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Ground Texture Mod- Watch This!


urze

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The 3D Models for Light are done but nobody can say me, how to build the Lightning (Omnilights) to it :( - any help?

And IF You put Your light OVER default what happens? Is ground illumination gone?

Best Regards, Dmitry.

 

"Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак


 
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Can you provide a screen shot of what you mean...

 

Does the light still illuminate the ground but the light itself dissapear from view, or does it not provide any lighting at all?

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Damn... now we need bykes :D

 

Great work grandsurf!

 

 

BTW... the grass is made with the help of a noise texture or is just a higher rezolution texture for the ground?

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Is any of your work presented here in this thread included in Birdy's latest scenery 1.3 release or do you plaln to release your mod separately?!

 

I keep my eye on Rockwelder's Groundpounder terrain and I've downloaded his release but haven't installed it yet. I wonder is it compatible with Birdy's scenery 1.3 and your mod?!

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Is any of your work presented here in this thread included in Birdy's latest scenery 1.3 release or do you plaln to release your mod separately?!

 

I keep my eye on Rockwelder's Groundpounder terrain and I've downloaded his release but haven't installed it yet. I wonder is it compatible with Birdy's scenery 1.3 and your mod?!

 

It is full compatible!

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The real question would be if your mod would be compatible with rockwelder's mod. Because at first you made a lot of textures along with objects for airports only, but your latest screen shows that you seem to be expanding to the city? (which is great btw, i gotta give you some rep for that). But rockwelder is also making textures for the terrain, would these two mods later clash? Or should it be a joint project?

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Looking better and better. At some point we will need new rivers too :D .

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That looks spectacular :D

 

I'm beginning to wish I had time to fly FC still, so I could give it a go!

 

 

I'll read through for full details in a bit . . . but could some of these tweaks and techniques be selectively applied to any unimproved bits of Black Shark, perhaps?

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