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Posted

There's a new option to use Lat Long decimal by default in the Mission Editor in the Options, under Gameplay, I believe.

On the F10 map, LAlt+Y (you also need to move you mouse after) cycles between the different coordinate types.

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F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3
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Posted

in the F10 map, pres ( LAlt+Y ) it will cycle the coordinates for you to what ever Format u like . and ya u have to move ur cursor every time u cycle in order to take effect

  • 2 weeks later...
Posted

Hijacking again, but any update on getting the ability to enter grid coordinates into the Hornet, rather than having to convert? I mean, if JTAC by default gives grids, why would the first implemented position be lat-long? Grids are more accurate too.

  • Like 1
Posted

Nothing yet, I would assume we'll get the updated GPS/INS simulation before GRID mode. Using MGRS in the Hornet, from what I've read, isn't just like punching numbers on the UFC, it involves slewing controls to select grid zones on the HSI (if I read it correctly), which sounds like a lot more work for the team to code for the system and symbology than the simplicity of L/L.

REAPER 51 | Tholozor
VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/
Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Posted
Nothing yet, I would assume we'll get the updated GPS/INS simulation before GRID mode. Using MGRS in the Hornet, from what I've read, isn't just like punching numbers on the UFC, it involves slewing controls to select grid zones on the HSI (if I read it correctly), which sounds like a lot more work for the team to code for the system and symbology than the simplicity of L/L.

 

The input of a MGRS grid is done in two ways. Based on a known point or present position. Either way, the first step is selecting a GZD using the OSBs, then a selecting the 100,000-square meter identifier by slewing the TDC and finally entering the coordinates with the UFC.

 

Even though MGRS is the predominant location format used in CAS, I don't blame ED at all for not implementing it yet.

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Posted
The input of a MGRS grid is done in two ways. Based on a known point or present position. Either way, the first step is selecting a GZD using the OSBs, then a selecting the 100,000-square meter identifier by slewing the TDC and finally entering the coordinates with the UFC.

 

Even though MGRS is the predominant location format used in CAS, I don't blame ED at all for not implementing it yet.

 

That's so crazy. Here I thought it was just going to be a button press on the UFC to select the grid format, and then entering it on the scratch pad. Curious why it's so involved on a strike fighter. Seems like being able to easily input coordinates given to you by guys on the ground is an important feature to have for an aircraft in a CAS role.

Posted

highjacking again:

any way to input ° ' ''.** into precise coords in the HSI instead of ° ' .**** ?

so matching both systems to the same coord type?

Posted

hijacking one more time, sorry. What is the I/O or I/P button at the top of the UFC? Is it ingress point? Is it implemented yet? I press on it and nothing changes. Also, I understand that hack time could be displayed and the stopwatch also could be displayed on the UFC for Zulu, hack, and TOT settings. Currently only TOT can be inputted but not displayed. Is this a bug?

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted (edited)

The identification of position (I/P) works with IFF. When pressed and decoded it marks the

the aircraft to an operator to verify the aircraft is, in fact, the pilot they are speaking with.

Edited by Terry T.

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