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Posted (edited)

Do we need some new specular texture file for the P-51 or does the P-51 model itself still need updating for the deferred lighting?

 

bnIKzGT.jpg

 

EDIT:

I'm guessing you've either updated the model but not updated the textures and given us new speculars, or the new lighting is interfering with the specular... or something like that... cause even the default skins are mucked up...

 

cDQhrTG.jpg

 

Sidenote: would be nice to have the canopy remade like other aircraft, looking less silvery

Edited by mltskyhawk
Posted

Looks like it's the landing gear spec layer...

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

When I switch off "Deferred Shading" it disappeared and skins are OK.

Tried with several NV drivers.

F6F

P-51D | P-47D | Mosquito FB Mk VI | Spitfire | Fw 190D | Fw 190A | Bf 109K | WWII Assets Pack

Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic 

 F-4E | F-14A/B | F-15E |  F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC |

Posted
BTW, it happens both in the P-51 and TF-51.

 

When I switch off "Deferred Shading" it disappeared and skins are OK.

Tried with several NV drivers.

 

yes, and yes me too :)

Posted

try deferred shading on but MSAA off.

no corruption in skins for me that way. for me it seems that MSAA and deferred shading together produces these artifacts, not the deferred shading alone.

I could be wrong as i havent tested thoroughly enough to say for sure, but for now it seems like that for me.

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