Wicked.- Posted September 6, 2019 Posted September 6, 2019 Has everyone seen this yet? https://forums.eagle.ru/showpost.php?p=4029616&postcount=16 This would definitely explain some of my issues as I only fly the 18 online and use the hell out of Data Link and the SA page. I haven't confirmed the assertions but will today or tonight, though I've no reason to doubt them. [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
Wicked.- Posted September 6, 2019 Posted September 6, 2019 Sure, if you want to use SteamVR without a contrroller then fine, but having one enhances the experience, especially if you do any more than just use it to run DCS. Your statement about 'everything else in settings menu is accessible from the SteamVR monitor window' is simply not true. There are various things like how you want the image from the camera on your Index to look, power management (not base station), etc. Now, you may not to use these functions, but that is a different matter. Also, if you use any other tools, e.g. OpenVR Advanced Settings, you need a controller. If I could simply buy one I would. I have no other reason for them other than tweaking SteamVR settings. Do the older Vive Pro controllers work? [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
imacken Posted September 6, 2019 Posted September 6, 2019 If I could simply buy one I would. I have no other reason for them other than tweaking SteamVR settings. Do the older Vive Pro controllers work? The Vive and Vive Pro controllers work, sure. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
eatthis Posted September 7, 2019 Posted September 7, 2019 This would be solved tomorrow if they could implement GPU-per-eye rendering with dual GPUs. THIS!!! why on earth is this not a thing? 7700k @5ghz, 32gb 3200mhz ram, 2080ti, nvme drives, valve index vr
Supmua Posted September 8, 2019 Posted September 8, 2019 (edited) New settings for brave souls with 9900k/2080Ti who want to test this out. SteamVR beta 1.7.15, Geforce Driver 436.15. Index Mode: 80Hz NVIDIA: hit restore defaults, then AA mode Enhance application setting, AA setting 2x, MFAA on SteamVR: Video SS 150%, Application SS 120% DCS: MSAA off, shadows flat or whatever you like, PD 1.0 Quit out of DCS Delete fxo and Metashader2 folders in your saved game folder before running DCS again Fly around and check shimmering and see what you think. The airport runway lines still look quite jaggy but it is much better to my eyes everywhere else especially when you look at your plane in external view. I know there are folks who don't believe AA works from NVIDIA control panel but check and if you see what I see. Ground objects are quite sharp at this setting especially buildings, and I'm pretty pleased with the results. At this setting my framerate is quite smooth (40 fps) when flying low through buildings in Dubai, I'm talking swivel-your-head-side-to-side smooth. Didn't add LOD bias since that would tank my FPS a bit more. (I also tested this in 120Hz mode but encountered a few stuttering events probably due to 3:1 fill-in frames). Edited September 8, 2019 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Wicked.- Posted September 8, 2019 Posted September 8, 2019 On it. [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
Wicked.- Posted September 9, 2019 Posted September 9, 2019 No go for me. In fact I had to switch back to stable again. It seems every time I turn on AA in Nvidia CP It messes up SteamVR. The base stations in the loading screen have jagged edges and ghosting. Then everything looks watery in game and I have flicker and frame tearing where the entire screen turns with me when I turn my head. This used to occasionally happen with the CV1 while on an especially busy 107th TTI server. Though that was usually caused by a lag spike. [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
Supmua Posted September 9, 2019 Posted September 9, 2019 No go for me. In fact I had to switch back to stable again. It seems every time I turn on AA in Nvidia CP It messes up SteamVR. The base stations in the loading screen have jagged edges and ghosting. Then everything looks watery in game and I have flicker and frame tearing where the entire screen turns with me when I turn my head. This used to occasionally happen with the CV1 while on an especially busy 107th TTI server. Though that was usually caused by a lag spike. Too bad as this is my go to setting for now. May be it’s no good in MP. In solo play on Caucasus I could even turn on the mirrors while maintaining 40 FPS. I had to reset Windows recently after problems with repeated crashings while launching DX games or benchmark programs. First I thought it was either PSU or graphics card but thankfully things are back to normal and even better (higher numbers on benchmarks). PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Nagilem Posted September 9, 2019 Posted September 9, 2019 @supmua - I don't think MFAA does anything without in game MSAA on. Are you noticing better aa with it on without in game MSAA? :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
Supmua Posted September 9, 2019 Posted September 9, 2019 (edited) Valve Index Hands On I think I did that’s why I’m asking people to test out these settings. I did have AA on but in NVIDIA CP. Have to do more comparison testings later. Edited September 9, 2019 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
SkipCarey Posted September 9, 2019 Posted September 9, 2019 Well I pulled the trigger on the index need advise on a hassle free install index pros! going from the rift cv1 help me out fellas Thanx in advance..............
Supmua Posted September 9, 2019 Posted September 9, 2019 Well I pulled the trigger on the index need advise on a hassle free install index pros! going from the rift cv1 help me out fellas Thanx in advance.............. Installation should be hassle free. Just don’t let SteamVR manage supersampling since the results can be unpredictable unlike Oculus software. Like all other headsets, supersampling is an important step to get that crisp images but that also depends on your PC setup and it can be complex to get an optimal setting since everybody’s setup is different even when PC specs are similar. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Wicked.- Posted September 9, 2019 Posted September 9, 2019 Too bad as this is my go to setting for now. May be it’s no good in MP. In solo play on Caucasus I could even turn on the mirrors while maintaining 40 FPS. I had to reset Windows recently after problems with repeated crashings while launching DX games or benchmark programs. First I thought it was either PSU or graphics card but thankfully things are back to normal and even better (higher numbers on benchmarks). My Index hasn't been the same since I adjusted the settings in NVCP. Even single player it has micro stutters and so far, changing drivers, SteamVR beta to Stable and back, changing DP ports nada. I have noticed that when I turn on AA in NVCP, the base stations while in the SteamVR loading screen are ghosting. Whereas, normally they look crisp. Micro stutters are killing me. May have to go back to the CV1. [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
dburne Posted September 10, 2019 Posted September 10, 2019 AFAIK those settings in Nvidia Control Panel have no effect in the VR display. All I do in there is set a profile for my games with " prefer maximum performance" selected. I set 2x MSAA in game and 1.4 PD in game. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Wicked.- Posted September 10, 2019 Posted September 10, 2019 (edited) AFAIK those settings in Nvidia Control Panel have no effect in the VR display. All I do in there is set a profile for my games with " prefer maximum performance" selected. I set 2x MSAA in game and 1.4 PD in game. I do not believe the Nvidia settings I changed have anything to do with my Index' current shitty performance. I was flying with a squad mate tonight who has the Rift S, he said his performance went in the toilet the night before last. About the same time mine did. He made no changes prior to the performance tank which was so bad he's now using his Track IR. Neither of us received Windows updates either. Pretty sure it's something to do with DCS but I haven't made any other DCS changes. I actually removed a touch screen monitor I used for the other Viper sim which if anything should have put less load on the gfx card. One other thing. The microstutters and screen tearing has happened before from lag spikes. After checking my internet speed it seemed a bit low so I installed a brand new NIC and my speed jumped up 40MBs. It had zero effect on Index performance online. Edited September 10, 2019 by Wicked.- [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
Supmua Posted September 10, 2019 Posted September 10, 2019 I do not believe the Nvidia settings I changed have anything to do with my Index' current shitty performance. I was flying with a squad mate tonight who has the Rift S, he said his performance went in the toilet the night before last. About the same time mine did. He made no changes prior to the performance tank which was so bad he's now using his Track IR. Neither of us received Windows updates either. Pretty sure it's something to do with DCS but I haven't made any other DCS changes. I actually removed a touch screen monitor I used for the other Viper sim which if anything should have put less load on the gfx card. One other thing. The microstutters and screen tearing has happened before from lag spikes. After checking my internet speed it seemed a bit low so I installed a brand new NIC and my speed jumped up 40MBs. It had zero effect on Index performance online. That’s very unusual. You could maybe try to benchmark/stress test your system with various programs and see if the problem is specific to DCS or system wide. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Wicked.- Posted September 10, 2019 Posted September 10, 2019 I installed Elite Damgerous as a test and it was microstuttering a bit as well. In fact, just turning my head back and forth in the loading screen of SteamVR would cause it. Even when I turned the settings down to recommended custom resolution at 150% and everything else at 100% it would do it. Once again I switched SteamVR to stable instead of beta and set it to 204% custom resolution, everything else 100%. No MSAA. This time I set Steamvr compositor in Process Lasso to real time priority, and another SteamVR process that was using a lot of resources to real time. DCS is always set to real time and it seemed to improve it quite a bit. I won't say it's fixed because I ran out time but I'll test it tomorrow. The only major change to the computer in that time was removing my touch screen. I can't see any way that would mess up the Index. [sIGPIC][/sIGPIC] Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.
imacken Posted September 10, 2019 Posted September 10, 2019 AFAIK those settings in Nvidia Control Panel have no effect in the VR display. Don, in order to get clarification on this, I raised a ticket with nVidia asking the question: ‘Can you please confirm whether settings in nVidia Control Panel 'Manage 3D settings' have any effect in VR headsets? Particularly things like Antialiasing (FXAA, Gamma corrections, etc.).‘ Part of the response confirmed that all settings have an effect on VR image: ‘We actually recommend Antialiasing for clearer display while using VR which directly means that it will affect the quality and performance. Any changes we make in the Manage 3D settings will directly affect the performance as well as the quality of the objects rendered in VR.’ So, now we know! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
imacken Posted September 10, 2019 Posted September 10, 2019 I am so impressed by the latest couple of versions of SteamVR beta. With my normal settings 204% SS, MSAA off, shadows medium, most others high etc., I never drop below 45fps now. I even get 90 when looking at sky or in light load aerial fights. I'm tempted to try 120Hz, as I would probably get 60fps as my frame times are 13-16ms. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
dburne Posted September 10, 2019 Posted September 10, 2019 Don, in order to get clarification on this, I raised a ticket with nVidia asking the question: ‘Can you please confirm whether settings in nVidia Control Panel 'Manage 3D settings' have any effect in VR headsets? Particularly things like Antialiasing (FXAA, Gamma corrections, etc.).‘ Part of the response confirmed that all settings have an effect on VR image: ‘We actually recommend Antialiasing for clearer display while using VR which directly means that it will affect the quality and performance. Any changes we make in the Manage 3D settings will directly affect the performance as well as the quality of the objects rendered in VR.’ So, now we know! Well that is certainly interesting, thanks for sharing. I may have to go in and play around with those settings a bit. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
imacken Posted September 10, 2019 Posted September 10, 2019 Well that is certainly interesting, thanks for sharing. I may have to go in and play around with those settings a bit. It is interesting, isn't it, and goes against what we previously thought. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Supmua Posted September 10, 2019 Posted September 10, 2019 I installed Elite Damgerous as a test and it was microstuttering a bit as well. In fact, just turning my head back and forth in the loading screen of SteamVR would cause it. Even when I turned the settings down to recommended custom resolution at 150% and everything else at 100% it would do it. Once again I switched SteamVR to stable instead of beta and set it to 204% custom resolution, everything else 100%. No MSAA. This time I set Steamvr compositor in Process Lasso to real time priority, and another SteamVR process that was using a lot of resources to real time. DCS is always set to real time and it seemed to improve it quite a bit. I won't say it's fixed because I ran out time but I'll test it tomorrow. The only major change to the computer in that time was removing my touch screen. I can't see any way that would mess up the Index. I could never get process lasso to work right with my system. Always seeing intermittent spikes in GPU frametime compared to smooth contour without it, and overburdened CPU since that one particular core was hit hard with DCS showing consistently high usage as well as temp. Also, there is no tangible improvement in my frame rate. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Nagilem Posted September 10, 2019 Posted September 10, 2019 @Supmua - I am surprised by this. I get very consistent game play with 6 cores and 6 HTs dedicated to DCS and the VRcompositor on 2 cores/HTs, and anything else That runs during my DCS sessions setup on one of those two cores. I set DCS and VRCompositor as high or very high priority. :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
Supmua Posted September 10, 2019 Posted September 10, 2019 (edited) Valve Index Hands On @Supmua - I am surprised by this. I get very consistent game play with 6 cores and 6 HTs dedicated to DCS and the VRcompositor on 2 cores/HTs, and anything else That runs during my DCS sessions setup on one of those two cores. I set DCS and VRCompositor as high or very high priority. Can you share your specific settings? I’ll give it a try. I’m always up for trying new things. I’ve only done 1 core 2 HT dedicated to DCS only, and another core on VR stuff, which is really no better and probably worse on overall system temperature. Edited September 10, 2019 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Supmua Posted September 10, 2019 Posted September 10, 2019 Valve Index Hands On Redkite’s Index review. I pretty much agree with everything he said, but would also add that with Revive my old Oculus games look and play much better. Oculus Home also looks great. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
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