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Padlock enabled - yes or no ?  

61 members have voted

  1. 1. Padlock enabled - yes or no ?

    • Padlock should be enabled
      20
    • Padlock should be turned off
      20
    • Padlock is not realistic
      8
    • Padlock is quite realistic
      5
    • Padlock is cheating
      8


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Posted

We have had some questions about the use of the map view (F10) and camera views (F2), if it should be disabled when playing online or not.

 

I'd like to learn about your opinion wether Padlock should be enabled on game servers like in the HL or in Squad matches or if you think that Padlock isn't realistic or even a cheat and should be disabled.

 

I know, that Track IR makes a difference here, but this poll mainly goes out to those who don't have TIR yet.

kind regards,

Raven....

[sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic]

Posted

I use the mouse to look around but the whole issue with padlock is that it can be spammed so you'll pick up targets that you wouldn't notice or be able to see IRL. However I think this has been corrected in LO and the Padlock FOV and distance is such that it may not be possible to abuse in game anymore. If not then leave it on, the argument that its the most realistic way to track a target is pretty strong.

 

F2 sometimes I guess but for the most part it should be in cockpit only. Off line you can F2 all you want .. I know i do ;) Oh and F10 IMO is more realistic turned on if only your aircraft is being showed.

Cozmo.

[sIGPIC][/sIGPIC]

Minimum effort, maximum satisfaction.

 

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Posted

I don't have trackIR, but I wish to.

HAT on stick provides qiute good SA with a little practice.

IRL pilots don't have any padlock and also their heads aren't able to spin 270 degrees around ;)

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Posted
I don't have trackIR, but I wish to.

HAT on stick provides qiute good SA with a little practice.

IRL pilots don't have any padlock and also their heads aren't able to spin 270 degrees around ;)

 

No, their heads can't but they -can- look all the way around as demonstrated in several RL videos.

 

All /we/ can control is the spin, not turning your eyes, and we can't implement the 'lean aside' method to look back either in the sim right now, - so open it up to a 360.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
I use the mouse to look around but the whole issue with padlock is that it can be spammed so you'll pick up targets that you wouldn't notice or be able to see IRL. However I think this has been corrected in LO and the Padlock FOV and distance is such that it may not be possible to abuse in game anymore. If not then leave it on, the argument that its the most realistic way to track a target is pretty strong.

 

Padlock is alright - people complained about all sorts of things about it, including the 'being able to pick up aircraft you wouldn't realistically be able to see' argument, which is utter BS since you can see certain aircraft in the game MUCH FARTHER than you SHOULD be able to in RL, no padlock required. So then, this padlock whining is all about pilots of certain aircraft that 'dissapear' quite easily in relation to certain aircraft which do not (and yet they should, too) wanting to have their cake and eat it, too.

 

Another complaint was the missile padlock, which just cracked me up. I really never had any problems dodging missiles if the RWR spoke up, and no one has had any trouble EOSing me even when padlocks /were/ on.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

I'm used to it pretty much since Flanker 2 and I use it almost every time WVR, in guns only dogfight. I have also mapped the head's movement on one of the HAT switches on my X52 stick and it does just the same function. I've flown on servers that had all externals and padlock off. I just had to use that HAT all the time and create all-new habits, but I prefer the padlock since I already master it- I'm so used to it that I feel pretty good my plane's positon no metter where I'm 'looking'.

Padlock is so /un/realistc as the mouse or HAT switch head movement are. The truth is called TrackIR and really want to have one of these. Too bad they don't sell them in my country..

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted

Padlock Off--Too much advantage to HMS directed engagements. But that's too my favor so no hard-on against it. I do like the idea of padlocking an inbound missile. It's a crutch I became to used to in previous games--Without it, I just panic and die.

 

Mini-Hud On--I've never understood why this is not implemented in MP. Pilots IRL have far more SA than we do. The mini-hud helps bring the sim pilot up to a more realistic state of awareness of his machine's energy state and attitude.

 

Map Off. Print a map from Lockonfiles. Too many use the map to shoot down well planned attacks that would otherwise have been undetected.

 

External views Off. Why would anyone want external views anyway??? You want to see what your plane looks like from the outside? Eject!!!

 

Smokin'Hole

Smokin' Hole

 

My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.

Posted

Meh.

 

 

Padlock yes, but not if you're one of the fortunates who both own a TrackIR and can use it without anyone you live with laughing at you . . . . .

 

 

The problem isn't padlock (once you obtain a target . . . um . . . yeah?), it's padlock spamming. I have acquired targets I wouldn't have otherwise picked up by use of padlock, and it does give an advantage, especially against smaller aircraft.

Guest IguanaKing
Posted

Its the equivalent of what you do IRL when you see an object which is moving relative to you and you follow it with your eyes/head. Padlock in a sim just gives you the same ability, without your sense of motion having to be involved. :)

Posted
Its the equivalent of what you do IRL when you see an object which is moving relative to you and you follow it with your eyes/head. Padlock in a sim just gives you the same ability, without your sense of motion having to be involved. :)

 

I see.

 

I just got a TrackIR, I like it :D

[sIGPIC][/sIGPIC]

Posted
This poll is irrelevant. Those that own the servers can make up their own minds.

 

I disagree here. It is relevant for

- exactly those hosts to decide wether enabling Padlock is a good idea or not

- for sqadron matches to find a common set of rules, that includes the question "padlock yes or now".

 

I started this poll to find out the major advantages / disadvantages and how the overall acceptance is.

kind regards,

Raven....

[sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic]

Posted

Imo this poll is kind of 3 polls in 1:

 

Should padlock be enabled?

-yes

-no

 

How realistic is padlock?

-Padlock is realistic (option missing :O)

-Padlock is quite realistic

-Padlock is unrealistic

 

Do you think using padlock is cheating?

-yes

-no (option missing)

 

And that's why I think the results of this poll are rubbish and can't be used for anything, as people aren't able to vote 3 times.

1337-Oblivion2-jpg3.jpg
Posted
Imo this poll is kind of 3 polls in 1:

 

Should padlock be enabled?

-yes

-no

 

How realistic is padlock?

-Padlock is realistic (option missing :O)

-Padlock is quite realistic

-Padlock is unrealistic

 

Do you think using padlock is cheating?

-yes

-no (option missing)

 

And that's why I think the results of this poll are rubbish and can't be used for anything, as people aren't able to vote 3 times.

 

 

You don't have to vote if you don't like to do.

 

For me, to get an overall idea about the acceptance of Padlock is, it's quite enough. I'm not working on a scientific study here.... :shifty:

kind regards,

Raven....

[sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic]

Posted

That's ok, but I don't think you will get a good overall idea. But that's just me. Imo padlock should be allowed, and is it quite realistic. (of course TrackIr is more realistic, but ppl without trackir should have the oppurtunity aswell to have an "easy following target thingie".

1337-Oblivion2-jpg3.jpg
Posted
Meh.

 

 

...not if you're one of the fortunates who both own a TrackIR and can use it without anyone you live with laughing at you . . . . .

 

Ahhh, the laughing spouse--How humiliating. She finally stopped snickering at my TrackIR. But one night she did catch me speaking softly and very seriously on Teamspeak as I was planning an OCA strike with several other "pilots". Seen from her perspective, I could not have looked more like a lifeless nerd.

 

Smokin'Hole

Smokin' Hole

 

My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.

Posted

TIR 4 + Track Clip Pro...u'll never fly again with out them..and work's like a charm in Armed Assault as well :)

Be Good..Be Strong..:drink: ;)

 

Posted

Well Padlock is and will remain OFF on our server. But personally- if the admins had to decide whether or not to implement the mod that increases the view limits- I'd be OK with that.

 

Obviously a real pilot CAN see behind him better than the 120 degrees or whatever it's set to by default. Since we can't pull that off quite yet- I have no problem with it.

Posted

I also think adding a bigger angle of view (to have a look behind ya) would come closer to the real thing than padlock.

 

... here we are again wanting a 6DOF-pit for all flyables! ;) So there could be the chance to look around your seat. That would surely increase the feeling of combat flying!

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Posted

In Wings Over Europe, offline, I use padlock all the time. the game would be rather unplayable without it. But it is somewhat more realistic than in Lockon:

 

- you have no visual "cross" over the target, it is just locked

- if there is a cloud or mountain hill, padlock is broken immediately

- it has not 360 coverage, but somewhat more than 270, you can have this "over the shoulder" look.

 

I vote for padlock in game, I really find it useful and not unrealistic. In fact, it is the very limited SA in front of your PC which is unrealistic.

[sIGPIC][/sIGPIC]

Posted

I really find it useful and not unrealistic. In fact, it is the very limited SA in front of your PC which is unrealistic.

 

The ingame SA is matter of training I think. Not sooo unrealistic for me.

[sIGPIC][/sIGPIC]

Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200

Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD)

TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5

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