Tomy10 Posted January 30, 2021 Posted January 30, 2021 Hi ! I hope im in the good place for player request So, very simple: We need a better interface for triggers management. This one is ok when you have few triggers. But once you start having a lot, it become a nightmare to manage them. These are the points that i think, would improve trigger management: Greater interface size: this one takes only 10% of the screen ! When you have a "lists", it feels akward to scroll down the list when you have this massive blue tongue empty : Trigger interface should take the entire blue space : Being able to create folder : this one is a must have, folders to have a better visibility of what happening for example: " BLUE COALITION " " MISSION START TRIGGERS " " GROUND UNIT SPAWN " etc etc.... something like that : Flag with a name, not a number : its a nightmare to manage flags with a number. For example: You are using 10 flags. You realise you have made a mistake, you want to remove flag 5. So now, you are using flag 1,2,3,4,6,7,8,9,10. You now realize that flag 8 should be triggered earlier, before flag 3 : so now its 1,2,8,4,6,7,9,10. After that, you want a unit to start mooving when "this flag is true", and "this flag" is triggered by a helo taking of... but what is the number ??? can't it be named "HELOTAKEOFF" ?? Well... you see the point: it become a crazy mess. If we add flag with a name (btw we could still be able to have a flag named with numbers!), everything will be clear ! for example: flag : IFREDT90SPAWN flag : IF10BOMBINZONE flag : IFFLAG1AND2 flag : STARTMUSIC flag : BLUEARTYFIRE Well, this are the 3 points that to me, must be in the ME. Actually, the trigger interface make ME a nightmare when you build a "big" theatre. Fly safe, and edit your mission good ! o7 2
Rudel_chw Posted January 30, 2021 Posted January 30, 2021 Hi, I asked for a much simpler change: but it wasn’t even acknowledged, so I’m not holding my breath hoping that ED may implement your requests anytime soon 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Bunny Clark Posted January 31, 2021 Posted January 31, 2021 Mine doesn't have nearly so much empty space on the bottom, do you have UI scaling on? I use color codes a bit like folders, with different colors representing headers for "nested" triggers underneath, which helps me scan the list quickly and find what I would like. I also put a note in the trigger name every time a trigger turns on a flag, so I can see which flags are being used and what triggers set them. More organizational tools would certainly be nice, but I'm fairly happy with it the way it is right now. 1 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Tomy10 Posted March 1, 2021 Author Posted March 1, 2021 On 1/31/2021 at 7:52 AM, Bunny Clark said: Mine doesn't have nearly so much empty space on the bottom, do you have UI scaling on? I use color codes a bit like folders, with different colors representing headers for "nested" triggers underneath, which helps me scan the list quickly and find what I would like. I also put a note in the trigger name every time a trigger turns on a flag, so I can see which flags are being used and what triggers set them. More organizational tools would certainly be nice, but I'm fairly happy with it the way it is right now. Colors ! great idea of course !
sirrah Posted March 1, 2021 Posted March 1, 2021 Both great ideas So far I've only build one mission with 100+ triggers, but indeed it's a pain to keep the list tidy. On 1/30/2021 at 10:52 AM, Tomy10 said: Hi ! I hope im in the good place for player request Next time, post it in the ME wishlist subforum here: https://forums.eagle.ru/forum/816-mission-editor-wish-list/ 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Aarnoman Posted March 1, 2021 Posted March 1, 2021 +1 on all points, particularly named flags. It's a basic feature that would go a long way to make mission making simpler and more efficient, named variables are a staple of virtually every programming/scripting language and it boggles the mind why it has not been implemented in a product as old as DCS. 2
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