Gryzor Posted July 30, 2019 Posted July 30, 2019 Please ED fix the trees? there are awful aspect since the last version, specially those low "surface" fences. In addition, it will be a good idea if in the effort you put a realistic scale, just for not flying over endor world everytime (trees with 150 ft, REALLY is that realisitic?? every tree?? c´mon...)
Goa Posted July 30, 2019 Posted July 30, 2019 Please ED fix the trees? there are awful aspect since the last version, specially those low "surface" fences. In addition, it will be a good idea if in the effort you put a realistic scale, just for not flying over endor world everytime (trees with 150 ft, REALLY is that realisitic?? every tree?? c´mon...) I absolutely agree, they looks very terrible in terms of visual pleasure....sometimes I have the impression to be flying over a jungle. Trees were much much better on previous game builts. CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
hazzer Posted July 30, 2019 Posted July 30, 2019 +1 its a glaring error. RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals
Gryzor Posted July 30, 2019 Author Posted July 30, 2019 Most missions, like Ka-50 or chopper designed by ED, are unplayable. Those huge trees (150 ft) makes nearly impossible to locate tanks or other surface targets. In some parts of ther world, there are trees with that size, but in caucasus the general forest doesn´t have ALL trees with sizes about 150 ft. That is totally unrealistic. Trees in other maps are nearly perfect - in how they looks and its scale -, specially on PG malf.
Goa Posted July 31, 2019 Posted July 31, 2019 Most missions, like Ka-50 or chopper designed by ED, are unplayable. Those huge trees (150 ft) makes nearly impossible to locate tanks or other surface targets. In some parts of ther world, there are trees with that size, but in caucasus the general forest doesn´t have ALL trees with sizes about 150 ft. That is totally unrealistic. Trees in other maps are nearly perfect - in how they looks and its scale -, specially on PG malf. Your statement is incorrect https://en.wikipedia.org/wiki/Abies_nordmanniana It is a large evergreen coniferous tree growing to 55–61 m tall and with a trunk diameter of up to 2 m. In the Western Caucasus Reserve, some specimens have been reported to be 78 m (256 ft) and even 85 m (279 ft) tall,[4] the tallest trees in the Caucasus, Anatolia, the Russian Federation and the continent of Europe. My only critic to ED is the 3d render quality which is now worse compared to initial/previous dcs 2.5 versions. As a matter of fact those trees are in fact very tall IRL. CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black
PicksKing Posted July 31, 2019 Posted July 31, 2019 +1 its a glaring error. I guess ED tried to model the partial transparency of leaf. Its a good idea but it definitely needs adjustments. [sIGPIC][/sIGPIC] Gainward RTX 2080 OC | i7 8700K OC | 32GB G.Skill RipJaws V DDR4 3600 MHz | MSI Z370-A PRO | Samsung 970 EVO 500GB
Yeti42 Posted July 31, 2019 Posted July 31, 2019 I suspect ED wanted to improve performance by decreasing tree LOD Windows 10 64 bit | Intel i5-9600k OC 5 Ghz | RTX 2080 |VENGEANCE® LPX 32GB DDR 4 OC 3200 Hotas Warthog | Logitech G Flight Rudder Pedals | Track IR 4
wilbur81 Posted July 31, 2019 Posted July 31, 2019 My only critic to ED is the 3d render quality which is now worse compared to initial/previous dcs 2.5 versions. That was my impression as well, beginning a few updates back. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
Gryzor Posted July 31, 2019 Author Posted July 31, 2019 Your statement is incorrect https://en.wikipedia.org/wiki/Abies_nordmanniana It is a large evergreen coniferous tree growing to 55–61 m tall and with a trunk diameter of up to 2 m. In the Western Caucasus Reserve, some specimens have been reported to be 78 m (256 ft) and even 85 m (279 ft) tall,[4] the tallest trees in the Caucasus, Anatolia, the Russian Federation and the continent of Europe. My only critic to ED is the 3d render quality which is now worse compared to initial/previous dcs 2.5 versions. As a matter of fact those trees are in fact very tall IRL. Thanks for the information, sincerely I surprise me a lot those data, maybe you´re right. So if the medium tree size asre about 50 meters, thats correct.
applesinduck Posted August 2, 2019 Posted August 2, 2019 It's not the height it's LOD that needs to be fixed. See https://forums.eagle.ru/attachment.php?attachmentid=211385&d=1559866637 Sent from my MI 9 using Tapatalk Intel Core i5 2500K, 12.0GB Dual-Channel DDR3, Z68X-UD3-B3, GTX 1080 (ZOTAC International), SSD 850 EVO
wilbur81 Posted August 3, 2019 Posted August 3, 2019 It's not the height it's LOD that needs to be fixed. See https://forums.eagle.ru/attachment.php?attachmentid=211385&d=1559866637 Sent from my MI 9 using Tapatalk It's not just the level of detail... that update awhile back swapped out some good lookn' trees for those awful ones in the picture that you referenced. Oh well. :-) i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
METEOP Posted August 3, 2019 Posted August 3, 2019 Has ED removed the SpeedTree implementation at some point? METEOP i5-6600K OC@4.5Ghz, GTX 1070 OC, 32Gb RAM, M.2 NVMe SSD Warthog HOTAS, Saitek Rudder Pro, Trackhat Clip, 1080p projector, Custom touchscreen rig, Ikarus touchscreen panel, Voice Attack, ReShade, Simshaker Aviator
wilbur81 Posted August 14, 2019 Posted August 14, 2019 Today's update seemed to have spruced up (no pun intended) the trees from the downgrade several updates ago. I'll have to do some more flying...but they seem better. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
DowntownSIX Posted August 14, 2019 Posted August 14, 2019 Today's update seemed to have spruced up (no pun intended) the trees from the downgrade several updates ago. I'll have to do some more flying...but they seem better. You think? I thought they render distance dropped off significantly since the previous update and from at a medium distance there is a noticeable pattern to the trees now resulting in neat rows of them. I haven't flown anything low yet so maybe the crappy trees are gone, I shall be a happy bunny if they are. Devils Canyon i7 4790K @ 4.9GHz |16gb DDR3 | MSI GeForce GTX 1080Ti | Samsung 860 EVO Thrustmaster Warthog | Virpil WarBRD | Virpil TM-50CM2 Grip | VKB-Sim T-Rudder Mk.IV | Acer X34A (21:9) | Oculus Rift S A-10C | AJS-37 | AV-8B | C-101 | F/A-18C | F-14A/B | F-5E | KA-50 | L-39 | M-2000C | SA342 | Spitfire LF Mk IX | UH-1H
wilbur81 Posted August 15, 2019 Posted August 15, 2019 You think? I thought they render distance dropped off significantly since the previous update and from at a medium distance there is a noticeable pattern to the trees now resulting in neat rows of them. I haven't flown anything low yet so maybe the crappy trees are gone, I shall be a happy bunny if they are. The draw distance is great for me (I have the slider set to max), but you're right... from above, there is a wavy row pattern to them that doesn't look the same. I was speaking more from the standpoint of some of those crappy trees from before being minimized... but I might be "placebo-ing." i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display
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