lvnona69 Posted October 20, 2023 Share Posted October 20, 2023 Same here...i just started without 3DMigoto and picture looks garbage...so blury - on G2 its almost unplayable Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) The non MT version is working with the mod (to fix) and steamVR, but this is not an option. 1 hour ago, lvnona69 said: Same here...i just started without 3DMigoto and picture looks garbage...so blury - on G2 its almost unplayable There is now an in game "sharpen" option. Edited October 20, 2023 by lefuneste01 P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Gryzor Posted October 20, 2023 Share Posted October 20, 2023 Not working for me either, 2D nor VR in MT (with previous migoto loader exe), since 2.9 update. Link to comment Share on other sites More sharing options...
Ericcaff Posted October 20, 2023 Share Posted October 20, 2023 My friend, really hope you can fix mod for VR 2.9, i know about sharpness in game dlss e.t.c But nothing work better than you mod, crossing the fingers and waiting good news. i7 12700K overclock 5Ghz + MSi RTX4090 Ventus x3 24GB OC + G-Skill TridentZ Royal 32GB 4000Mhz + Samsung M.2 + HP Reverb V2 + Logitech G X56 Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 21, 2023 Author Share Posted October 21, 2023 8 hours ago, Ericcaff said: My friend, really hope you can fix mod for VR 2.9, i know about sharpness in game dlss e.t.c But nothing work better than you mod, crossing the fingers and waiting good news. I blocked, only the guy who did the 3dmigoto can help, but he seems not sp much involved in it yet...I opened a ticket let's wait. 2 P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
DerKlausi Posted October 21, 2023 Share Posted October 21, 2023 24 minutes ago, lefuneste01 said: I blocked, only the guy who did the 3dmigoto can help, but he seems not sp much involved in it yet...I opened a ticket let's wait. Thanks, much appreciated - let's keep our fingers crossed! For the time being - do you know of any other way to reduce the haze? Cheers, DK Link to comment Share on other sites More sharing options...
lefuneste01 Posted October 21, 2023 Author Share Posted October 21, 2023 8 hours ago, DerKlausi said: For the time being - do you know of any other way to reduce the haze? No... P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
Xerno Posted October 21, 2023 Share Posted October 21, 2023 10 hours ago, DerKlausi said: Thanks, much appreciated - let's keep our fingers crossed! For the time being - do you know of any other way to reduce the haze? Cheers, DK in your file atmoshpere.hlsl DCS World\Bazar\shaders\deferred. search for float3 inscatterColor = GetSkyRadianceToPoint(cameraPos, cameraPos + v*distance, 0.0/*shadow*/, gSunDir, transmittance); and add line return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze. 1 is default, 0 is no haze. 2 1 Link to comment Share on other sites More sharing options...
WipeUout Posted October 21, 2023 Share Posted October 21, 2023 28 minutes ago, Xerno said: For the time being - do you know of any other way to reduce the haze? You can also reduce DCS setting gamma to 1.3 and boost your HMD backlit or brightness or both (if applicable). Using also the sunglasses in OXRTK will reduce haze a bit. 1 ------------------------------------------------------------------------------------------------------------------------------------------------------------ i9-13900K, RTX 4090, 64GB, ADDLINK S72 2TB, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, PIMAX 8K X, Sony 5.1 Spks+SubW | DCS OB, A-10C_II, AH-64D, F-14/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3. Link to comment Share on other sites More sharing options...
DerKlausi Posted October 25, 2023 Share Posted October 25, 2023 On 10/21/2023 at 8:32 PM, Xerno said: in your file atmoshpere.hlsl DCS World\Bazar\shaders\deferred. search for float3 inscatterColor = GetSkyRadianceToPoint(cameraPos, cameraPos + v*distance, 0.0/*shadow*/, gSunDir, transmittance); and add line return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze. 1 is default, 0 is no haze. Thanks for the insight - I'll give that a go! Link to comment Share on other sites More sharing options...
MVS-Viper Posted November 4, 2023 Share Posted November 4, 2023 (edited) On 10/21/2023 at 11:32 AM, Xerno said: in your file atmoshpere.hlsl DCS World\Bazar\shaders\deferred. search for float3 inscatterColor = GetSkyRadianceToPoint(cameraPos, cameraPos + v*distance, 0.0/*shadow*/, gSunDir, transmittance); and add line return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze. 1 is default, 0 is no haze. Hi, Where does the zero go? Right after the word Haze? Do you need to put an =? Like this line below - as an example: return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze = 0 Or do you need to set up the line some other way? Thanks for the help. Edited November 4, 2023 by MVS-Viper Link to comment Share on other sites More sharing options...
DerKlausi Posted November 4, 2023 Share Posted November 4, 2023 (edited) 30 minutes ago, MVS-Viper said: Hi, Where does the zero go? Right after the word Haze? Do you need to put an =? Like this line below - as an example: return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze = 0 Or do you need to set up the line some other way? Thanks for the help. In many programming languages, ";" ends a code line and "//" indicates the beginning of a comment. So anything on the above line after the double slash is just for documentation. I did not find the time to try the mod though, but please feel free to report back if you were successful! DK; Edited November 4, 2023 by DerKlausi 1 Link to comment Share on other sites More sharing options...
speed-of-heat Posted November 4, 2023 Share Posted November 4, 2023 (edited) 35 minutes ago, MVS-Viper said: Hi, Where does the zero go? Right after the word Haze? Do you need to put an =? Like this line below - as an example: return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze = 0 Or do you need to set up the line some other way? Thanks for the help. the 0.5 is the variable that controls the haze 35 minutes ago, MVS-Viper said: return color*transmittance + inscatterColor * gAtmIntensity * 0.5; //Taz1004 Haze. 1 is default, 0 is no haze. as per the original line that you cut and pasted from 1 is the default 0 is no haze at all .. the // is a comment and so everything after it on that line is ignored Edited November 4, 2023 by speed-of-heat 1 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
lefuneste01 Posted November 4, 2023 Author Share Posted November 4, 2023 Some update : Good point the 3dmigoto dev acknoledged the issue. Bad point : he has no time yet to work on it...So be patient... 2 1 P8700K @4.8 GHz, 3080ti, 32 GB RAM, HP reverb Pro. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste Link to comment Share on other sites More sharing options...
MVS-Viper Posted November 4, 2023 Share Posted November 4, 2023 Thanks for the replies guys. Now it makes sense to me. Thanks for the update on the dev lefuneste. Link to comment Share on other sites More sharing options...
muzica9 Posted November 14, 2023 Share Posted November 14, 2023 (edited) On 11/4/2023 at 10:06 AM, speed-of-heat said: the 0.5 is the variable that controls the haze as per the original line that you cut and pasted from 1 is the default 0 is no haze at all .. the // is a comment and so everything after it on that line is ignored map don't load and dcs crash if i modify atmosphere file. any suggestions? null Le: nevermind. it is working. but loading process took a while. much more than usual. Edited November 14, 2023 by muzica9 Link to comment Share on other sites More sharing options...
speed-of-heat Posted November 14, 2023 Share Posted November 14, 2023 Yes it forces a rebuild of the shaders 1 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
MVS-Viper Posted December 22, 2023 Share Posted December 22, 2023 This no longer works in MP, but it is still an option for single play. Link to comment Share on other sites More sharing options...
SPAS79 Posted January 4 Share Posted January 4 On 12/22/2023 at 2:06 AM, MVS-Viper said: This no longer works in MP, but it is still an option for single play. is it because of IC or just plainly breaks the game? Link to comment Share on other sites More sharing options...
speed-of-heat Posted January 4 Share Posted January 4 just IC SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
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