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Posted

The new vapour fx look fantastic and Im really glad we finally got them, however, after flying a bit with the hornet I felt like the fx seems somewhat too "straitened" to a very narrow condition which means it only shows at very few moments and appears and dissapears too quickly/abruptly imho. The M2000 vapours feel much more natural to me.

 

In real life videos I can clearly see how there is a good amount of vapour in the lex at low speed high AoA pass but its not happening in the new hornet...I know it depends on weather conditions but I havent noticed any noticeable change after changing some weather settings. In the m2000 when you carry a heavy load and you increase AoA you can nicely see how vapours are much more pronounced than when flying lighter due to increased load in the surfaces but doesnt seem the case in the hornet.

 

Maybe its not a bug but would like to know whats your opinion on this guys...

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Posted

Please don't forget that the Hornet is actually 1st with these effects and it's still WIP. Notice that normally at high Gs vapour also appears on the wings and covers almost entire surface.

Posted
actually.....

 

 

Harrier and M2k had it first

 

You've seen it for the 1st time in your own DCS build. But on Wags' vids with the Hornet it was already implemented, so still, Hornet was 1st with these effects. But for us, indeed Harrier and Mirage were 1st. Same goes with rain droplets on a canopy.

 

Yeah, we are not complaining, just pointing something that might be bugish, or not.

 

I've posted it only as a reminder :).

Posted

Yeah, sure, no complaining here, just pointing this out to know what you guys think about this...as I said, it feels too "binary", like "all or nothing" and I think it should has a wider/smoother response. Of course at some point this will combine with full wings vapour which should be much bigger and varied but the vapour on the lex feels a bit constrained imho right now. I know it might be a WiP yet so lets see how this evolve.

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Posted

Guys, i'm not really sure if humidity is implemented in DCS, but this is all dependent on relative humidity, temperature and more.. There is a Wikipedia article that explains this very well, I will link it in a while.

 

In real life, when humidity is low (among other conditions) you can see that at high AoA & G-force there could be barely, if any, any vapor on LEX.. In other times you could have vapor at level flight (1G), mainly happens with jets that operate on carriers at sea. So it is very variable in real life too.

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Posted

If you fly around in a desert with a ground temperature of 30C, you won't see that many vapours. Make a Caucasus mission instead with high humidity, some fog, ... and you'll see large and beautiful vapour effects ;-)

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Posted

Here you can see vapour at almost level flight:

Notice that the jets are significantly fast, and the vapors were generated when they went past a little pocket that had enough humidity and just the right conditions, and obviously they are at sea.

HOTAS: Thrustmaster Warthog

PC: it's much better now

Posted

The 'vapours' are water condensing as the pressure drops in the vortex and the low pressure air can't hold that much water vapour anymore.

 

There's not much water vapour in the air in the desert >> there's not much 'fog' in the vortex.

 

Make a mission with 100% cloud cover and rain on the Caucasus map and test there.

Cheers.

Posted

After some more testing with overcast and rain conditions I cant see any difference in the vapours behaviour so I still thinking the effect is linked to a too "narrow" condition...hope they make some changes to it as it looks superb.

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Posted

I'm sure the effect is highly scriped. Real life like would be more complex than it's worth. Their could be vapor above the wings too in some cases...

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Posted
Their could be vapor above the wings too in some cases...

Wing vapor, as well as vapor cone, is planned for DCS as far as I know.

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PC: it's much better now

Posted

I think they will expand the conditions. I'm pretty sure wingtip vortices in other aircraft appear a lot easier in cloudy/inclement weather than they do in clear weather, so there should be something similar, I bet.

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