Shadow KT Posted July 17, 2021 Posted July 17, 2021 So, testing missile and ship capability, I stumbled upon this weird behavior. Track 1 shows them with Anti-Ship tasking enabled. They fire all their weapons, but the weapons behave weird. Most missiles (the ones, which went low immediately) just fly past the ships and some of them then go into a vertical climb, doing a loop and hitting the water. The ones launched high either do top down, JDAM style attack (not a pop-up) or fall short. Track 2 is with Anti-Ship disabled and an Attack Group task enabled. AI enters a circle pattern and never launches. Track 3 is the same setup, but aircraft are started a lot closer to the target. They fly a long way back and enter a never ending circle pattern. AI ANTISHIP 1.trk AI ANTISHIP 2.trk AI ANTISHIP 3.trk 1 'Shadow' Everybody gotta be offended and take it personally now-a-days
Flappie Posted June 18, 2022 Posted June 18, 2022 Issues seen in track 1, 2 and 3 were fixed (at least in OB). ---
ED Team NineLine Posted June 20, 2022 ED Team Posted June 20, 2022 @Shadow KT let us know if you are still having issues, thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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