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Posted

What about to search steep ramps and other geo errors with position given by coordinates and post them all here for Caucasus or for other map to section of the forum according to its developer?

Lets call this "Ramp Hunt Competition", the guy who will send most of it will be awarded by DCS B-2 module.

ED team will have than "easy" job to repair all founded.

Posted (edited)
"This is a flight sim" is no excuse. It's a reason. You think most of us sit their staring at angles of roads and stuff? No I focus on the flying.

 

Sent from my SM-G975U using Tapatalk

 

It's not just appearance. I just had a CAS mission where enemy tank was sitting behind that bump and I couldn't get to it. I really was sitting there staring at it.

 

You don't have to raise the ground where it meets the bridge. Just gradually lower both ends of the bridge. Real bridges are higher at the middle.

Edited by Taz1004
Posted (edited)

If the vehicle gets trapped or moves very slow it should be treated as bug, flaw or at least not optimal and not some okay for sim representation, for things like mountains and all the other stuff, but for roads which have direct gameplay factors I don't think devs would say "that's as far as we go on the ground sim", hopefully.

 

I know the limitations of terrain, depending on the version it just needs it's own extra manual touchup in such cases. I did saw some of them myself but forgot exactly which one, I'll find them next time.

Edited by Worrazen

Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria

 

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