Fisherman82 Posted October 15, 2019 Posted October 15, 2019 (edited) Hello Last night I did a training mission where i was to drop 4 GBU38 on 4 busses in Nevada. I had loaded them with two on station 3 and two on station 7. I had viewed guides on Youtube but I did not manage to add coordinates using the TGP to them. I managed that the evening before when I only had one on each station. Can anyone explain the logic behind the PP1, PP2.., T001, T002, and STA 3, STA 7? I mean how they interact and what they mean, I know STA 3 and 7 is the station obviusly. But whats T001 and T002? PP is missions I assume but why are they crossed out? When I select QTY I can only select the two stations, how do I select so that all four bombs are dropped? Edited October 15, 2019 by Fisherman82
pokeraccio Posted October 15, 2019 Posted October 15, 2019 Hello Last night I did a training mission where i was to drop 4 GBU38 on 4 busses in Nevada. I had loaded them with two on station 3 and two on station 7. I had viewed guides on Youtube but I did not manage to add coordinates using the TGP to them. I managed that the evening before when I only had one on each station. Can anyone explain the logic behind the PP1, PP2.., T001, T002, and STA 3, STA 7? I mean how they interact and what they mean, I know STA 3 and 7 is the station obviusly. But whats T001 and T002? PP is missions I assume but why are they crossed out? When I select QTY I can only select the two stations, how do I select so that all four bombs are dropped? Did you take a look to this video by wags? Doesen't cover all your doubts but could be a good starting point bye Pokeraccio Forum: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Pokeraccio F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard User Files: Spitfire LF Mk.IX QRH / Checklist / Pilot's Note Kneeboard by Pokeraccio
Fisherman82 Posted October 15, 2019 Author Posted October 15, 2019 Yes Skickat från min D5503 via Tapatalk
Ramsay Posted October 15, 2019 Posted October 15, 2019 Can anyone explain the logic behind the PP1, PP2.., T001, T002, and STA 3, STA 7? Currently dropping JDAMS from from smart racks is WIP as we can't select left and right bomb for each station. The current workaround is to program the first set of bombs using PP1 (Pre-Planned Mission 1) and the 2nd set using PP2. What happens it that as you step, one bomb drops from each station with the station co-ordinates stored in PP1. When the station step cycles back to the first station (i.e. to drop it's 2nd bomb), you select PP2 to select the alt co-ordinate before pickling off the 2nd bomb. When you step to the next station it defaults to the previous PP (i.e. PP1) so you again select PP2 before pickling it's 2nd bomb. You repeat this until the last bomb is dropped. This 'Grim Reapers' video covers the current method But whats T001 and T002? Target Of Opportunity 1 / Target Of Opportunity 2 - I'm not sure how it's used as I only use TOO1 PP is missions I assume but why are they crossed out? The Pre-Planned Missions have no or invalid data ? When I select QTY I can only select the two stations, how do I select so that all four bombs are dropped? When you select the stations you are selecting their bombs. JDAM quantity currently counts the number of selected stations i.e. it looks to be WIP. A similar post I answered: https://forums.eagle.ru/showthread.php?p=4013859#post4013859 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Harker Posted October 15, 2019 Posted October 15, 2019 TOO1 and TOO2, at least in DCS, are only useful to set different delivery parameters, such as burst height, terminal angle, velocity and heading etc, but the target coordinates are always the current Target Point for both TOO1 and TOO2. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Nagilem Posted October 15, 2019 Posted October 15, 2019 Do those actually work now? They didn't before. Whatever I set, the JDAM/JSOW does a standard program to the target. :pilotfly: Specs: I9-9900k; ROG Strix RTX 2080ti; Valve Index HMD; 32GB DDR4 3200 Ram; Samsung 970 EVO 1TB SSD; TM Warthog with pedals, 3 TM MFDs
Harker Posted October 15, 2019 Posted October 15, 2019 Do those actually work now? They didn't before. Whatever I set, the JDAM/JSOW does a standard program to the target. No they don't, not yet at least. Only the burst height option works, for the JSOW-A, so if you want different options for burst height, you can use TOO1 and TOO2 now; so it's still useful to that extent. Still, if you set up the different parameters, they remain separate between TOO1 and TOO2 (except target coordinates), so when they are implemented, that'll be the use. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
GIGA_HORSE Posted October 23, 2019 Posted October 23, 2019 No they don't, not yet at least. Only the burst height option works, for the JSOW-A, so if you want different options for burst height, you can use TOO1 and TOO2 now; so it's still useful to that extent. Still, if you set up the different parameters, they remain separate between TOO1 and TOO2 (except target coordinates), so when they are implemented, that'll be the use. Can you please explain what do you mean different burst height, I am not sure I understand it
Harker Posted October 23, 2019 Posted October 23, 2019 Can you please explain what do you mean different burst height, I am not sure I understand itThe JSOW-A is a cluster munitions weapon, it bursts at a certain height and releases the explosive submunitions. In the JSOW page, you can set up the burst height. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Ziptie Posted October 23, 2019 Posted October 23, 2019 (edited) Can you please explain what do you mean different burst height, I am not sure I understand it Burst height is how far above the ground the canister munitions will deploy from the host weapon, and depending on how low or how high the burst setting is - will dictate the potential spread of those canister munitions. Higher burst height can cover a larger area on the ground, but can decrease the lethality of that spread against more armored targets. Higher burst heights can be useful against light vehicles, such as trucks or ground troops. Lower burst height can be more lethal against more armored vehicles, but will decrease the coverage spread of the canister munitions. 5:22 seconds will cover the burst height theory for you. Cheers, Don Edited October 23, 2019 by Ziptie i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria
deathbysybian Posted October 23, 2019 Posted October 23, 2019 I was able to queue up 8 unique targets, it's just super convoluted now. It's hard to believe this is how it actually works. Set TOO mode Designate target Set PP mode Step (will already be in TOO mode) Designate target Set PP mode Step (will already be in TOO mode) Designate target Set PP mode Step (will already be in TOO mode) Designate target Set PP mode NWS / Undesignate Step Set PP mode Step Set PP mode Step Set PP mode Step Set PP mode (You should now be able to step through 4 stations with unique targets on PP1) Hit PP2 (should put in you TOO mode) Designate Target step Hit PP mode if it puts you in TOO mode. Hit PP2 (should put in you TOO mode) Designate Target step Hit PP mode if it puts you in TOO mode. Hit PP2 (should put in you TOO mode) Designate Target step Hit PP mode if it puts you in TOO mode. Hit PP2 (should put in you TOO mode) Designate Target Hit NWS / Undesignate. (You should now be able to step through 4 stations with unique targets on PP2. Switch them all to PP1 and you should be able to step through those 4 as well.) Pickle 4 times switch PP2 to PP1 for each station Pickle 4 more times
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