Jump to content

DIY Collective for a Throttle


urze
 Share

Recommended Posts

Hello!

Today I started my three week vacation (!!!)

and i am in the mood to start a new projekt to bring my rig up to date for Black shark. Im thinking of a collective-mod for the Saitek X45. I want to put an full working collective on my throttle.

Just similar to this:

078a74d2.jpg

*befor someone asks me: Its PHOTOSHOPED , there is no such Profileditor from Saitek!*

 

I thik it can work if I put switchabel bypasses from the saitek-throttle sliders and buttons to the new lever with electronical parts of an old joystick.Maybe with working collihat!

 

Question: Did someone something similar with his saitek and can you post your result?

I am glad for every hint, before I mess up my throttle. :)

 

 

Here some pics of things i have already done:

 

My ruder contains an old 10€ gamepad .

The rest is just a little work

It took me a weekend to complete it.

It works very precisely about one and a half years now! I only have to grease it from time to time.

 

 

Ruder:

http://www.250kb.de/u/061212/j/aace572b.jpg

Behind the magic:

http://www.250kb.de/u/061212/j/7024cfdd.jpg

Keyboard device:

http://www.250kb.de/u/061212/j/7596f400.jpg

my "computer":

http://www.250kb.de/u/061212/j/25dbfa95.jpg

Link to comment
Share on other sites

WIP:...Three bottles of beer later...

 

...I had found what I`m locking for:

http://www.saitek.com/row/prod/progamer.htm

*4-way analog hat switch

*20 buttons including space, shift function and 3 mode states for up to 144

programmable commands

 

New setup:

d55270ca.jpg

*befor someone asks me: Its PHOTOSHOPED , there is no such Profileditor from Saitek!*

  • Like 1
Link to comment
Share on other sites

Work In Progress

 

Today my "new toy" has arrived.

 

3e52cabc.jpg

 

"Look and feel" is very solid. Checked it about 20min in Halflife2 -and I must say it makes playing very compfortable!

 

 

Another half hour later:

 

08a6dfa9.jpg

 

saitek command unit is now in singel parts and I managed it without any problems to remove the parts which i dont need for the collective.

 

87b8b15e.jpg

 

Than I started to built a functional dummy:

 

d612218d.jpg

 

All is fitting right and I can still operate the 4-way analog hat switch easy with my thumb.

 

e505082d.jpg

(please excuse the poor image quali - I used a webcam.)

 

The dummy worked very well in FS2004 and it was a whole new experience to fly a helicopter now with a collectiv.

 

 

 

Now I am thinking of an solution how i create a switchable bypass to a slider of the X45 for making a funktional throttle on the collectiv, because the saitek-command-pro-unit has no sliders on it.

 

Site about hellicopter controls:

http://www.thaitechnics.com/helicopter/heli_control.html

 

Thats all for now! - hope u enjoy this post.

Link to comment
Share on other sites

  • 3 weeks later...

Tutorial : Collective Hardware Mod

 

Sorry! No tutorial any more!

Things have changed a little bit:

 

See you in Brussels at the Simware Show 2-4.11.07! :)

 

HelliColliDataSheet-web.jpg

 

About price:

Wait for the "official announcement"

(Uh..,sounds familiar to me... :lol:)

 

This thread will soon be closed!

Discussion will be moved to the DCS-Black Shark Forum.

 

 

:clap:Thanks to the community an Eagle Dynamics that made it possible!:clap:

  • Like 2
Link to comment
Share on other sites

Answer to a question from warthogmadman987

 

Well my main question would be is does the collective have all those keys and buttons on it, like a joystick does. I ask because it would be easy for me to put a stick type deal onto my x52 but i dont really have the money to mess with getting that keyboard, taking it apart (probably breaking it in the process). I want to know if it is at all realistic just to put a stick there with may a button or 2.

 

Yea! First time i was thinking of a 4 button collective. It is fully sufficient for

civil traffic.

b206_collective.jpg

Link to comment
Share on other sites

:helpsmilie: can someone of the russian side help me to translate it.

so I can post the tutorial also on the russian sector?:helpsmilie:

 

The fact is that I'm living in the west part of berlin. If I had neighbors from the east i would go next door to a neighbor (that lives in east berlin before 1989) and ask him.

But I don't have.

So can anyone help me to save time?

 

We're looking after ya :) http://forum.lockon.ru/showthread.php?t=20684

Link to comment
Share on other sites

Originally Posted by warthogmadman987 at http://forum.lockon.ru/showthread.php?t=20698

does anyone know what the collective would look like ingame for BS? Is there a pic or vid that clearly shows it? I would like to see it.

 

This is a ingame screenshot of the black shark collective.

 

7f0e84a1.jpg

 

This link will bring you to the video:

http://www.virtual-jabog32.de/index.php?section=downloads&subcat=28&file=400&lang=en&PHPSESSID=b43e3b547833303ad2e3a24cb3344f78

 

The real one:

Ka-50.jpg.99cc92a4db3fa0b1fafb29264e5f6592.jpg

Link to comment
Share on other sites

Would you purchase a unit for BlackSark if I make it available for the community?

 

-Just a thought:

 

My brother (he is a metal worker) would

help me to built ready to use metal rods.

So I would estimate the costs at 70-80€.

 

I would ship it like this :

 

be86e490.jpg

 

:) Please vote! at this thread:

http://forum.lockon.ru/showthread.php?t=20698

In case you vote with "yes" just pm me!

Link to comment
Share on other sites

Question urze,

 

What affect does the end portion of the collective (meaning add weight ) have on the friction screws ability to maintain it’s position…meaning, if I pull the collective all the way up will the end weight pull it back down? And by the way, great work! rep inbound

44th_Willy p.

187

[sIGPIC][/sIGPIC]

http://44thvfw.org

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...