rmk80 Posted November 24, 2021 Share Posted November 24, 2021 Yes, this is such an annoying issue Link to comment Share on other sites More sharing options...
Wood Posted December 1, 2021 Share Posted December 1, 2021 On 6/23/2021 at 10:20 AM, Flappie said: Reproduced, but only on a dedicated server. Tracks don't show the problem since this only happens when the mission is hosted on a dedicated server. This is PMcG's mission from his tracks. Question, If this is a problem on dedicated server then why is there no update to fix this ASAP. Two weeks since the last update and still no update to fix it. Why? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Flappie Posted December 1, 2021 Share Posted December 1, 2021 It was supposed to be fixed back in August. I cannot check right now because I'm on holiday. Can you confirm you're still seeing this bug? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Wood Posted December 1, 2021 Share Posted December 1, 2021 (edited) 1 hour ago, Flappie said: It was supposed to be fixed back in August. I cannot check right now because I'm on holiday. Can you confirm you're still seeing this bug? Hi Flappie it is still there. I noticed it as soon as I last updated. I thought it might be on my end so I did a or tried to do a repair on my Dedi Server and keep getting this. 00000.220 --- Log file: C:\Users\ADMINI~1\AppData\Local\Temp\DCS.openbeta_server\autoupdate_templog.txt 00000.000 === Log opened UTC 2021-12-01 23:08:55 00000.020 INFO : DCS_Updater/2.12.0.97 (Windows NT 10.0.14393; Win64; en-CA) 00000.020 INFO : src-id: 3c7ff4548c4c55a133cef259fe88f9871e5c1440, lib-id: 6e6a15cad57b3b9f322e07cd1850b7afdc52714f 00000.021 INFO : cmdline: dcs_updater.exe repair 00000.201 STATUS: Initializing... 00000.203 INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World OpenBeta Server\ 00000.203 INFO : dcs_variant.txt: openbeta_server 00000.221 INFO : DCS/2.7.8.16140 (x86_64; EN; DEDICATED_SERVER) 00000.224 INFO : branch: openbeta 00000.225 STATUS: Checking for updates... 00021.250 ERROR: Conection to server 'www.digitalcombatsimulator.com' failed: Timeout was reached 00021.251 ERROR: www.digitalcombatsimulator.com replied HTTP -1 00021.251 STATUS: Timeout was reached 00034.680 === Log closed. When ever I try to update or repair Edited December 1, 2021 by Wood [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Flappie Posted December 2, 2021 Share Posted December 2, 2021 Ok. I'll give it a go as soon as I get back home (one week or so). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Kevstosmart Posted December 2, 2021 Share Posted December 2, 2021 12 hours ago, Flappie said: It was supposed to be fixed back in August. I cannot check right now because I'm on holiday. Can you confirm you're still seeing this bug? Happy holidays flappie! I can confirm on my groups server, we cannot fly with an AI wingman on our side because they never take off, the ai wingmen cold start and all but stay at ramp. I mean I can fly the whole 1:30 mission and come back and he will be sitting in the same spot 2 Link to comment Share on other sites More sharing options...
Minijohn Posted December 6, 2021 Share Posted December 6, 2021 I am having the same problem it seems as everyone else, but with a twist. I run missions from a local server (my computer) and tried to run a mission with four groups, each consisting of four aircraft, with the lead aircraft in each group set as client. The mission starts perfectly with all aircraft spawning in, when I taxi my AI group will follow me correctly. When the client taxies in any other group apart from mine the AI element of the group do not move. As a test we re-started the mission and changed groups again when I taxied my new group taxied with me but NONE of the other AI aircraft followed their client leader. I have not tried the same test on a dedicated server but suspect the out come will be that NO AI aircraft will follow their client lead. I suspect that because the mission is running on my machine when in multiplayer this allows just me to lead an AI group, but prevents other clients from leading and AI group. When run on a dedicated server I feel that none of the clients will be able to lead an AI group. Link to comment Share on other sites More sharing options...
Wood Posted December 8, 2021 Share Posted December 8, 2021 (edited) Any updated news on this issue? Edited December 8, 2021 by Wood [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Flappie Posted December 8, 2021 Share Posted December 8, 2021 (edited) I'm back and I just had a go at it. I confirm this is still happening. I'll create a new bug report. EDIT: done. Edited December 8, 2021 by Flappie 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Digitalvole Posted December 9, 2021 Share Posted December 9, 2021 My AI wingman won’t take off from the carrier (hasn’t been able to for a long time now) on local machine dedicated server but will do from an airfield. Am I encountering the same bug? 1 Link to comment Share on other sites More sharing options...
Flappie Posted December 15, 2021 Share Posted December 15, 2021 If your issue is still here with the next OB update, please bump this thread (a fix is coming). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Wood Posted December 15, 2021 Share Posted December 15, 2021 2 hours ago, Flappie said: If your issue is still here with the next OB update, please bump this thread (a fix is coming). Thanks for this but when is that Flappie? Havent seen an update yet.. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Flappie Posted December 15, 2021 Share Posted December 15, 2021 No dates, sorry. Keep an eye on this post: 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted December 23, 2021 Share Posted December 23, 2021 This issue should be fixed in today's OB update. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
makosch Posted February 10, 2022 Share Posted February 10, 2022 Just found this thread. Are AI Wingmen now taking off for you guys when using a dedicated server to host a mission? Still present for me and I am running latest OB on Dedicated Srv and Client. cheers Ramp Link to comment Share on other sites More sharing options...
Flappie Posted February 10, 2022 Share Posted February 10, 2022 Please attach your mission. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Kevstosmart Posted February 19, 2022 Share Posted February 19, 2022 On 2/10/2022 at 8:18 AM, makosch said: Just found this thread. Are AI Wingmen now taking off for you guys when using a dedicated server to host a mission? Still present for me and I am running latest OB on Dedicated Srv and Client. cheers Ramp Likewise, same here I’m running liberation on a dedicated server 1 Link to comment Share on other sites More sharing options...
makosch Posted February 22, 2022 Share Posted February 22, 2022 @Flappie Hey Ill get Liberation Campaign to generate a mission for you. Ill need to playtest first and if I see the expected result ill attach the .miz file cheers Rampart Link to comment Share on other sites More sharing options...
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