jojojung Posted January 17, 2023 Posted January 17, 2023 nullnullfirst message apears when clicking on "update". Then there is no Script Mod...
Miguel21 Posted January 17, 2023 Posted January 17, 2023 reset buton FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
jojojung Posted January 20, 2023 Posted January 20, 2023 Thanks got it solved. The Mission Scripting Mod was placed via ovgme in the save Games instead of the root 1 1
nachinus Posted January 21, 2023 Posted January 21, 2023 (edited) Hi! I'm new to this or any dynamic campaign and I'm still getting the ropes. I'm currenty playing Chiprus Incident with the M2000. Everything is going fine, but I can't get my flight to engage ground targets. I tried this ground strike mission a couple of times, tried the order engage ground targets and engage primary and rejoin, but instead targeting the actual mission target--> the column below us, they push on for the enemy airbase where they get shot down by SAMs. Is there anything special I should be doing? Is the enemy airbase considered Primary Target even if the actual mission target as per the briefing is supposed to be the vehicle column? Edited January 21, 2023 by nachinus
Miguel21 Posted January 22, 2023 Posted January 22, 2023 @PB0_CEF ? ^^ FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
RedeyeStorm Posted January 22, 2023 Posted January 22, 2023 Hi Cef, I just started a new campaign Crisis in PG Harrier. At mission generation it gives an error: key 7 is missing in 'camp_triggers_init.lua'. It turns out that in line 66 of the lua the numbering goes from 6 to 8 and that generates the error. Fixed it by changing the number sequence.
Miguel21 Posted January 22, 2023 Posted January 22, 2023 3 minutes ago, RedeyeStorm said: Hi Cef, I just started a new campaign Crisis in PG Harrier. At mission generation it gives an error: key 7 is missing in 'camp_triggers_init.lua'. It turns out that in line 66 of the lua the numbering goes from 6 to 8 and that generates the error. Fixed it by changing the number sequence. Yes, thank you, we know about that. But Cef will fix that, when he changes all the campaigns to be compatible with the DCE_Manager "cloning". This will allow to manage much less campaigns for him, while offering you as much "diversity" of campaigns (yes I know, not easy to understand, but it's the magic of cloning ) 1 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
PB0_CEF Posted January 22, 2023 Author Posted January 22, 2023 (edited) 20 hours ago, nachinus said: Hi! I'm new to this or any dynamic campaign and I'm still getting the ropes. I'm currenty playing Chiprus Incident with the M2000. Everything is going fine, but I can't get my flight to engage ground targets. I tried this ground strike mission a couple of times, tried the order engage ground targets and engage primary and rejoin, but instead targeting the actual mission target--> the column below us, they push on for the enemy airbase where they get shot down by SAMs. Is there anything special I should be doing? Is the enemy airbase considered Primary Target even if the actual mission target as per the briefing is supposed to be the vehicle column? Well AI can be really difficult to understand…Did you follow the waypoints ? It’s better to ask AI to engage mission and rejoin just after reaching IP Nav point … Edited January 22, 2023 by PB0_CEF [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Iran-Iraq War - TF-71 - TF80s - War over Beirut ...
nachinus Posted January 22, 2023 Posted January 22, 2023 hace 2 horas, PB0_CEF dijo: Well AI can be really difficult to understand…Did you follow the waypoints ? It’s better to ask AI to engage mission and rejoin just after reaching IP Nav point … Yes, I did follow the waypoints, but I went a bit offcourse from the IP to align myself better with the road before issuing the order. I will try to ask to engage mission just after touching IP.
Digitalvole Posted January 23, 2023 Posted January 23, 2023 (edited) Sorry, I come baring questions.. Is it possible to swap the Tarawa for the HMS Invincible in any way but ideally in a way I only have to do once? Also same question for time of year? I fancy a bit of snow Finally, I only seem to get given iron bombs. Is this because the ai struggles with gbus or is it just my bad luck? Thank you in advance. Edited January 23, 2023 by Digitalvole
Miguel21 Posted January 23, 2023 Posted January 23, 2023 13 minutes ago, Digitalvole said: Sorry, I come baring questions.. Is it possible to swap the Tarawa for the HMS Invincible in any way but ideally in a way I only have to do once? Also same question for time of year? I fancy a bit of snow Finally, I only seem to get given iron bombs. Is this because the ai struggles with gnu’s or is it just my bad luck? Thank you in advance. Hi concerning the date and the weather, you have to modify the file Init/camp_init.lua For HMS Invincible, it is a Mod? and for the bombs, I did not understand anything, but Cef will pass ^^ FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
Digitalvole Posted January 23, 2023 Posted January 23, 2023 (edited) Thanks @Miguel21 for the prompt response. Not worried about the bomb issue, just curious. I believe HMS Invincible came with the SA map, is it possible to swap assets round with same file as the weather/date? Thanks again : ) Edited January 23, 2023 by Digitalvole
Miguel21 Posted January 28, 2023 Posted January 28, 2023 (edited) Here is the new script (296), including the Mirage F-1EE version. For those who are impatient, you can include these files on a version of ScriptsMod equivalent to 20.61.286 But make a backup first. I will soon add these new files to the automatic update; ==:20.63.296:== 296 fixed [Eventslog] use "forbidden" characters for its name DCS plant DCE. 295 fixed [task] simultaneous task injections freeze the intelligence of AIs ^^ 294 fixed [M2000] Radio: the red and blue radio sets are reversed 293 add [plane] Add Mirage F-1EE and all SA342 playable 292 modified [mission] attempts to "dilute" all packages throughout the duration of the mission (testing) 291 modified [MP] all players' planes in the same target pack (where possible) 290 add [IA] the helicopters (all of them) try to follow the valleys (this is under test) 289 add [plane] Add Mirage F1EE 288 add [Datacard] makes DCE compatible with the use of programs such as Datacard Generator or CombatFlite (M63) 287 add [third] allows you to use third party files that Data information without being overwritten by central information updates (M62) --> use Init\ADD_data.lua note: I am still working on the Helicopters SAR and CSAR script. The automatic part is going well in the Caucasus. However, the player part is not yet finalized, so you can land, embark an ejected pilot, but you can't helitack him yet. For the other theatres, it will still take some time. I have also not forgotten the changes you asked for. EDIT: an error in the prohibited characters prevents the correct counting of the destruction Edited January 29, 2023 by Miguel21 1 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
JSF_Aggie Posted January 30, 2023 Posted January 30, 2023 I had this running fine for a long time, but now I have the problem where everytime I start the DCE_Manager, I get the window in my screen shot below, for a few seconds, then nothing. I don't ever get the regular DCE_Manager window. If I do an uninstall, delete DCE folder from /mods/tech/, then reinstall, DCE_Manager will run one time. It will recreate the /mods/tech folder in my SavedGames, and I can install campaigns. But if I close the DCE_Manager, I can never get it to run a 2nd time. I'm on Win10. I did recopy the lua54.dll to the system32 folder. Any thoughts? Thanks.
Barthek Posted January 30, 2023 Posted January 30, 2023 I have been experiencing exactly the same problem for the last couple of weeks on my laptop. DCE runs perfectly on my sim rig, tho.
JSF_Aggie Posted January 30, 2023 Posted January 30, 2023 7 hours ago, Barthek said: I have been experiencing exactly the same problem for the last couple of weeks on my laptop. DCE runs perfectly on my sim rig, tho. Thanks. I will try it on a different box, just to see if it works any different.
Miguel21 Posted February 3, 2023 Posted February 3, 2023 On 1/23/2023 at 4:36 PM, Digitalvole said: Thanks @Miguel21 for the prompt response. Not worried about the bomb issue, just curious. I believe HMS Invincible came with the SA map, is it possible to swap assets round with same file as the weather/date? Thanks again : ) Sorry for the very late reply. To add the Invincible, you have to do it in 3 times: Add it to the mission file : 1/ \Init\base_mission.miz with the mission editor 2/ add it in \Init\db_airbases.lua 3/ add it in oob_air_init.lua (you have to specify which squadron takes off from which base) - the easiest way is to replace the occurrences of the Tarrawa or other CVN by the Invincible - it is also necessary to start again the campaign so that all the changes are taken into account Translated with www.DeepL.com/Translator (free version) 1 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
Miguel21 Posted February 3, 2023 Posted February 3, 2023 DCE_Manager_V4.10.24.52.zip try this. I have disabled the search for updates. @JSF_Aggie @Barthek I'm still correcting the scriptsMod, Cef helps me too This WE, I cross my fingers ^^ FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
JSF_Aggie Posted February 4, 2023 Posted February 4, 2023 Thanks Miguel. I think I figured it out, at least how to make it crash. With 4.10.24.52, everything works as expected, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta However, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server I can't get DCE to run after that. Could it be that my server path is just too long for whatever you're storing CDS Root Folder in? I can set DCS Saved Games Folder to either of the below, and DCE is fine: > C:\Users\aggie\Saved Games\DCS.openbeta > C:\Users\aggie\Saved Games\DCS.openbeta_server
Miguel21 Posted February 4, 2023 Posted February 4, 2023 9 hours ago, JSF_Aggie said: Thanks Miguel. I think I figured it out, at least how to make it crash. With 4.10.24.52, everything works as expected, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta However, if I set: > CDS Root Folder : C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server I can't get DCE to run after that. Could it be that my server path is just too long for whatever you're storing CDS Root Folder in? I can set DCS Saved Games Folder to either of the below, and DCE is fine: > C:\Users\aggie\Saved Games\DCS.openbeta > C:\Users\aggie\Saved Games\DCS.openbeta_server haaaaaaa, ok, you're using on the same PC DCS and the DCS server, wow, I hope that won't create any problems with DCE. Because I didn't take that into account. (for me, DCS Server is usually on another PC) What I can say, and in all logic: 1/ If the path of DCE_Manager points to DCS, then it will be necessary to use the DCS campaigns to find the DCE missions 2/ if the path of DCE_Manager points to DCS Server, you will have to launch DCS Server, then DCS normal in multiplayer mode to play the DCE mission Now, I don't really understand your current problem. When you say that "I can't get DCE to run after that", what does that mean? You can't find the DCE campaigns in DCS? You can't find the DCE campaigns in DCS server? or DCE_Manager crashes? FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
Barthek Posted February 4, 2023 Posted February 4, 2023 (edited) A teaser of campaign being currently tested by my squad. Debugging is killing me but I see a light at the end of the tunnel. It will be focused on the Cold War PVP aspect between two coalitions. Oldschool aircraft only. Edited February 4, 2023 by Barthek 3
JSF_Aggie Posted February 4, 2023 Posted February 4, 2023 2 hours ago, Miguel21 said: haaaaaaa, ok, you're using on the same PC DCS and the DCS server, wow, I hope that won't create any problems with DCE. Because I didn't take that into account. (for me, DCS Server is usually on another PC) What I can say, and in all logic: 1/ If the path of DCE_Manager points to DCS, then it will be necessary to use the DCS campaigns to find the DCE missions 2/ if the path of DCE_Manager points to DCS Server, you will have to launch DCS Server, then DCS normal in multiplayer mode to play the DCE mission Now, I don't really understand your current problem. When you say that "I can't get DCE to run after that", what does that mean? You can't find the DCE campaigns in DCS? You can't find the DCE campaigns in DCS server? or DCE_Manager crashes? I normally run like you, DCS on one computer, and DCE_Manager & DCS Server on another. I have DCS installed on my DCS Server computer, just in case I need to use the Mission Editor. I had only pointed DCE_Manager to DCS as an experiment, when Barthek said it was working for him on one computer, yet crashing for him on another, like what I was experiencing. I then installed DCE_Manager on my DCS computer, and it worked fine, so I was just looking for differences. Sorry to be unclear. If I point DCE_Manager's CDS Root Folder to C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server, hit the "Save Path" button, close DCE_Manager, then DCE_Manager will crash the next time I try to start it. The DCE_Manager window never pops up. If I delete log.txt before I do the above, the only thing written to the log is: "2/3/2023 7:34:03 PM Download upgrade.txt" I was going to reinstall the DCS server to a shorter path, something like, C:\Program Files\DCS World OpenBeta Server, just to see if that makes a difference to DCE_Manager.
JSF_Aggie Posted February 4, 2023 Posted February 4, 2023 Miguel, I reinstalled DCS Server to a shorter path, C:\Program Files\DCS World OpenBeta Server, and DCE_Manager is no longer crashing for me. 1
Miguel21 Posted February 4, 2023 Posted February 4, 2023 15 minutes ago, JSF_Aggie said: Miguel, I reinstalled DCS Server to a shorter path, C:\Program Files\DCS World OpenBeta Server, and DCE_Manager is no longer crashing for me. I don't think that's it. I created a path like yours (the long one) and it works. I think it's the servers that are messing up. If DCE_Manager can't download the first "upgrade.txt" file the consequences seem random, until it refuses to let DCE_Manager start. When you say that DCE_Manager crashes, is there an error message or not? FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod
Barthek Posted February 4, 2023 Posted February 4, 2023 (edited) 21 hours ago, Miguel21 said: DCE_Manager_V4.10.24.52.zip try this. I have disabled the search for updates. @JSF_Aggie @Barthek Didn't help, still crashing on my laptop which I use for dedicated server. Weirdly, version 3.9.17 of DCE manager opens without any issues. Edited February 4, 2023 by Barthek
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