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Posted

Beautiful Tomcatz! Rep inbound.:thumbup:

  • Like 1

[sIGPIC][/sIGPIC]

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Posted

The crowd looks realy good TOMCATZ.

I have a question though about the number of LODs if any?

 

Has any one tried grouping static object into one like those groups of objects that make up SAM sites, found in meinit.xml.?

If that's posible than the crowd could be divided into 5 or more object, each with it's own LOD box.

  • Like 1

I know the human being and fish can coexist peacefully.

  • 2 weeks later...
  • 2 years later...
Posted

can somebody please repost this mod ...

 

the download links i have found are all out and none are working

 

so please some1 repost the file

  • 9 months later...
Posted

Well done Tomcatz!! :thumbup:

 

is the crowd mod compatible with Black Shark as well?

would be really nice:smilewink:

 

Greetings, Steven

[sIGPIC][/sIGPIC]

  • 7 months later...
Posted

Open up the mission that comes with the mod in the mission editor and it shows you on the map which object it replaces, I forget right now as not at my pc.

 

Then in your own mission, add that object and rotate/position it where you want.

Posted (edited)

well,.. the thing is,.. when i open that mission form tomctaz.. it says error..."cannot read file..." , but i guess it replaces bunker 3

 

and this is what i see..., i don't see the metalic fence...

scaled.php?server=27&filename=crowdk.jpg&res=medium

crowdk.jpg

Edited by neutryno
Posted

Here is ths mod updated for FC2 (attached)

 

I converted the mod for use at VFAT2010 so the graphic file has the VFAT logo on the back of some T-shirts.

 

I couldn't find the original file by Tom, but it would just be the case of overwriting it with the original file.

Puplikum_TOM.bmp

 

The fences work in this mod but I had to rename one of the files because it was named using a non-English keyboard.

 

Hope this helps,

Ells.

Crowd_Mod_VFAT2010_Logo.zip

cowd_mod_vfat2010.jpg.1bb8d1ef5ae8ce346aa77d9e4ffd2ba4.jpg

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