Jamesp1 Posted April 26, 2017 Share Posted April 26, 2017 In VR, with jets I can get 90fps, but am only getting half that in any of the helicopters and prop aircraft. I am using minimum graphics settings with a pixel density of 1.0. This is in DCS 1.5 and 2.0, but mostly I've been using 1.5. My hardware is an i5-2500k @ 4.4Ghz, 1080 GTX and 16GB ram. I'm happy with 45fps, but the prop aircraft gunsights go all squiggly using ASW, so I'm forced to turn it off and then the framerate isn't good enough for me. Is there anything I can do to increase the fps for these aircraft? Is anyone able to get 90fps on these? Link to comment Share on other sites More sharing options...
ker2x Posted April 27, 2017 Share Posted April 27, 2017 i wouldn't be surprised if the rotor blade hurt VR FPS in a significant way. Link to comment Share on other sites More sharing options...
deanbrh Posted April 27, 2017 Share Posted April 27, 2017 I get solid 90fps in vegas with settings set to high and 1.0 pixel density at 1.5 pixel density and 16x anti-aliasing it's solid at 45fps This is using the huey and a i4790k/gtx1080 ti Link to comment Share on other sites More sharing options...
Knock-Knock Posted April 27, 2017 Share Posted April 27, 2017 Havent noticed any difference between props/rotor and jets here. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Scooternutz Posted April 28, 2017 Share Posted April 28, 2017 I do at times but usually stable at 45. Even smooth at 35. 1.5 PD as well. [sIGPIC]https://drive.google.com/file/d/16rUBmmJR7A3YGZVGPGskxG1XtvulGojJ/view?usp=sharing[/sIGPIC] Link to comment Share on other sites More sharing options...
Wolf8312 Posted April 29, 2017 Share Posted April 29, 2017 Hum helicopters have always been fine for me, might be a bit of bad positional tracking if I am spining around and looking off to the side, but I also do make sure to completely ignore and never look at fps counters. I'm thinking of getting the Huey next too! ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
Bearfoot Posted April 29, 2017 Share Posted April 29, 2017 Yes. However, the Spitfire gunsight gets wonky when ASW kicks in. And, for some bizarre reason, with the Spitfire, ASW kicks in almost all the time, even when cruising straight and level up high with nothing else in the sky. In general, for me, it is not so much prop/rotor vs. jet, but how populated the neighborhood is. So, most places I can get 90 FPS, but then sometimes it drops to 45. There are some places where it drops brutally to 25 or less. And some missions where it constantly struggles to clear 25 (see discussion here: https://forums.eagle.ru/showthread.php?t=186730). Tried: both Caucasus and NTTR, using: UH-1H, Gazelle, Mi-28, Ka-50, Spitfire, Mustang, Bf-109, FW-190, F5E, Mig-15, F-86F, Mirage, etc. Link to comment Share on other sites More sharing options...
Knock-Knock Posted May 10, 2017 Share Posted May 10, 2017 Actually, the Spitfire hits the fps compared to the other prop/rotor wings in 2.0 for me, when I have shadows on low. With shadows off, I couldnt say if there was a difference. Wonder if its the shadow on the prop, which I only see on the Spit. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Verde Posted May 10, 2017 Share Posted May 10, 2017 I have noticed that too, tah even two AI helis will drop your fps when you hit then down fps steps up, as for propeller blades on planes same stuff i find that rotating texture thin or smth else hits fps - i quess cpu core hard, i thing devs should check this as wee need last bit of our single core use;) Link to comment Share on other sites More sharing options...
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