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Wingman refuses to taxi or takeoff online (w/ track)


Nealius

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On 6/23/2021 at 10:20 AM, Flappie said:

Reproduced, but only on a dedicated server. 👌

Tracks don't show the problem since this only happens when the mission is hosted on a dedicated server.

 

 

This is PMcG's mission from his tracks.

 

Question, If this is a problem on dedicated server then why is there no update to fix this ASAP. Two weeks since the last update and still no update to fix it. Why?

 

[sIGPIC][/sIGPIC]

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1 hour ago, Flappie said:

It was supposed to be fixed back in August. I cannot check right now because I'm on holiday. Can you confirm you're still seeing this bug?

Hi Flappie it is still there. I noticed it as soon as I last updated. I thought it might be on my end so I did a or tried to do a repair on my Dedi Server and keep getting this. 

 

00000.220 --- Log file: C:\Users\ADMINI~1\AppData\Local\Temp\DCS.openbeta_server\autoupdate_templog.txt
00000.000 === Log opened UTC 2021-12-01 23:08:55
00000.020 INFO : DCS_Updater/2.12.0.97 (Windows NT 10.0.14393; Win64; en-CA)
00000.020 INFO : src-id: 3c7ff4548c4c55a133cef259fe88f9871e5c1440, lib-id: 6e6a15cad57b3b9f322e07cd1850b7afdc52714f
00000.021 INFO : cmdline: dcs_updater.exe  repair
00000.201 STATUS: Initializing...
00000.203 INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\
00000.203 INFO : dcs_variant.txt: openbeta_server
00000.221 INFO : DCS/2.7.8.16140 (x86_64; EN;  DEDICATED_SERVER)
00000.224 INFO : branch: openbeta
00000.225 STATUS: Checking for updates...
00021.250 ERROR: Conection to server 'www.digitalcombatsimulator.com' failed: Timeout was reached
00021.251 ERROR: www.digitalcombatsimulator.com replied HTTP -1 
00021.251 STATUS: Timeout was reached
00034.680 === Log closed.

When ever I try to update or repair

 


Edited by Wood

[sIGPIC][/sIGPIC]

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12 hours ago, Flappie said:

It was supposed to be fixed back in August. I cannot check right now because I'm on holiday. Can you confirm you're still seeing this bug?

Happy holidays flappie! I can confirm on my groups server, we cannot fly with an AI wingman on our side because they never take off, the ai wingmen cold start and all but stay at ramp. I mean I can fly the whole 1:30 mission and come back and he will be sitting in the same spot 

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I am having the same problem it seems as everyone else, but with a twist. I run missions from a local server (my computer) and tried to run a mission with four groups, each consisting of four aircraft, with the lead aircraft in each group set as client. The mission starts perfectly with all aircraft spawning in, when I taxi my  AI group will follow me correctly. When the client taxies in any other group apart from mine the AI element of the group do not move. As a test we re-started the mission and changed groups again when I taxied my new group taxied with me but NONE of the other AI aircraft followed their client leader.

I have not tried the same test on a dedicated server but suspect the out come will be that NO AI aircraft will follow their client lead.

I suspect that because the mission is running on my machine when in multiplayer this allows just me to lead an AI group, but prevents other clients from leading and AI group.

When run on a dedicated server I feel that none of the clients will be able to lead an AI group.

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  • 1 month later...
  • 2 weeks later...
On 2/10/2022 at 8:18 AM, makosch said:

Just found this thread. Are AI Wingmen now taking off for you guys when using a dedicated server to host a mission? Still present for me and I am running latest OB on Dedicated Srv and Client.

cheers

Ramp

Likewise, same here I’m running liberation on a dedicated server

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