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So, testing missile and ship capability, I stumbled upon this weird behavior. 

Track 1 shows them with Anti-Ship tasking enabled. They fire all their weapons, but the weapons behave weird. Most missiles (the ones, which went low immediately) just fly past the ships and some of them then go into a vertical climb, doing a loop and hitting the water.

The ones launched high either do top down, JDAM style attack (not a pop-up) or fall short.

Track 2 is with Anti-Ship disabled and an Attack Group task enabled. AI enters a circle pattern and never launches.

Track 3 is the same setup, but aircraft are started a lot closer to the target. They fly a long way back and enter a never ending circle pattern.

AI ANTISHIP 1.trk

 

AI ANTISHIP 2.trk

 

AI ANTISHIP 3.trk

  • Like 1

'Shadow'

 

Everybody gotta be offended and take it personally now-a-days

  • 11 months later...
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