MTFDarkEagle Posted June 25, 2019 Posted June 25, 2019 Hi, Is it possible to have Jester output to a different channel (i.e. headphones)? Ta, Lukas Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
FoxTwo Posted June 25, 2019 Posted June 25, 2019 Hi, Is it possible to have Jester output to a different channel (i.e. headphones)? Ta, Lukas No. ED/engine audio rendering limitation.
Eldur Posted June 27, 2019 Posted June 27, 2019 (edited) I've asked ED so many times now for that possibility... I want to put everything that comes though the headphones IRL to my onboard audio with headphones connected and the rest staying on my actual sound card with a nice 5.1 system plugged. Anything else just would not be realistic at all. And if you just take a peek at the dcs.log, you'll notice that DCS indeed checks all the available devices... 2019-06-23 00:49:52.695 INFO SOUND: Using driver: xaudio27 2019-06-23 00:49:52.739 INFO SOUND: Found 8 available audio device(s): 2019-06-23 00:49:52.739 INFO SOUND: 0: ID: "{0.0.0.00000000}.{0aef6c9b-2f1e-48a4-829a-c2cff7be57cc}", Name: "Lautsprecher (3- Creative SB X-Fi)" 2019-06-23 00:49:52.739 INFO SOUND: 1: ID: "{0.0.0.00000000}.{03f24946-182a-4a50-bb4c-51fd7a6a09b3}", Name: "EV2436W (NVIDIA High Definition Audio)" 2019-06-23 00:49:52.739 INFO SOUND: 2: ID: "{0.0.0.00000000}.{10445b85-cdf2-467c-bad2-98b755adc866}", Name: "Kopfhörer (Rift Audio)" 2019-06-23 00:49:52.739 INFO SOUND: 3: ID: "{0.0.0.00000000}.{1d23d1af-cb8a-425f-8c5d-81113c01db87}", Name: "SPDIF-Out (3- Creative SB X-Fi)" 2019-06-23 00:49:52.739 INFO SOUND: 4: ID: "{0.0.0.00000000}.{2dbe3a29-1474-43bd-b546-8c0a19471d67}", Name: "EV2436W (NVIDIA High Definition Audio)" 2019-06-23 00:49:52.739 INFO SOUND: 5: ID: "{0.0.0.00000000}.{467b8c27-c496-4ef6-987d-e353aed64493}", Name: "Lautsprecher (2- VIA High Definition Audio)" 2019-06-23 00:49:52.739 INFO SOUND: 6: ID: "{0.0.0.00000000}.{d446568d-c318-4535-bd79-d00243ec0c74}", Name: "SPDIF Interface (TX1) (2- VIA High Definition Audio)" 2019-06-23 00:49:52.739 INFO SOUND: 7: ID: "{0.0.0.00000000}.{e5d24e45-c90e-4df1-a1ba-96cd4b53e72e}", Name: "SPDIF Interface (TX0) (2- VIA High Definition Audio)" 2019-06-23 00:49:53.317 INFO SOUND: loaded 1475 sdefs from "sounds\sdef" 2019-06-23 00:49:53.317 INFO SOUNDER: Preloading Sounders from Sounds\Sounders So how far are we actually from it being able to use more than just the Windows default device? Edited June 27, 2019 by Eldur
Dave317 Posted January 25, 2020 Posted January 25, 2020 Now DCS is able to send the radio audio to a separate headset is it now possible for jester audio to be sent to the same?
FoxTwo Posted January 25, 2020 Posted January 25, 2020 Yes, but they have to update the module to fix it. I reported it as a bug.
RedeyeStorm Posted January 26, 2020 Posted January 26, 2020 Just so you know Viacom pro offers the possibility to send different sound to headphones and/or speakers. If you can send Jester I do not know for sure (away from pc).
FoxTwo Posted January 26, 2020 Posted January 26, 2020 Just so you know Viacom pro offers the possibility to send different sound to headphones and/or speakers. If you can send Jester I do not know for sure (away from pc). It's built into the game now there's no reason to run viacom pro. Heatblur just has to go back and flag the audio properly for headset/helmet along with the RWR and sidewinder tones. ED has been going back and fixing it on modules I've reported the issue on including the F/A-18C, F-16C and F-15C.
IronMike Posted January 26, 2020 Posted January 26, 2020 We are currently looking into this, no promise for now though. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
vJaBoG32_Siddharta Posted April 25, 2020 Posted April 25, 2020 Any update to this....doas not work here yet
Eldur Posted June 17, 2020 Posted June 17, 2020 Would be great to have this updated since DCS added support for multiple audio devices a while ago, which rocks. All the comms, warnings and the walkman audio should come through the headphone device.
IronMike Posted June 17, 2020 Posted June 17, 2020 We've just implemented it and are testing it internally. If everything goes well it will be in the next update. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
Bearfoot Posted June 17, 2020 Posted June 17, 2020 We've just implemented it and are testing it internally. If everything goes well it will be in the next update. Wow! Thanks! Does not affect me personally, b/c I use headphones for everything, but it really speaks to the teams commitment, passion, and work.
melchionda Posted July 2, 2020 Posted July 2, 2020 I just bought the F14 and noticed jester was coming through the surround speakers and not my headset. I thought I had something configured wrong... evidently not. I too am looking forward to seeing this fixed. CPU: Intel Core i9 10900K - GPU: ASUS ROG Strix 3090 OC Edition - Mobo: Asus ROG Maximus XII Formula Motherboard - RAM: 64 GB HyperX - EK Open Loop liquid-cooling - PSU: FSP Hydro+ PTM 1200 Watt liquid-cooled Power Supply - PIMAX 8KX Headset ThrustMaster Warthog Throttle and Stick - Winwing Landing and Combat Panels - MFG Crosswind Rudder Pedals
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