DavePastry Posted September 17, 2021 Posted September 17, 2021 Anyone else getting a game breaking error loading into syria with the clearwater shaders after todays update? I removed the mod and dcs was still broken, verified game files and loaded in fine, readded clearwater shaders and problem reappeared. I910900K, 4090, 32gb,Varjo Aero, no compromises: all VR all the time.
The_Nephilim Posted September 17, 2021 Posted September 17, 2021 delete FXO and Metashaders folders in saved games? 1 Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
DavePastry Posted September 17, 2021 Author Posted September 17, 2021 yep, still no bueno. here's the error if anyone has any ideas. I910900K, 4090, 32gb,Varjo Aero, no compromises: all VR all the time.
The_Nephilim Posted September 17, 2021 Posted September 17, 2021 try a cleanup/repair. that mod error looks like you have speedtrees mod? or a modified d3dcompiler47 file error. Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
DavePastry Posted September 18, 2021 Author Posted September 18, 2021 (edited) only mods I'm using are clearwater vr shaders, and mustang 2.7 shaders. tried repair already, what's weird is it's only the syria map EDIT marianas also has same crash, caucuses and Persian gulf both load fine with clearwater enabled. Edited September 18, 2021 by DavePastry I910900K, 4090, 32gb,Varjo Aero, no compromises: all VR all the time.
DucS2r Posted September 18, 2021 Posted September 18, 2021 I am finding the same issue with the standard shaders' mod. Also with the Channel Map and the Mossie. i9 14900, RTX 4090 24GB G DDR6X, 2x2 TB SSDs, 64GB Dual Channel DDR5 5200MT/s, Pimax Crystal Light
Digitalvole Posted September 18, 2021 Posted September 18, 2021 (edited) I’ve had this error too, mods installed at the time were Clear water shaders mod, FSR, Universal Shader, and the medium shadows mod (can’t remember the name). I disabled them and ran a full repair and then I could load into the channel map. Wasn’t sure which was causing the error as didn’t have time to experiment. Going to have a little tinker today but it looks like it’s the shader mod I suppose. In my excitement to download the Mossie I forgot to disable my mods before downloading the update, doh! Edited September 18, 2021 by Digitalvole
baco30 Posted September 18, 2021 Posted September 18, 2021 Same issue with Marianas and Nevada. I had keyget's Shaders Mod (clear water) AND Luke Marqs ' SIMPLEX Shaders v2.1 (I forgot to disable them before updating DCS OB). After fast DCS OB Repair ("check modified files") I re-enabled keyget's mod ONLY, then now it works. Tomorrow I'll dare to try to re-enable SIMPLEX Shaders as well and let's see what happens....
Digitalvole Posted September 18, 2021 Posted September 18, 2021 I’ve had a go today and though the Caucasus loads neither the channel or Normandy will. Haven’t tried the others as of yet. I’ve lowered my gfx so it’s playable in the Spitfire (channel map that is) but the mossie is a bit more demanding so would be great if the mod could work again.
DucS2r Posted September 19, 2021 Posted September 19, 2021 With the new beta mine only loads with Caucasus and PG, though I haven’t tried Nevada. The problem is a conflict with the Kegety’s Shader’s mod, all my other mods work fine. And yes, I uninstalled before the update, and reinstalled one mod at a time, plus ran a repair. I really don’t like flying VR without the shader’s mod, Clearwater or standard, so I have reverted to stable. If anyone finds or develops a workaround or an update to the shader’s mod please post. Thanks. i9 14900, RTX 4090 24GB G DDR6X, 2x2 TB SSDs, 64GB Dual Channel DDR5 5200MT/s, Pimax Crystal Light
Digitalvole Posted September 20, 2021 Posted September 20, 2021 11 hours ago, DucS2r said: With the new beta mine only loads with Caucasus and PG, though I haven’t tried Nevada. The problem is a conflict with the Kegety’s Shader’s mod, all my other mods work fine. And yes, I uninstalled before the update, and reinstalled one mod at a time, plus ran a repair. I really don’t like flying VR without the shader’s mod, Clearwater or standard, so I have reverted to stable. If anyone finds or develops a workaround or an update to the shader’s mod please post. Thanks. Speed of Heat has fixed it (good man!) Check the links in his sig, I downloaded it last night and it works great 1
DucS2r Posted September 20, 2021 Posted September 20, 2021 3 hours ago, Digitalvole said: Speed of Heat has fixed it (good man!) Check the links in his sig, I downloaded it last night and it works great Thanks, great news. i9 14900, RTX 4090 24GB G DDR6X, 2x2 TB SSDs, 64GB Dual Channel DDR5 5200MT/s, Pimax Crystal Light
DavePastry Posted September 21, 2021 Author Posted September 21, 2021 woohoo! thanks speed o' heat! I910900K, 4090, 32gb,Varjo Aero, no compromises: all VR all the time.
peachmonkey Posted September 21, 2021 Posted September 21, 2021 since nobody bothered to post the actual fix: 1 1
speed-of-heat Posted September 21, 2021 Posted September 21, 2021 On 9/17/2021 at 11:10 PM, DavePastry said: Anyone else getting a game breaking error loading into syria with the clearwater shaders after todays update? I removed the mod and dcs was still broken, verified game files and loaded in fine, readded clearwater shaders and problem reappeared. missed this, the updated clear water version is here: 1 SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
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