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Button assignments for weapon selector?


dbpetrol
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me either, dont think they are there, would love the following assignments:

Clockwise and Counter clockwise (CW, CCW) for ;

1. Master mode

2. Data Selector

3. Weapon selector.

 

Pretty please!

 

Yes, this would be great. :thumbup:

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  • 2 months later...
me either, dont think they are there, would love the following assignments:

Clockwise and Counter clockwise (CW, CCW) for ;

1. Master mode

2. Data Selector

3. Weapon selector.

 

Pretty please!

 

I agree that CW & CCW assignments would be best, like there already is for the TILS rotary; however the FunkyFranky's Mod (https://forums.eagle.ru/showthread.php?t=181720) do allow the assignment of individual rotary positions.

 

Using these individual assignments it may be possible (depending on your specific Hotas) to use them to control these rotaries.

 

Thus, rather than using DCS's controller configurator, I can use the Hotas programming software to produce a multistep-toggle ... it generates one key on the first press, a second key on the second press and so on, until at the end it reverts to the first toggle key ... on the Hotas programming utility it looks like this:

 

AJS37_Hotas_Rotaries.png

 

I'm sure that the TARGET Utility of the TM Warthog can do this too ... dont know about Saitek, since I have never had one of those.

 

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I agree that CW & CCW assignments would be best

+inf for this :thumbup:

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I'm sure that the TARGET Utility of the TM Warthog can do this too ... dont know about Saitek, since I have never had one of those.

 

It is possible to do this in TARGET using arrays. Personally, I would like both CW/CCW controls as well as discrete settings. The discrete settings allow for a lot of flexibility for programmable controllers and cockpit builders.

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Not to seem picky or anything, but there are quite a few keys still that cannot be assigned to a button. In fact there are about 90 from a quick count.

 

I can live without quite a few of those, but why we are not be able to assign more useful stuff such as the selecter switch covered above, and more importantly Things that go bang, such as jettison buttons and most importantly, EJECTION SEAT, is a bit of a mystery.

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