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Posted

With Windows 10 Microsoft implemented Spatial Sound, so it is now possible to use e.g. Dolby Atmos for Headphones for virtualization. A neat feature not to rely on HeSuVi or other paid and free software to do this. With 1809 it finally works with pretty much all games which output surround. Not so with DCS World unfortunately. It sticks to stereo channels, because unlike the 'old' method to set a surround speaker configuration, the spatial sound sets stereo speakers, but tries to force a game to output surround channels. It is quite reliable with most games, so it would be nice to see this fixed in DCS.

  • 10 months later...
Posted

Today a download a free trial of Dolby Atmos. Pushing Sound really up. Not so in DCS World.

 

It's a shame because I almost only play DCS. I would have liked more there.

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  • ED Team
Posted (edited)

Windows Spatial Sound is in the works. No ETA it this point, though.

 

It requires some optimization in the final output stage of the renderer, because Windows Spatial for an application is a virtual multichannel device with up to 17 output channels, the current implementation brings the CPU core to its knees.

Edited by c0ff

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

  • 1 month later...
  • 3 years later...
Posted

Hi! 🙂

Is their any update on Windows Spatial audio support or Dolby Atmos?

I have Dolby Atmos running but in DCS I will set the sound to '7.1' for more bass but for SRS in multiplayer I will switch it to 'Auto' as SRS audio is easier to hear in 'auto' for me.

I have 8 channel 7.1 Corsair headphones and I'm unsure of what are the best settings for immersion.

Thank you!

Posted

I have Windows Spatial sound off with Dolby Atmos.  I have Performance Mode selected in Dolby Access which provides the best separation, IMHO.

  • Thanks 1
  • 7 months later...
  • ED Team
Posted
On 7/29/2024 at 7:24 AM, British_Dragon_14 said:

Hi! 🙂

Is their any update on Windows Spatial audio support or Dolby Atmos?

 

You can try it with this line in the autoexec.cfg file:

sound.driver_name = "spatial"

 

EDIT: it's pretty taxing on CPU because Windows Spatial Sound requires rendering audio to 17 independent channels.
16 directional and 1 LFE.

  • Like 1

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

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