ED Team Laivynas Posted September 10, 2007 ED Team Posted September 10, 2007 Concrete roads??? What about lights? :) Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак
thereminqblank Posted September 10, 2007 Posted September 10, 2007 it's looking very impressive! it's a nice touch giving the roads a repainted line "Unholy Roller" [sIGPIC]http://www.digitalcombatsimulator.com/images/userbars/A-10C_UserBar_01.gif[/sIGPIC]
grandsurf Posted September 10, 2007 Posted September 10, 2007 Concrete roads??? What about lights? :) The 3D Models for Light are done but nobody can say me, how to build the Lightning (Omnilights) to it :( - any help?
ED Team Laivynas Posted September 10, 2007 ED Team Posted September 10, 2007 The 3D Models for Light are done but nobody can say me, how to build the Lightning (Omnilights) to it :( - any help? And IF You put Your light OVER default what happens? Is ground illumination gone? Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак
grandsurf Posted September 10, 2007 Posted September 10, 2007 When i use a Glas Material over the Light, the light then too dark. It would be beautiful to build new lamps.
Highwayman-Ed Posted September 10, 2007 Posted September 10, 2007 Can you provide a screen shot of what you mean... Does the light still illuminate the ground but the light itself dissapear from view, or does it not provide any lighting at all? Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
ED Team Laivynas Posted September 10, 2007 ED Team Posted September 10, 2007 Can multiple LODs solve this problem? Is there any limitation for number of LODs? Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак
Kuky Posted September 10, 2007 Posted September 10, 2007 damn... nice road textures... the ground environemt is starting to look more alive :D PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
zaelu Posted September 10, 2007 Posted September 10, 2007 Damn... now we need bykes :D Great work grandsurf! BTW... the grass is made with the help of a noise texture or is just a higher rezolution texture for the ground? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
grandsurf Posted September 10, 2007 Posted September 10, 2007 Noise texture and higher rezolution Grass texture ;).
Kusch Posted September 10, 2007 Posted September 10, 2007 Excellent work! :thumbup: Give me "flying telephone pole" (SA-2)!
Vekkinho Posted September 10, 2007 Posted September 10, 2007 Is any of your work presented here in this thread included in Birdy's latest scenery 1.3 release or do you plaln to release your mod separately?! I keep my eye on Rockwelder's Groundpounder terrain and I've downloaded his release but haven't installed it yet. I wonder is it compatible with Birdy's scenery 1.3 and your mod?! [sIGPIC][/sIGPIC]
SuperKungFu Posted September 11, 2007 Posted September 11, 2007 The pack you downloaded from the ground ounder terrain is just textures, so yes you can install on top of birdy's mod. [sIGPIC][/sIGPIC]
grandsurf Posted September 11, 2007 Posted September 11, 2007 Is any of your work presented here in this thread included in Birdy's latest scenery 1.3 release or do you plaln to release your mod separately?! I keep my eye on Rockwelder's Groundpounder terrain and I've downloaded his release but haven't installed it yet. I wonder is it compatible with Birdy's scenery 1.3 and your mod?! It is full compatible! 1
SuperKungFu Posted September 11, 2007 Posted September 11, 2007 The real question would be if your mod would be compatible with rockwelder's mod. Because at first you made a lot of textures along with objects for airports only, but your latest screen shows that you seem to be expanding to the city? (which is great btw, i gotta give you some rep for that). But rockwelder is also making textures for the terrain, would these two mods later clash? Or should it be a joint project? [sIGPIC][/sIGPIC]
Lotham Posted September 11, 2007 Posted September 11, 2007 Whoua : That is so nice, so great & so cool !!!! Excellent work (as usual indeed) Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC]
grandsurf Posted September 11, 2007 Posted September 11, 2007 New Pics of some reworked Textures :). Trees are from rockwelder . 1
ED Team Laivynas Posted September 11, 2007 ED Team Posted September 11, 2007 Feelds are nice, but these trees (satelite photoes) should be removed. http://i205.photobucket.com/albums/bb174/grandsurf/lo_67.jpg http://i205.photobucket.com/albums/bb174/grandsurf/lo_68.jpg Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак
SuperKungFu Posted September 11, 2007 Posted September 11, 2007 this mod is going to be so freakin awesome. [sIGPIC][/sIGPIC]
zaelu Posted September 11, 2007 Posted September 11, 2007 Looking better and better. At some point we will need new rivers too :D . [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Vekkinho Posted September 11, 2007 Posted September 11, 2007 It really looks great, I like the diversity and high contrast of the fields... [sIGPIC][/sIGPIC]
Mnemonic Posted September 11, 2007 Posted September 11, 2007 What can I say man... Wow! It look's superb! You make good-old LO-buddy much better! :)
britgliderpilot Posted September 12, 2007 Posted September 12, 2007 That looks spectacular :D I'm beginning to wish I had time to fly FC still, so I could give it a go! I'll read through for full details in a bit . . . but could some of these tweaks and techniques be selectively applied to any unimproved bits of Black Shark, perhaps? http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
Vekkinho Posted September 12, 2007 Posted September 12, 2007 Sure, it's about time to upgrade our FC 1.12 installs... [sIGPIC][/sIGPIC]
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