HotTom Posted September 3, 2020 Share Posted September 3, 2020 Hi HotTom, yes, the DOS window is what generates the next mission. You have to choose to accept the results or not. If you accept, you will start the process of generating the next mission. Okay, so how do I accept the results? Do I type something in that box? Sri to sound so dense but it really has me stymied. Need "Money see, Monkey do" directions. Thanks! Exceptional engineering...and a large hammer to make it fit! Link to comment Share on other sites More sharing options...
HotTom Posted September 3, 2020 Share Posted September 3, 2020 Here is what it says in that FDOS window: f:\DCS World\bin\luaaexe:cannot open..\..\..\ScriptsMod.28.5.01\Debried_master.lua:No such file or directory. First, the version is wrong (says .0O have.01). Second, and more important: This is all getting waaaay to geeky for me. So, how to I uninstall this sucker? Exceptional engineering...and a large hammer to make it fit! Link to comment Share on other sites More sharing options...
PB0_CEF Posted September 3, 2020 Author Share Posted September 3, 2020 It’s only a bad installation : did you read installation PDF ? [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
HotTom Posted September 3, 2020 Share Posted September 3, 2020 It’s only a bad installation : did you read installation PDF ? Yes. Several times. The only problem I can see is that my USERS file is in my C Drive and DCS is in F. Should that be okay? Exceptional engineering...and a large hammer to make it fit! Link to comment Share on other sites More sharing options...
PB0_CEF Posted September 4, 2020 Author Share Posted September 4, 2020 Yes. Several times. The only problem I can see is that my USERS file is in my C Drive and DCS is in F. Should that be okay? It should no be a problem because my stable configuration is exactly the same of yours...:thumbup: Are you playing OpenBeta or Stable version of DCS World ? Can you show me your Path.bat please ? [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
HotTom Posted September 4, 2020 Share Posted September 4, 2020 No. I gave up and deleted it all. Too much aggravation. Exceptional engineering...and a large hammer to make it fit! Link to comment Share on other sites More sharing options...
solidGad Posted September 4, 2020 Share Posted September 4, 2020 it's probably your path.bat. did you change that at all? it needs to be edited. Link to comment Share on other sites More sharing options...
EagleDriver95 Posted September 4, 2020 Share Posted September 4, 2020 On the Hornet over PG Supercarrier campaign, the carrier turns randomly all of the time. Doesn't matter if planes have called in on approach. It spins all sorts of directions. Makes trying to land almost impossible especially for Case III. Any ideas on how to get it to go straight and not make so many turns? Also when it turns the entire task force nearly crashes into each other XD Link to comment Share on other sites More sharing options...
PB0_CEF Posted September 5, 2020 Author Share Posted September 5, 2020 No. I gave up and deleted it all. Too much aggravation. Sorry for that :( [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
PB0_CEF Posted September 5, 2020 Author Share Posted September 5, 2020 On the Hornet over PG Supercarrier campaign, the carrier turns randomly all of the time. Doesn't matter if planes have called in on approach. It spins all sorts of directions. Makes trying to land almost impossible especially for Case III. Any ideas on how to get it to go straight and not make so many turns? Also when it turns the entire task force nearly crashes into each other XD Can you please verify in your campaign conf_mod.lua file in Init folder if you have this : SC_UseTurnCarrier = false, If it's true try to put it false ... [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
EagleDriver95 Posted September 5, 2020 Share Posted September 5, 2020 Can you please verify in your campaign conf_mod.lua file in Init folder if you have this : SC_UseTurnCarrier = false, If it's true try to put it false ... Thanks for the suggestion -- just checked, for my current campaign yes, SC_UseTurnCarrier = false. Link to comment Share on other sites More sharing options...
PB0_CEF Posted September 5, 2020 Author Share Posted September 5, 2020 Thanks for the suggestion -- just checked, for my current campaign yes, SC_UseTurnCarrier = false. Hum ... this is really strange because it should not turn a lot with this option ! Try to put it to true : it will turn into the wind each time a plane launch or recover is detected but it may be more predictable and stable. Of course it will increase collisions risks :( Envoyé de mon iPhone en utilisant Tapatalk [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Scotch75 Posted September 7, 2020 Share Posted September 7, 2020 (edited) Hey Folks, I thought I would have a go at the latest Indo-Pak Sabre campaign on latest OB. All installed successfully and working, however, one thing I did notice is the EWR Axeman frequency is not being assigned to a radio slot for the Sabre. Therefore, you have no access to the GCI service. It appears ATC and Package frequencies are generally being assigned ok to Channels 1 and 2. Cheers! Edit: Ok, I got it working by editing the "radios_freq_compatible.lua" file. Both the Sabre and MiG-19p max radio frequencies were set too low. I changed them both to Max 400 MHz, ran FirstMission.bat to reset the campaign and the ATO appears to be assigning the frequencies to subsequent radio channels. Edited September 7, 2020 by Scotch75 W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
Sydy Posted September 7, 2020 Share Posted September 7, 2020 Hi guys, Just as feedback. Yesterday my squadron decided to try the DCS Desert Tiger in multiplayer. It worked like a charm. Initially we used 3 slots. but then decided to standardize 4 slot just in case someone shows up. It is pretty nice, tks a lot, Sydy Link to comment Share on other sites More sharing options...
Orestd Posted September 7, 2020 Share Posted September 7, 2020 Every time I exit a DCE campaign DCS crashes. Anyone have any idea why this maybe happening. Link to comment Share on other sites More sharing options...
Sydy Posted September 8, 2020 Share Posted September 8, 2020 Every time I exit a DCE campaign DCS crashes. Anyone have any idea why this maybe happening. Probably a bad install. Do a repair, double check the PDF. Good luck, Sydy Link to comment Share on other sites More sharing options...
Miguel21 Posted September 8, 2020 Share Posted September 8, 2020 Hey Folks, I thought I would have a go at the latest Indo-Pak Sabre campaign on latest OB. All installed successfully and working, however, one thing I did notice is the EWR Axeman frequency is not being assigned to a radio slot for the Sabre. Therefore, you have no access to the GCI service. It appears ATC and Package frequencies are generally being assigned ok to Channels 1 and 2. Cheers! Edit: Ok, I got it working by editing the "radios_freq_compatible.lua" file. Both the Sabre and MiG-19p max radio frequencies were set too low. I changed them both to Max 400 MHz, ran FirstMission.bat to reset the campaign and the ATO appears to be assigning the frequencies to subsequent radio channels. The frequency system will be changed in the next version. Thank you for your feedback FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Miguel21 Posted September 8, 2020 Share Posted September 8, 2020 Every time I exit a DCE campaign DCS crashes. Anyone have any idea why this maybe happening. check the FAQ in my signature FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Miguel21 Posted September 8, 2020 Share Posted September 8, 2020 Hi guys, Just as feedback. Yesterday my squadron decided to try the DCS Desert Tiger in multiplayer. It worked like a charm. Initially we used 3 slots. but then decided to standardize 4 slot just in case someone shows up. It is pretty nice, tks a lot, Sydy Thanks to Mbot and CEF ^^ FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Sydy Posted September 8, 2020 Share Posted September 8, 2020 Thanks to Mbot and CEF ^^ Miguel, Gotta tell you, you guys ROCK! I love the DCE Campaigns. Tks a lot to you all. Someday I will buy you guys a beer! Sydy Link to comment Share on other sites More sharing options...
oho Posted September 9, 2020 Share Posted September 9, 2020 I'm almost always losing my wingmen because they are running out of fuel. I would like to add an extra 2 reinforcement planes at the beginning of each mission to the blue forces to level this effect out. What do I have to add in your scripts? Everything else works really great, thx a lot for your campaign, Link to comment Share on other sites More sharing options...
grant977 Posted September 9, 2020 Share Posted September 9, 2020 I have a question is this number (20.38.01) behind each campaign the version number? Link to comment Share on other sites More sharing options...
Miguel21 Posted September 9, 2020 Share Posted September 9, 2020 yes FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Koros Posted September 10, 2020 Share Posted September 10, 2020 Hi guys, i'm playing on the stable release on steam (and also tried the OB version) and i have some trouble using CCIP and GBU/JDAM. The CCIP cross is always pointing toward the same heading. For example when i take off it's pointing heading 65 so if i go heading 135 the cross will be to the far left of the HUD so i will not be able to drop the bomb at the right spot. With the TPOD the target diamond on the HUD is to the right of where the TPOD is looking. I have the same problem with the ASL in CCRP. This happened in TF-74 and TF-68-80s in the Hornet. I don't know if anyone ever had this problem ? Thanks for your help Link to comment Share on other sites More sharing options...
Scotch75 Posted September 10, 2020 Share Posted September 10, 2020 I'm not quite sure if this is entirely related to your problem Koros, but check the elevation provided in the flight plan for the target waypoint when the mission is generated. It is usually 7000+ m (over 21000 ft). I usually change it manually by getting elevation from the F10 map to put the TGP in the right area. Cheers! Sent from my SM-G950F using Tapatalk W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 32GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, GALAX GTX GeForce 1070 EXOC Sniper White 8GB VRAM Link to comment Share on other sites More sharing options...
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