Wolf8312 Posted March 10, 2019 Share Posted March 10, 2019 I've noticed latest update has worse performance although it looks better even with MSSA off (PD 1.2), no shadows. With persian gulf or normandy maps theres a terrible stutter without motion smoothing, and with it way more artifacts when spinning around. Much better on vegas and Caucasus but seems like something is worse with one of the latest updates. More basestation flashes when planes take damage as well. An old problem but seems to be worse now. Might try the stable branch. ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
hazzer Posted March 10, 2019 Author Share Posted March 10, 2019 I've noticed latest update has worse performance although it looks better even with MSSA off (PD 1.2), no shadows. With persian gulf or normandy maps theres a terrible stutter without motion smoothing, and with it way more artifacts when spinning around. Much better on vegas and Caucasus but seems like something is worse with one of the latest updates. More basestation flashes when planes take damage as well. An old problem but seems to be worse now. Might try the stable branch. You should be able to have much higher settings with that RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
whichdokta Posted March 11, 2019 Share Posted March 11, 2019 Having the same issue here. VR performance degraded completely after the release of 2.5.4. Used to get 45 to 90fps with VR preset + terrain and cockpit texture settings turned to high + PD 1.5. Now I'm lucky if I can get > 30fps with all settings turned to their lowest. Non-VR performance is unaffected. Tried every trick I've learnt in the last three years of playing DCS to no avail. I'd actually given up on playing in VR entirely until I saw this thread. Setup: Oculus CV1 i7 4770K overclocked to 4.6GHz 16GB RAM SSD GTX 1080ti Link to comment Share on other sites More sharing options...
hazzer Posted March 11, 2019 Author Share Posted March 11, 2019 Having the same issue here. VR performance degraded completely after the release of 2.5.4. Used to get 45 to 90fps with VR preset + terrain and cockpit texture settings turned to high + PD 1.5. Now I'm lucky if I can get > 30fps with all settings turned to their lowest. Non-VR performance is unaffected. Tried every trick I've learnt in the last three years of playing DCS to no avail. I'd actually given up on playing in VR entirely until I saw this thread. Setup: Oculus CV1 i7 4770K overclocked to 4.6GHz 16GB RAM SSD GTX 1080ti Have you tried turning off shadows completely? I know it's a ridiculous compromise but try it and see if it's back to how it used to be. Also could you submit a report ticket? I did and I was just told that that's how it is. But if more people do it then maybe they will actually look into this. Because it clearly is a problem RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
dvndmmy Posted March 11, 2019 Share Posted March 11, 2019 Have you tried turning off shadows completely? I know it's a ridiculous compromise but try it and see if it's back to how it used to be. Also could you submit a report ticket? I did and I was just told that that's how it is. But if more people do it then maybe they will actually look into this. Because it clearly is a problem Wait, are you saying that the official response from the official support was "We are not going to fix this ever"? i7-8700K, GTX 1080Ti, 2x16Gb DDR4, 250Gb Evo 970 NVMe, 1Tb Evo 970 NVMe, HTC Vive Pro, BRD-F3, VPC MongoosT-50 base, grip and throttle Link to comment Share on other sites More sharing options...
Kayos Posted March 11, 2019 Share Posted March 11, 2019 They've been saying they are going to introduce some VR optimization updates for some time now. Still have yet to see them. Would be nice to get an update. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Cobra Posted March 11, 2019 Share Posted March 11, 2019 Yes, an update would be nice! Link to comment Share on other sites More sharing options...
hazzer Posted March 11, 2019 Author Share Posted March 11, 2019 This is the response I got, I have tried to explain that this isn't just a me issue and that with my pc this shouldn't be a problem RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
pagadi-zaiet Posted March 12, 2019 Share Posted March 12, 2019 They've been saying they are going to introduce some VR optimization updates for some time now. Still have yet to see them. Would be nice to get an update. +1 Link to comment Share on other sites More sharing options...
Wolf8312 Posted March 12, 2019 Share Posted March 12, 2019 Is it possible a recent windows update is responsible or something? I may just not have noticed it until I noticed it, but I never had this problem until very recently... ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
hazzer Posted March 12, 2019 Author Share Posted March 12, 2019 Is it possible a recent windows update is responsible or something? I may just not have noticed it until I noticed it, but I never had this problem until very recently... I don't know, it appears to have come in dcs versions. If Windows was the cause wouldn't other games and other flight Sims in vr suffer as well? I know my Sims have been better than ever other than dcs RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
eaglecash867 Posted March 12, 2019 Share Posted March 12, 2019 Is it possible a recent windows update is responsible or something? I may just not have noticed it until I noticed it, but I never had this problem until very recently... It has been there since 2.5.4. 2.5.3 runs just fine with latest updates to Windows, and 2.5.4 still doesn't. The latest incarnation of 2.5.4 has improved performance a little bit, but its still horrible compared to 2.5.3, and there doesn't appear to be any graphics setting that makes it happy. As a last resort, I tried dropping my pixel density from 2.0 to 1.0, and the peformance still sucked just as bad. EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. Link to comment Share on other sites More sharing options...
hazzer Posted March 12, 2019 Author Share Posted March 12, 2019 Even if you stick all settings to low so it looks like Minecraft you still have awful performance. Would be be nice if we could get this reported now RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted March 13, 2019 Author Share Posted March 13, 2019 any change in ob? RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted March 13, 2019 Author Share Posted March 13, 2019 It appears still the same problems RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
MiG_Eater Posted March 13, 2019 Share Posted March 13, 2019 It does seem as if VR seems to be an unwelcome nuisance to the ED developers at times! The latest update wrecked my framerates at low level. Sticking to high altitude dogfights for now... Hoping they will fix this! Link to comment Share on other sites More sharing options...
hazzer Posted March 13, 2019 Author Share Posted March 13, 2019 It does seem as if VR seems to be an unwelcome nuisance to the ED developers at times! The latest update wrecked my framerates at low level. Sticking to high altitude dogfights for now... Hoping they will fix this! There was a point where I could have shadows on high and everything looking great but now it's not possible and it's not even been recognised.:mad: RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
Deano87 Posted March 15, 2019 Share Posted March 15, 2019 Just read this thread and yup +1 to everything said here, very annoying. :( Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
hazzer Posted March 15, 2019 Author Share Posted March 15, 2019 The best thing to do is if we all report this on the website big reporter. We are being ignored here RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
Crimson_Ghost138 Posted March 15, 2019 Share Posted March 15, 2019 Ahhhh so maybe THATS my problem!! My frames are also stuck.... Link to comment Share on other sites More sharing options...
hazzer Posted March 17, 2019 Author Share Posted March 17, 2019 I noticed that my cpu usage and gpu usage isn't even going above 50% RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
Chandawg Posted March 19, 2019 Share Posted March 19, 2019 Dcs only uses two cores (one for computations, and the other for audio) On a multiple core cpu it won’t go above what two cores are using. If you have three cores your cpu usage would be 66% MAX. I have six cores and it rarely goes above 35-38%. If your GPU isn’t being maxed out then you likely have a bottle neck on your CPU. Or so I have been told. | CyperPower PC | AMD Ryzen 7 3700X @ 4.4 GHz | 64Gb DDR4 3200 MHz | Radeon RX 5700 8Gb | 32" Samsung Curve| Oculus Rift S | Thrustmaster T160000 HOTAS + Rudder Pedals | Windows 10-64 | Link to comment Share on other sites More sharing options...
FragBum Posted March 19, 2019 Share Posted March 19, 2019 Dcs only uses two cores (one for computations, and the other for audio) On a multiple core cpu it won’t go above what two cores are using. If you have three cores your cpu usage would be 66% MAX. I have six cores and it rarely goes above 35-38%. If your GPU isn’t being maxed out then you likely have a bottle neck on your CPU. Or so I have been told. I think that is correct re DCS AFAIK however Windows 10 can spread the core load out I don't know how but I'm getting usage over 50% with DCS using about the same DCS usage hitting 35+ on peaks, total usage is now hitting over 50% (That total usage is up from maybe 40% after the latest Win update Win 9 build 1030!) . I'm currently using a 9600K 32GB build with 2080Ti and DCS 2.5.4.27430 Stable, in NTTR and Caucasus maps I'm getting 45 to 90FPS with the best looking DCS Rift graphics I've seen in DCS for some time now. I avoid the PG and Normandy maps as currently there rubbish as far as VR performance goes and are way too resource hungry and the PG map just has plain weirdness built into it. IMHO As those maps are paid content they really need some work done to them. Control is an illusion which usually shatters at the least expected moment. Gazelle Mini-gun version is endorphins with rotors. See above. Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic. Link to comment Share on other sites More sharing options...
JumpinK Posted March 28, 2019 Share Posted March 28, 2019 (edited) WHEN will ED start to improve VR-performance as they promised some weeks ago?! It seems DCS-VR-performance is getting worse with every uptade they push out.:( I did not have less than 45fps for most of the time since I am using oculus rift, but now I can not get much more than 30fps on the caucasus map where I used to have smooth 45fps a few updates ago.:helpsmilie: It's just getting worse and worse and it starts to get really annoying now!:mad: ED, PLEASE start optimizing DCS for VR or stop promising things you can't do!!! Edited March 28, 2019 by JumpinK typos "Landing on the ship during the daytime is like sex, it's either good or it's great. Landing on the ship at night is like a trip to the dentist, you may get away with no pain, but you just don't feel comfortable" — LCDR Thomas Quinn, USN. Link to comment Share on other sites More sharing options...
hazzer Posted March 28, 2019 Author Share Posted March 28, 2019 WHEN will ED start to improve VR-performance as they promised some weeks ago?! It seems DCS-VR-performance is getting worse with every uptade they push out.:( I did not have less than 45fps for most of the time since I am using oculus rift, but now I can not get much more than 30fps on the caucasus map where I used to have smooth 45fps a few updates ago.:helpsmilie: It's just getting worse and worse and it starts to get really annoying now!:mad: ED, PLEASE start optimizing DCS for VR or stop promising things you can't do!!! +1 RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
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