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Ai does the exact opposite of what it's supposed to do.


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Posted

I've given two AI flights a very simple order, attack 1 group each, yet, when the AI get's to the trigger waypoint for this attack, they litterally fly directly away from the enemy group.

torpado stop.miz

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

Posted
vor 24 Minuten schrieb Gunfreak:

I've given two AI flights a very simple order, attack 1 group each, yet, when the AI get's to the trigger waypoint for this attack, they litterally fly directly away from the enemy group.

torpado stop.miz 13 kB · 0 Downloads

Without having looked at the Miz file, a common issue is that the Waypoint with the attack is too close to the target, so when the "order" comes they turn around to get the necessary distance for the attack run, first.

Try setting the waypoint at least 10-15 NM away from the target and verify the attack task does not specify a specific attack heading etc.

Shagrat

 

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