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Posted

Hi all,

Can anyone point out to me what I am doing wrong, because I can't figure it out.

On several occasions now I have fired off an AGM65D towards my target and for some reason it is not hitting it.

 

What I usually do....

Make TGP SPI.

Locate target on TGP and select area or point depending on target

Slave MAV to TGP.

Switch to MAV and get target locked on.

When in range, fire the missle.

 

Then usually the missle does not hit.

 

I'm a novice so any advice is welcome.

 

Thanks.

Posted
Is your missile crosshair within the keyhole limitation?

 

 

 

Additionally check wether you are within range (range bar on the left side of MAV Display) and wether you have a confirmed lock (blinking cross)

 

 

 

 

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Posted

IIRC there is an area within the mavericks seeker limit where the seeker has to be at the moment of launch to ensure a hit; the mav can find and lock targets outside of this zone in order to provide flexibility for targeting purposes but to get hits you need to be pulling the aircraft round on to the target vector from you and then launching - I suspect this be the issue you're coming up against.

Posted

Bunyap's Youtube "On the Range" has EXCELLENT tutorials on the Maverick among other things.

hsb

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Posted

The Mav does not always lock up the exact target your TGP is locked onto. The Mav will slew to the area but if there are multiple targets, it could choose another.

 

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Posted

It's most probably the keyhole. You need to fire the maverick within the keyhole limitations which are marked in the following pic by the red dotted line. The pointing cross need to be within them on launch.

 

2po8efn.png

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Posted
It's most probably the keyhole. You need to fire the maverick within the keyhole limitations which are marked in the following pic by the red dotted line. The pointing cross need to be within them on launch.

 

2po8efn.png

 

Interesting. Never knew that. Thanks.

Posted

Basically everything everyone in here has said...

 

BUT! Make sure you aren't pulling G's when you fire the thing. I rarely do, but sometimes I get careless and I'll let an Maverick off the rails when I'm turning a wee too hard and it'll go way off target, particularly the H/K when you force correlate.

Posted

There is also the 30-30-30 rule:

1. Not more than 30 degrees bank angle change since track.

2. Not more than 30 degrees bank.

3. Not more than 30 degrees per second roll rate

Posted
Make sure you're TMS UP SHORT and the tracking gate clamps down on the target. The image above is not showing locked, just slaved.
Yes, learnt this a few weeks ago. My new favourite thing, hated slewing everywhere.

 

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Posted

Mavericks might actually target fences, power lines, etc at times. Sometimes you need to make sure none of those are in the line of fire. Might just need to change your direction of attack to make sure those are not going to interfere with what your trying to lock the maverick on.

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