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Deferred Shading Specular Texture


mltskyhawk

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Do we need some new specular texture file for the P-51 or does the P-51 model itself still need updating for the deferred lighting?

 

bnIKzGT.jpg

 

EDIT:

I'm guessing you've either updated the model but not updated the textures and given us new speculars, or the new lighting is interfering with the specular... or something like that... cause even the default skins are mucked up...

 

cDQhrTG.jpg

 

Sidenote: would be nice to have the canopy remade like other aircraft, looking less silvery


Edited by mltskyhawk
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When I switch off "Deferred Shading" it disappeared and skins are OK.

Tried with several NV drivers.

F-15E | F-14A/B

P-51D | P-47D | Mosquito FB Mk VI |Spitfire | Fw 190D | Fw 190A | Bf 109K |  WWII Assets Pack

Normandy 2 | The Channel | Sinai | Syria | PG | NTTR | South Atlantic 

F/A-18 | F-86 | F-16C | A-10C | FC-3 | CA | SC |

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When I switch off "Deferred Shading" it disappeared and skins are OK.

Tried with several NV drivers.

 

I confirm. Deferred Shading makest the P-51 filcker and look like above.

[sIGPIC][/sIGPIC]In 21st century there is only war and ponies.

 

My experience: Jane's attack squadron, IL2 for couple of years, War Thunder and DCS.

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https://www.youtube.com/channel/UCyAXX9rAX_Sqdc0IKJuv6dA

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try deferred shading on but MSAA off.

no corruption in skins for me that way. for me it seems that MSAA and deferred shading together produces these artifacts, not the deferred shading alone.

I could be wrong as i havent tested thoroughly enough to say for sure, but for now it seems like that for me.

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