AlaskanGrizzly Posted June 5, 2018 Posted June 5, 2018 Does anyone know the numbers to hit during the Triple Nickel approach other than the break starting at 500 knots and 500 feet over the ramp and ending in the Groove at .5 miles from the carrier? I tried to get as much I can from this video posted by Wingnut: For my attempt I hit the ramp at around 500 feet and 500 knots, pulled a hard 5.5 to 6 Gs left turn with full speedbrake to get to the 180 as soon as possible while trying to maintiain 500 feet. At the 180 I let off on the turn to about 2 Gs, continuing variable speedbraking to get to gear, flaps and hook down by the 90. Post 90 I used power management and increased turn rate to try to get to the start of the Groove on speed at around 370 feet. I let off of the turn a bit too much and ended up to the right of the Groove and a bit further than .5 miles from the carrier. Despite my power management being a bit sloppy I still managed to hit the 3 wire relatively lined up and a bit low. I flew it in VR and recorded the track, so the recording FOV is a bit too close and the camera shaky. I am getting more consistent hitting the Groove, but it is still hit or miss. Any knowledgeable tips would be appreciated.
Shadoga Posted June 5, 2018 Posted June 5, 2018 (edited) That's already great simming from your side! Gotta try that one myself... From seeing the two vids for the first time, the main difference I noticed in the initial setup (run-in @ 500/500) is that the RL guy lined up along the angled landing deck, whereas you came in along the ship's course / longitudinal axis. Try it his way, that should make your turn angled a little "better" in regard to the boat on the 180. Basically, try making your turn a 360 instead of that 370 you did in your video. From your description of "variable speedbraking" after the 180, I would also leave that thing always fully out until fully configured and on AoA speed. As a principle: try to get configured asap, the longer you can fly it as used to and the earlier you can fully concentrate on the turn radius / bank angle during the final 180. Edited June 5, 2018 by Shadoga
Mule Posted June 5, 2018 Posted June 5, 2018 (edited) Even in real life that is regarded as a move done by very experienced, seasoned pilots. I don't know the exact numbers but you did a great job. How did you get that deck cam overlay with the cross etc? I know alt-F9 gets the cam but mine looks nothing like that? Edited June 5, 2018 by Mule Fighter Pilot Podcast.
=4c=Nikola Posted June 5, 2018 Posted June 5, 2018 (edited) He is a few meters right of ship. That would increase space you have for turn. As I can see, he pulls really hard first 90 degrees, then release it significantly to do something (what?) and than he continues to pull with less g force throughout the circle. He is opening configuration at around 90 and speed drops below 200 just before carrier wave. He is eyeballying carrier all the time, and he is in slight descend. It works nicely for me. My favorite pattern so far. About your approach: I like your FOV, that's how it should be flown. I don't like to pull stick so much with speed that low, it can turn out messy.. I prefer to be on AoA Your glide control is really excellent. Edited June 5, 2018 by =4c=Nikola Do not expect fairness. The times of chivalry and fair competition are long gone.
AlaskanGrizzly Posted June 5, 2018 Author Posted June 5, 2018 Even in real life that is regarded as a move done by very experienced, seasoned pilots. I don't know the exact numbers but you did a great job. How did you get that deck cam overlay with the cross etc? I know alt-F9 gets the cam but mine looks nothing like that? Here is a link to the download. https://github.com/Cephel/DCS-LSO-Camera
AlaskanGrizzly Posted June 5, 2018 Author Posted June 5, 2018 That's already great simming from your side! Gotta try that one myself... From seeing the two vids for the first time, the main difference I noticed in the initial setup (run-in @ 500/500) is that the RL guy lined up along the angled landing deck, whereas you came in along the ships course / longitudinal axis. Try it his way, that should make your turn angled a little "better" in regard to the boat on the 180. Basically, try making your turn a 360 instead of that 370 you did in your video. From your description of "variable speedbraking" after the 180, I would also leave that thing always fully out until fully configured and on AoA speed. As a principle: try to get configured asap, the longer you can fly it as used to and the earlier you can fully concentrate on the turn radius / bank angle during the final 180. Using your advice I am much more consistent in my lineup and AOA on my final rollout. Thanks for the help.
PunchOut Posted June 5, 2018 Posted June 5, 2018 not sure how much of a difference this makes, but the IRL video is a superhornet (Digital UFC and engine/fuel display below left MFD). But awesome work. I need to keep practicing my normal CASE I recoveries more before attempting this. Rig: intel i9-9900kf @ 1.21 gigawatts of electricity | Gigabyte Z390 Aorus Pro | EVGA 1080 Ti SC2 Gaming
Pikey Posted June 5, 2018 Posted June 5, 2018 Great job, certainly much harder, although the constant altitude is a bit of a crutch, the tightness of the turns is beyond easily comprehended. A good breakdown might be useful of the key marks to hit. This will be something I'm going to try next! ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
kobeshow Posted June 5, 2018 Posted June 5, 2018 So far I tried to fly this pattern with the ragular 350/800 entry, that might explain my troubles replicating the approach. I'll have to try 500/500 and see if that makes it easier. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy
Flamin_Squirrel Posted June 5, 2018 Posted June 5, 2018 Thanks for posting this Grizzly, what an awesome approach. I managed a 3 wire on my second go :joystick: One thing I noticed in your video was that you didn't cage the HUD. I find it easier this way. May be worth a try.
FZG_Immel Posted June 5, 2018 Posted June 5, 2018 (edited) didnt notice this thread... I just made one about it too :D (great minds).. your approach is very nice. I believe in some ways its better than mine.. but I am better in other ways :D anyway...this is mine and the original for live comparison I believe mine is closer to the real thing in terms of timing (just watched again.. NOT).. ;) :P and I don't overshoot it... but I believe I need to start a tad lower like you. Can you tell me how you get that nice LSO view ? I would love to be able to watch my traps like this ! track available here https://ufile.io/j4xl2 Edited June 5, 2018 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
SCU Posted June 5, 2018 Posted June 5, 2018 (edited) Here are three RL Hornet (not super) HUD tapes of a sierra hotel break, note the last one breaks a little over 600 knots! : Edit: here is the pilot of the last video's comment: I was an LSO my first 2 tours, we started counting time in the groove a few seconds prior to wings level. As you know long in the groove gets the LSO's more uptight than a little short in the groove, as long as you fly a nice pass. The 600kt break at the stern looks and sounds awesome from the deck, the troops loved it and the LSO's tend to cut a little slack on the deviations. Nothing is more boring than a 350kt break half mile in front of the ship!!! I'd rather fly at night. Edited June 5, 2018 by SCU HOTAS: Thrustmaster Warthog PC: it's much better now
FZG_Immel Posted June 5, 2018 Posted June 5, 2018 (edited) Here are three RL Hornet (not super) HUD tapes of a sierra hotel break, note the last one breaks a little over 600 knots! : 7.4G !!!!! Holy Crap ! bu those first two have the carrier based ILS Lines on the HUD.. makes everything easier :D Edited June 5, 2018 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
FZG_Immel Posted June 5, 2018 Posted June 5, 2018 Here is a link to the download. https://github.com/Cephel/DCS-LSO-Camera how does it work exactly ? Can you use it within DCS ? how do you access this view ? [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
SCU Posted June 5, 2018 Posted June 5, 2018 7.4G !!!!! Holy Crap ! That's what a hard pull at 600 knots can do :smilewink:. The pilot commented on the video that he was screaming because of the fact that it hurts looking over the shoulder at 7g's. Some pretty interesting comments from the pilot on that video as well. HOTAS: Thrustmaster Warthog PC: it's much better now
AlaskanGrizzly Posted June 5, 2018 Author Posted June 5, 2018 how does it work exactly ? Can you use it within DCS ? how do you access this view ? It is basically just an overlay that always sits on top of your screen. So just run that program when you are replaying your track and go to your alt-f9 view.
RhinoDrvr Posted June 6, 2018 Posted June 6, 2018 The reason for the ease is to extend away from the ship to allow for a semi-normal approach turn. The initial hard pull is a 7.5 G, max AB pull to be loud with vapes over the ship and point the burners at the LSO’s. Then ease, idle, speedbrakes to start extending and decelerating. You should end up around 300-350kts by the 180, about 1.4-1.5nm away from the ship or so. Gear and flaps come out at 250 around the 90, then you’re looking for the standard 15-18 second groove length. Initial is 500’ and 500kts offset to the right side of the ship so you can see the deck and ensure it is clear (or about to be) before you break.
AlaskanGrizzly Posted June 6, 2018 Author Posted June 6, 2018 Thank you for the detailed explanation and some numbers to shoot for RhinoDrvr. I'll give it a shot.
FZG_Immel Posted June 6, 2018 Posted June 6, 2018 same here. as soon as that update is done :) [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
BSS_Sniper Posted June 6, 2018 Posted June 6, 2018 I wonder how many times we're going to see this video along with an in game try? lol This is the 4th one. I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals
FZG_Immel Posted June 6, 2018 Posted June 6, 2018 (edited) Ok. i think I have managed to do it better.. didnt notice my friend talking over TS hahahah Edited June 6, 2018 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
RhinoDrvr Posted June 7, 2018 Posted June 7, 2018 That’s pretty good! Better than I can do in the sim!! Only thing I saw, is that to make it a true SHB you need to break BEFORE the boat, not over it. At 500kts I’ll break ~0.6nm before the ship so you go right behind the LSO platform in full grunt! But nice work!
FZG_Immel Posted June 7, 2018 Posted June 7, 2018 (edited) Thanks for your input ! I didn't understand that I needed to break before. I thought I needed to break above to show everybody the wing vapor etc. Also I did it at almost 600 because I wanted to emulate the hud video of the guy doing the 7.4G thingy :) I will redo it with your parameters tonight hopefully ! Thanks again !!! Edited June 7, 2018 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
Growling Sidewinder Posted June 7, 2018 Posted June 7, 2018 I wonder how many times we're going to see this video along with an in game try? lol This is the 4th one. come on man, let people have their fun, you don't want to see the approach again don't open the thread brother. 1 [sIGPIC][/sIGPIC] HP OMEN 880-130 - Windows 10/Intel Core i7-8700K/2TB HDD/ 1TB SSD/32GB DDR4 RAM/GTX 1080 Ti https://www.youtube.com/channel/UCh2rDh7vXGeoh1LlzL3QEwg
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