Alpenwolf Posted June 16, 2019 Posted June 16, 2019 The title says it. Just had an event running https://forums.eagle.ru/showthread.php?t=241365 and limiting weapons on the Stennis for the Tomcats as it was supposed to be the case, was not possible. Very unfortunate when such a criteria is vital for a specific scenario. Hope this gets fixed ASAP. S! HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
TIGER Posted June 17, 2019 Posted June 17, 2019 Also to add on Alpenwolfs post because I am preparing the Carrier Wars Tournament. That I have the same issue. even I limited the weapons and fuel. in Multiplayer session. it show to client that he has million of missiles when I set it to have only 10. My findings are that ED has all large surface ships to work as warehouse. It shouldn't. My suggestion to ED to fix this problem is 1. to remove the warehouses tab from all larger ships.(Frigates - Cruisers) or 1.a Simplify the warehouses of the ships in about what weapons they use. 2. Simplify the warehouse tab for USA CV&LHA and Russian CV 2.a USA CV & LHA warehouse to have specifically the Aircraft/Helo/Fuel/Weapons that they use and not to have ALL. Besides no russian aircraft can be onboard USA CV or LHA 2.b Russian CV to have the Aircraft/Helo/Fuel/Weapons that they use. I really hope this will be fixed so we can give more realism to DCS missions and Tournaments. Thank you in advance http://104thphoenix.com/ "Failure Is Not An Option" - Online Combat Simulation Since 1997 www.youtube.com/user/AntonioGR201 www.twitch.tv/104th_Tiger www.facebook.com/TIGER.GR.Tiger/ Discord: 104th_Tiger#1883
Grimes Posted June 24, 2019 Posted June 24, 2019 Its a bit older than that and impacts all ships. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Kayos Posted June 24, 2019 Posted June 24, 2019 Maybe it will get fixed when the new carrier comes out. [sIGPIC][/sIGPIC]
Wolve03 Posted June 24, 2019 Posted June 24, 2019 I feel this may be related to the economy bug posted separately.
Alpenwolf Posted June 26, 2019 Author Posted June 26, 2019 So it's an old issue and no fixing so far. Hmmm... You know, whenever ED releases an update that includes some fixses to the ME and/or modules, campaigns etc., and when reading through the list to see what has been fixed, it's rarely anything we post in the bug sections on these forums. I'm mostly like "Oh, that was a bug?! I didn't know that", or "That didn't use to work?! Hmmm. Never noticed that or had any malfunctions with it". It seems so often to me that they work on things either no body cares about or less important than what we report. Example: Like asking for months to fix, say the flaps of a module we have, and instead when finally an update for that modules arrives, it says the painting on the wingtips is now better! I'm like "WTF, son! Who asked you for that? And how is that more important?!" And the same applies to fixing stuff in the ME, DCS World and so on. Those who know me, know that I love DCS and appreciate the hard work. I'm mostly defending ED in the forums against everybody. Even actual pilots as it once had been the case. It's just so unclear to me and quite weird how they seem to run things. And when they read comments like these in this thread, how do they end up fixing other things that most people haven't even noticed or bothered to report if at all, I certainly don't know... HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
ED Team NineLine Posted June 30, 2019 ED Team Posted June 30, 2019 Hey, guys, this was reported some time back, I have bumped it internally and marked it as High, so hopefully, its something that can be addressed sooner than later. As far as ships as warehouses, I only see ships with the ability to have a helo or aircraft land/takeoff from it as a warehouse. But if I am wrong, open a specific thread for that with a mission showing the offending ships, or a list of the ships. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
AlexCaboose Posted October 2, 2021 Posted October 2, 2021 This is still an issue with the Supercarrier module as well. 476th vFG Website, 476th vFG Discord, 476th vFG Pipeline
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