RagnarDa finds the bug and makes AJS-37 Great Again ;)
RaXha Posted February 14, 2017 Posted February 14, 2017 Thanks for the tip with 10, 20 km settings for the pop-up. It also finally worked for me after trying several times, wondering what I did wrong. 10 km is a looooong way for a pop-up so I hope RagnarDa finds the bug and makes AJS-37 Great Again ;) That depends on how fast you're going! ;-)
Gunnergolly Posted February 14, 2017 Posted February 14, 2017 (edited) Have been playing around with "popup" attacks again and noticed that the computer remembers the "popup" co-ordinates from the previous mission. I have setup a simple mission with a lone Viggen attacking an airfield, the first time i played it i used a popup profile of 290/10km and it worked perfectly with the navigation auto cycling :- B1 -> U2 -> M2 The second time i played the mission i didn't bother setting a popup profile and just wanted to fly straight to the target point. So the profile should have been B1 -> M2. After passing B1 the navigation auto cycled to M2 as expected but the pole track on the HUD indicated that it wanted me to fly to where i had set the popup waypoint from the previous mission ??. I have attached a track if it's of any use, just hope it plays back properly Edited February 15, 2017 by Gunnergolly Win 11 Home 64Bit, i7-13700K@5.2Ghz Water Cooled, 32 Gb RAM, PNY RTX4090, Pimax Crystal, Quest Pro, Realsimulator FSSB R3 ULTRA, Virpil/Thrustmaster Warthog HOTAS combo, MFG Crosswind Pedals.
Fishbreath Posted February 15, 2017 Posted February 15, 2017 Is the popup distance bug new in the latest patch? At original release, I was able to enter <10km distances provided I entered a full six digits, e.g. 180075 for 7.5km, or 180070 for 7km. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission
Fishbreath Posted February 15, 2017 Posted February 15, 2017 Is the popup distance bug new in the latest patch? At original release, I was able to enter <10km distances provided I entered a full six digits, e.g. 180075 for 7.5km, or 180070 for 7km. I can verify this no longer works in the current beta version. TAKT IN 180070 used to make a popup point 7km north of the target; now it only sets the waypoint as a target and doesn't seem to properly create a popup point. Black Shark, Harrier, and Hornet pilot Many Words - Serial Fiction | Ka-50 Employment Guide | Ka-50 Avionics Cheat Sheet | Multiplayer Shooting Range Mission
RagnarDa Posted March 10, 2017 Posted March 10, 2017 I think finally this bug has been properly fixed. Sometimes C++ is a pain... fingers crossed DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
BritTorrent Posted March 11, 2017 Posted March 11, 2017 I think finally this bug has been properly fixed. Sometimes C++ is a pain... fingers crossed Excellent news RagnarDa
Ice_Cougar Posted March 15, 2017 Posted March 15, 2017 I think finally this bug has been properly fixed. Sometimes C++ is a pain... fingers crossed Wonderful! Thanks for the hard work!! :D
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