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Posted

Of course, we'd rather have your best work vs your rushed work. Take all the repeated template release inquiries as a compliment to how much we're enjoying the F-14 module

Posted
Of course, we'd rather have your best work vs your rushed work. Take all the repeated template release inquiries as a compliment to how much we're enjoying the F-14 module

 

Indeed... And it shows our pride in ownership considering how much we want our own names on the canopy!

Posted

Guys how can you reduce the weathering? I’m making a CAG bird and I want to make it cleaner than the line birds.




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Posted
wait for the paint kit. :thumbup:

 

If you can’t answer the question then don’t reply.




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Posted

Strikeeagle isn't wrong and he has answered your question (might just not be the one you were expecting).

 

The paintkit will have the dirt on separate layers which you can easily turn off in Photoshop. At this point, you will have to paint out the dirt and grime manually with a clone node or any other of the million tools you have in photoshop.

Posted
Exactly. :thumbup:

 

I am asking how to do it with the paint kit that we are currently using. If I was going to wait for Heatblur to release one I wouldn’t be asking how to do it now, if that makes sense. I take this as the typical RTFM response, which is not helpful.




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TM F/A-18 Stick | Virpil WarBRD | WinWIng F/A-18 HOTAS

Posted

I have VX4 Black Bunny Skins .DDS but can't get them either into a file that works or shows as an option in game. Probably doing the wrong thing file wise but starting to think maybe they will only work with the F14A

Posted
Strikeeagle isn't wrong and he has answered your question (might just not be the one you were expecting).

 

The paintkit will have the dirt on separate layers which you can easily turn off in Photoshop. At this point, you will have to paint out the dirt and grime manually with a clone node or any other of the million tools you have in photoshop.

 

Thanks starmat, that was a nice reply and was very helpful. Unlike Stikeeagle trolling asshattery....

Posted
My initial response was not meant to be trolling, BUT after his as "asshattery" response I returned in kind. Is what it is, some folks are just too soft. :thumbup:

 

No. You were being a dick. You could have easily given the answer that the other individual did but, you didn't. You chose to be a childish smartass, and frankly didn't represent the mighty 11 very well which, is an organization I, and others here respect very much. On another note, I can promise you Skullz is furthest thing from being soft, and neither am I. Ask around. Tell everyone we said hello.

[sIGPIC][/sIGPIC]

Posted
My initial response was not meant to be trolling, BUT after his as "asshattery" response I returned in kind. Is what it is, some folks are just too soft. :thumbup:

 

If I was soft I never would’ve responded to you’re lack of an answer but I am so sick and tired of seeing people with questions that may not have much experience ask a question and be treated like they are an idiot by someone who thinks they know more than everyone else with an answer like you gave. You chose to reply to be a smart elec and make your self look cool in your own mind. But I’m not gonna sit around and let you do that to me without some kind of response.




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TM F/A-18 Stick | Virpil WarBRD | WinWIng F/A-18 HOTAS

Posted
Here's an example from the template/original master PSDs from the AJS37 (and this is from one of the small, 500MB, files). Merging and naming layers makes things a lot easier for the user (and deleting unused WIP layers can reduce the file sizes quite a bit).

 

 

 

I can perfectly understand why HB wants to tidy things up a bit before release.

 

attachment.php?attachmentid=207318&stc=1&d=1553525423

Would reducing layers improve performance or layers don't make that big of an impact?

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Posted
Seriously, I was really just making a legit response. There was no ill intent until you replied in the way that you did.

 

No reason to get worked up over my short forum response.

 

I'm going to see myself out before someone else gets upset.

 

Have a good evening all.

 

Excellent idea. Have a good evening.//Dangle

[sIGPIC][/sIGPIC]

Posted

No idea who this Strikeeagle345 is and don't care to find out, but clearly with all those posts he only confirmed his idiocy. Next time the Internet shames you dude, just say my bad and stop posting. Sheesh

 

Now this fun and happy thread has a giant one-page of shit on it. Thanks idiot

Posted
Would reducing layers improve performance or layers don't make that big of an impact?

 

It would, as your paint program...Photoshop, PSP, Whatever....has to account/track those layers and having 100's of layers, even ones with tiny marks, slows things down when painting, especially zoomed in.

"These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member

 

Modules - Damn near all of them (no Christian Eagle or Yak)

System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)

Posted

With there being only 5-6 squadrons I believe that actually flew the B, I imagine you'll see A and D schemes to come for a while.

 

All the B squadrons might already be represented in HB's Tomcat.

"These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member

 

Modules - Damn near all of them (no Christian Eagle or Yak)

System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)

Posted

9 fleet squadrons, 1 training squadron, and 1 test squadron all flew the B even briefly. VF-11, -24, 32, -74, -101, -102, -103, -142, -143, and -211, and VX-30. While all but VX-30 have been represented in the release, these aren't the only liveries these squadrons had.

DCSF-14AOK3A.jpg

DCSF14AOK3B.png

Posted

Anyone interested in doing fictional liveries? Just curious.

Modules: too many

System: I7-7700K, GTX 2080 Super, 64GB DDR4, 500GB SSD, 3TB HDD.

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