dresoccer4 Posted November 21, 2018 Posted November 21, 2018 hi all - is there a way to turn off auto-flaps like in the AV-8B without disabling all attitude assistance? i was looking for the flap fuse but couldn't find it. it's gotta be in there somewhere, right? i see fuses for most systems. thanks!:pilotfly: Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Eldur Posted November 21, 2018 Posted November 21, 2018 Somewhere on the left console is a capped override switch that sets the flaps to fixed values also for Auto setting, but they won't be completely up then, something like 2° LEF and 3° TEF, just don't remember the exact numbers.
dresoccer4 Posted November 22, 2018 Author Posted November 22, 2018 Somewhere on the left console is a capped override switch that sets the flaps to fixed values also for Auto setting, but they won't be completely up then, something like 2° LEF and 3° TEF, just don't remember the exact numbers. if we're talking about the same switch, i think i flipped that, but seemed to lose all control assistance (not sure what its called) and i began to slowly roll to one side and could not engage autopilot. but maybe we're talking about different switched *shrug* Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Deano87 Posted November 22, 2018 Posted November 22, 2018 One question I do ask is why would you want to? Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again.
dresoccer4 Posted November 22, 2018 Author Posted November 22, 2018 (edited) Way To Raise Flaps? One question I do ask is why would you want to? Personal Experimentation Sent from my iPhone using Tapatalk Edited November 22, 2018 by dresoccer4 Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Flamin_Squirrel Posted November 22, 2018 Posted November 22, 2018 'Gain' switch to 'override', on the left hand console. The flaps won't go fully up, but will remain in a fixed position. You can still lower them with the flap switch if you wish.
dresoccer4 Posted November 22, 2018 Author Posted November 22, 2018 (edited) Way To Raise Flaps? 'Gain' switch to 'override', on the left hand console. The flaps won't go fully up, but will remain in a fixed position. You can still lower them with the flap switch if you wish. I think that’s what Eldur was talking about. I still think there has got to be a way to force them to raise if the pilot absolutely needs it. Or a fuse somewhere. Like, what if Batman or Captain America is out on your wing fighting a super villain and your flaps automatically decide to deploy and they get their sleeve caught. So you need to quickly raise flaps all the way so [insert superhero] can get unstuck and save the world? Ok extreme example but there could be a hundred reasons we could think of a pilot would need this and a thousand more we can’t think of. Sent from my iPhone using Tapatalk Edited November 22, 2018 by dresoccer4 Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
Tenkom Posted November 22, 2018 Posted November 22, 2018 Since the f18 doesn't have flaps but flaperons I would assume whatever fuse disables them would also disable the ailerons.
macedk Posted November 22, 2018 Posted November 22, 2018 hi all - is there a way to turn off auto-flaps like in the AV-8B without disabling all attitude assistance? i was looking for the flap fuse but couldn't find it. it's gotta be in there somewhere, right? i see fuses for most systems. thanks!:pilotfly: Pull real hard on the flaps lever son ;) OS: Win10 home 64bit*MB: Asus Strix Z270F/ CPU: Intel I7 7700k /Ram:32gb_ddr4 GFX: Nvidia Asus 1080 8Gb Mon: Asus vg2448qe 24" Disk: SSD Stick: TM Warthog #1400/Saitek pro pedals/TIR5/TM MFDs [sIGPIC][/sIGPIC]
Flamin_Squirrel Posted November 22, 2018 Posted November 22, 2018 I think that’s what Eldur was talking about. I still think there has got to be a way to force them to raise if the pilot absolutely needs it. Or a fuse somewhere. Like, what if Batman or Captain America is out on your wing fighting a super villain and your flaps automatically decide to deploy and they get their sleeve caught. So you need to quickly raise flaps all the way so [insert superhero] can get unstuck and save the world? Ok extreme example but there could be a hundred reasons we could think of a pilot would need this and a thousand more we can’t think of. Sent from my iPhone using Tapatalk But that's exactly what override will do.
dresoccer4 Posted November 22, 2018 Author Posted November 22, 2018 But that's exactly what override will do. I’ll have to mess with it some more but when I clicked it last time I didn’t think the flaps came all the way up. But again that switch does much more than simply raise flaps. Sent from my iPhone using Tapatalk Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
aceofspades9963 Posted November 23, 2018 Posted November 23, 2018 Since the f18 doesn't have flaps but flaperons I would assume whatever fuse disables them would also disable the ailerons. The f-18 very much has flaps and ailerons that are independent of one another theres a servocylinder for the flap and one for the aileron, the only way to get flaps in fixed position is gain override like everyone else mentioned. There is no way to pull the "fuse" (breaker) the only breaker is for the FCC's and that will put you in mech mode and you don't want to fly like that.
dresoccer4 Posted November 23, 2018 Author Posted November 23, 2018 The f-18 very much has flaps and ailerons that are independent of one another theres a servocylinder for the flap and one for the aileron, the only way to get flaps in fixed position is gain override like everyone else mentioned. There is no way to pull the "fuse" (breaker) the only breaker is for the FCC's and that will put you in mech mode and you don't want to fly like that. Ok many thanks for the definitive answer. I can rest easy now knowing there’s naught to be done Sent from my iPhone using Tapatalk Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules
aceofspades9963 Posted November 23, 2018 Posted November 23, 2018 Ok many thanks for the definitive answer. I can rest easy now knowing there’s naught to be done Sent from my iPhone using Tapatalk Ya pull all 4 circuit breakers under the canopy sill labeled fcs . Then enjoy PIO mode. 1
Tenkom Posted November 23, 2018 Posted November 23, 2018 The f-18 very much has flaps and ailerons that are independent of one another theres a servocylinder for the flap and one for the aileron, the only way to get flaps in fixed position is gain override like everyone else mentioned. There is no way to pull the "fuse" (breaker) the only breaker is for the FCC's and that will put you in mech mode and you don't want to fly like that. The TEFs are used as both flaps and ailerons(hence flaperons). So if you could somehow(I am not arguing that this can be done) disable the TEF actuators you would also lose the ability to use them as ailerons. The control surfaces on the outer part of the wings are(to my knowledge) pure ailerons and have their own actuators. You can easily check this yourself. Just watch the FCS page on the DDI while rolling. You will see the TEFs moving. They will not move when you are on the ground.
KIO1606688872 Posted November 24, 2018 Posted November 24, 2018 The TEFs are used as both flaps and ailerons(hence flaperons). So if you could somehow(I am not arguing that this can be done) disable the TEF actuators you would also lose the ability to use them as ailerons. The control surfaces on the outer part of the wings are(to my knowledge) pure ailerons and have their own actuators. You can easily check this yourself. Just watch the FCS page on the DDI while rolling. You will see the TEFs moving. They will not move when you are on the ground. What does the F stand for, bud? And the ailerons also come down for extra lift.
Flamin_Squirrel Posted November 24, 2018 Posted November 24, 2018 The TEFs are used as both flaps and ailerons(hence flaperons). So if you could somehow(I am not arguing that this can be done) disable the TEF actuators you would also lose the ability to use them as ailerons. The control surfaces on the outer part of the wings are(to my knowledge) pure ailerons and have their own actuators. You can easily check this yourself. Just watch the FCS page on the DDI while rolling. You will see the TEFs moving. They will not move when you are on the ground. I think you've got the logic the wrong way around. The inboard surfaces are the trailing edge flaps (TEF). They are only come down to provide lift and do not provide any roll control. The outboard surfaces (referred to as ailerons in the manual) act as 'flaperons'. They provide extra lift in conjunction with the TEFs as well as roll control.
Tenkom Posted November 24, 2018 Posted November 24, 2018 I think you've got the logic the wrong way around. The inboard surfaces are the trailing edge flaps (TEF). They are only come down to provide lift and do not provide any roll control. The outboard surfaces (referred to as ailerons in the manual) act as 'flaperons'. They provide extra lift in conjunction with the TEFs as well as roll control. You are half-right and I was half-wrong. The TEFs ARE used as ailerons during flight(please, just start up DCS, hop in the f18 and see for yourself if you don't believe me). But you are correct that the outer "Ailerons" are also used as flaps. So they are also flaperons.
Tenkom Posted November 24, 2018 Posted November 24, 2018 What does the F stand for, bud? And the ailerons also come down for extra lift. What F stands for is irrelevant, bud. They ARE flaperons because they are used as flaps AND ailerons(like I told Flamin_squirrel, if you don't believe me, hop in the game and test it out. They won't move on the ground so you have to be airborne. You can clearly see it on the FCS page). But you are correct about the ailerons. Which are also flaperons. I had forgotten that they also come down during landings and takeoffs.
Flamin_Squirrel Posted November 24, 2018 Posted November 24, 2018 ? The TEFs barely move in response to roll, and no-where in the manual can I see them described as aiding roll control. Moving a degree or so is hardly significant compared to how much the ailerons move. You can claim they're flaperons if you like I guess, I don't really mind.
Tenkom Posted November 24, 2018 Posted November 24, 2018 ? The TEFs barely move in response to roll, and no-where in the manual can I see them described as aiding roll control. Moving a degree or so is hardly significant compared to how much the ailerons move. You can claim they're flaperons if you like I guess, I don't really mind. I guess we should inform the engineers that they need not have bothered programing the fcs system to move them when rolling since you deem it insignificant... They can move as much as 10 degrees btw depending on speed and stick position. Coupled with their far greater surface area compared to the outer ailerons they are likely far from insignificant. So yes. I will claim that they are flaperons.
Flamin_Squirrel Posted November 24, 2018 Posted November 24, 2018 Lose the attitude. 24 hours ago you didn't even know the ailerons drooped with flaps, so don't talk like you're an expert.
Tenkom Posted November 24, 2018 Posted November 24, 2018 Lose the attitude. 24 hours ago you didn't even know the ailerons drooped with flaps, so don't talk like you're an expert. At least I admit when I'm wrong.
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